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Currently hosting 566 great games!

Search for games by video mode

Games are listed by supported video modes. Games that have native support for more than one standard are listed under each supported standard. Video modes that have more than one resolution can be searched by resolution, or all games can be viewed by clicking on the name of the standard.

Text modes

ASCII refers to games that use text modes rather than graphics modes. CGA supports only Modes 0 through 3, and MDA and Hercules support only Mode 7. All newer graphics standards are backwards-compatible with all of these text modes (except MCGA, which doesn't support Mode 7).

ASCII
Mode 00h 40×25×16gray text*
Mode 01h 40×25×16c text
Mode 02h 80×25×16gray text*
Mode 03h 80×25×16c text
Mode 07h 80×25 mono text

* These modes display in grayscale on a composite monitor and color on an RGB monitor.

Graphics modes

BIOS Mode CGA PCjr/Tandy EGA VGA
04h 320×200×4c supported supported supported
05h 320×200×4gray* supported supported supported
06h 640×200×2c supported 640×200×2c supported
08h -- 160×200×16c -- --
09h -- 320×200×16c -- --
0Ah -- 640×200×4c -- --
0Dh -- -- 320×200×16c 320×200×16c
0Eh -- -- 640×200×16c supported
0Fh -- -- 640×350 mono supported
10h -- -- 640×350×16c 640×350×16c
11h -- -- -- 640×480 mono
12h -- -- -- 640×480×16c
13h -- -- -- 320×200×256c
Non-standard 160×100×16c -- -- Tweaked modes

* CGA Mode 05h displays in grayscale on composite monitors, but displays an unofficial "third palette" on RGB monitors.

Non-BIOS modes
Hercules 8514
720×348 mono 640×480×256c
-- 1024×768×256c

Any graphics modes that exceed the capabilities of a VGA graphics card are called Super VGA (SVGA). VESA BIOS Extensions (VBE) defined 23 graphics and 5 text modes that allowed for higher resolutions and/or color depths. As of the 2.0 specification, no further modes will be defined, allowing software to use any resolution, provided the graphics card is capable of displaying it.

VESA Defined Modes
Graphics mode 320×200 640×400 640×480 800×600 1024×768 1280×1024
16 color Mode 102h Mode 104h Mode 106h
256 color Mode 100h Mode 101h Mode 103h Mode 105h Mode 107h
15-bit (32K) Mode 10Dh Mode 110h Mode 113h Mode 116h Mode 119h
16-bit (64K) Mode 10Eh Mode 111h Mode 114h Mode 117h Mode 11Ah
24-bit (16M) Mode 10Fh Mode 112h Mode 115h Mode 118h Mode 11Bh
Undefined modes

APIs

DOSWin16OS/2Win9x
GDIPMGDI
GlideGlide
WinGWinG
DirectX