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Chomp for Windows   1991
User rating: No rating Win16 Shareware (full version) Arcade
Developed by Neolithic Software
Published by Neolithic Software
Screenshot

Chomp for Windows is a clone of Namco's popular 1980 arcade game, Pac-Man. Your goal is to eat all of the dots in each screen while evading four ghosts. Chomp can temporarily eat the ghosts when he eats one of the power dots. Each level is associated with a fruit bonus. A nice feature of Chomp is that you can start at any level you've previously made it to by choosing the corresponding fruit from the Starting Level menu. The author also released an OS/2 version called Chomp for Project Manager. Designed to run on a 286, an animation delay of 999 will still cause the game to play too quickly to be playable on a modern computer, even in an emulated environment like DOSBox, so it will be necessary to reduce the emulation speed a lot or use slowdown software. Despite the author's stated intention that the game should be as close as possible to the original Pac-Man, rather than an original game, the game could requested registration of $20 and offered the source code for $35 for the OS/2 version and $45 for the Windows version.

Downloads

Chomp for Windows Version W1.2 Shareware (33k) 6 May 1992
Chomp for Windows Version W1.1 Shareware (20k) 30 May 1991

Availability

I have found no ordering information for this game.

GobMan   1992
User rating: No rating DOS Shareware (partial game) Arcade
Developed by Filipe Mateus
Published by Filipe Mateus
Graphics: VGA 320×200×256c 

Gobman is a Pac-Man with a number of additions. Your goal is to eat all of the dots in each screen while evading four ghosts. GobMan can temporarily eat the ghosts when he eats a power pill. Each level is associated with a fruit bonus. There are a number of new power-ups, such as bombs that can kill every ghost on the screen, an hourglass that freezes all ghosts for 10 seconds, a red pill that temporarily turns off the walls, a case that contains 5 bombs, a door to the next level, and a 1-up item. There is a good variety of level designs, most of which feature wraparound exits. Thanks to the beatiful VGA graphics, this is one of the best Pac-Man games I've ever played. The registered version contains more challenges and more levels.

Downloads

GobMan v1.1 Shareware (71k) July 1994
GobMan v1.0 Shareware (76k) 9 April 1992

Availability

I have found no ordering information for this game.

Heroes   1998
User rating: No rating DOS Freeware (always) Arcade
Developed by RealTech VR
Published by RealTech VR
Graphics: VGA 320×200×256c 

A super-enhanced version of SNAFU with five modes of play. Four snakes, played by the computer and 1 or 2 humans, move about a playing field and die if they are unable to move because they are surrounded by their own body, an enemy, or the terrain. An auto-pilot feature causes your snake to automatically turn when it runs into something, but this feature can be disabled. You won't survive long in this fast-paced game without it! Game maps are usually wraparound, and have two levels connected by ramps, and some have tunnels that allow you to pass underneath levels. Every map has a different background, graphics and soundtrack. Maps can have dips and hills, squares that prevent you from turning, speed you up, slow you down, or bring you to a complete stop for a few seconds. A boost bar allows you to speed up to outrun opponents. The speed of this game can get pretty intense. There are power-ups that make the snake longer or shorter, faster or slower, gain lives, score points, temporarily invert the direction keys, and they can effect either the player or all opponents. There are power-ups that cause the playing field to rotate 360° during play, and a "wave" effect that stretches and warps the screen like waves on the ocean. The soundtrack is awesome, and the visual effects are the most impressive that I have ever seen in a DOS game. Touching certain squares causes fiery explosions on a short time delay, which will kill any snake. The screen can fill with flames as they chase snakes across the explosion squares. The snakes' bodies are opaque so that you can see the squares underneath them. A radar screen shows all of the snakes and power-ups. In Quest mode, you must grow your snake and then find the gateway to the next level. In Kill'em All, the levels are full of "lemmings" in the color of the four snakes, and you must kill all of your opponents' lemmings while trying not to kill your own. The floor gets covered in blood. Death Match is a battle mode where the last snake alive wins. In Time Ca$h, the level is full of money, and the first snake to collect a randomly set amount wins. In Colors, there are pyramids in the color of the four snakes which are worth points, and X-pyramids that take points away. Collect your own pyramids and your opponents' X-pyramids until a random amount of time runs out, and the highest score wins. Custom levels can be created with a built-in level editor. This game must be seen to be believed.

Downloads

Heroes v1.0 Freeware (2914k)

Availability

This game was originally released under a freeware license.

Night Raid   1993
User rating: No rating DOS Shareware (partial game) Arcade
Developed by Argo Games Compatibility guide
Published by Software Creations (Impulse Software)
Graphics: VGA 320×200×256c 

Night Raid is a modern take on Missile Command. Airplanes fly by and drop paratroopers, and you have to shoot them down with your lone gun. If more than a couple (or so) of them survive, you lose. Sounds too hard, right? The good news is that you have "unlimited" ammo, although every shot costs you one point. When you shoot down airplanes and missiles, the debris will kill any paratroopers it hits, even if they already safely landed, which is a lot of help as the game progresses. The game ends instantly if a missile hits the ground, though. Quite a fun game. There are 9 extra levels in the registered version.

Night Raid v1.1 Shareware (628k) 1 June 1993

Availability

I have found no ordering information for this game.

Rescue!   1990
User rating: No rating DOS Shareware (partial game) Arcade
Developed by Carr Software
Published by Carr Software

In one of the of the most ambitious ASCII-mode games ever, you pilot a hovercraft and go from island to island destroying missile launchers in order to save your abducted friends. There are various types of terrain to slow you down or block your path, while guided missiles try to destroy you. Firing and movement are independent, allowing you to fire in all eight directions as you move in any direction. Originally called Islands of Danger, in which all islands were random, it was later renamed Rescue!, and SoundBlaster effects, a learning mode, and four extra episodes with fixed placement were added. There are 8 episodes in this game, with only the first playable in the shareware version.

Episode 1: Fixed placement Rescue at Islands of Danger
Episode 2: Random placement Rescue at Islands of Danger
Episode 3: Fixed placement Rescue at Islands of Courage
Episode 4: Random placement Rescue at Islands of Courage
Episode 5: Fixed placement Rescue at Islands of Darkness
Episode 6: Random placement Rescue at Islands of Darkness
Episode 7: Fixed placement Rescue at Islands of Destiny
Episode 8: Random placement Rescue at Islands of Destiny

Rescue! v1.2 Shareware Episode (259k) 6 January 1994   Play online
Rescue! v1.1 Shareware Episode (252k) 28 December 1993
Islands of Danger v3.2 Shareware Episode (43k) 21 March 1991
Islands of Danger v3.0 Shareware Episode (38k) 19 October 1990
Islands of Danger v2.1 Shareware Episode (40k) 29 August 1990
Islands of Danger v2.0 Shareware Episode (40k) 17 August 1990

Availability

Carr Software still sells the registered version of this game with full versions of all of Carr's games for $29.95 on CD-ROM.

SuperFly   1990
User rating: 4 DOS Shareware (full version) Arcade
Developed by Arcanum Computing Compatibility guide
Published by Arcanum Computing
Graphics: EGA 640×350×16c 

Flies have invaded your house, and you must fight them off with only a fly swatter. Move the swatter around the screen with your mouse or joystick to hit the flies, which leave corpses which are impassable. If you get surrounded so that you can't move, you lose a swatter. The SuperFly appears when you have killed enough flies. Kill the SuperFly to advance to the next round.

SuperFly v2.1 Shareware (103k) 1 September 1994   Play online
SuperFly v2.0 Shareware (88k) 1 October 1992
SuperFly v1.1 Shareware (77k) 29 October 1990
SuperFly v1.0 Shareware (67k) 7 July 1990

Availability

Arcanum Computing still sells the registered version of this game for $15 on floppy disk.

Velcro Mind   1995
User rating: No rating DOS Freeware (always) Arcade
Developed by Jazz Software
Published by Jazz Software
Graphics: VGA 320×240×256c 

Using the mouse, you move a four-colored ball around the screen. The left and right mouse buttons rotate the ball left or right. Small, colored balls fly around the screen, and they will stick to your cursor if they hit the right color, otherwise they take away one hit point. Your cursor can collect any number of balls, but your goal is to eventually move the cursor over hands on the sides of the screen, each one representing one of the four colors, which will take the balls from your cursor and award points for them, which vary based on the color of the balls. Hit points can be restored by touching small galaxy-shaped spirals.

Velcro Mind v1.1 Freeware (39k) 26 May 1995   Play online

Availability

This game was originally released under a freeware license.

Worm War   1990
User rating: No rating Win16 Freeware (always) Arcade
Developed by Kirk Saathoff
Published by Kirk Saathoff
Screenshot

Worm War is a clone of Atari's popular 1980 arcade game, Centipede. Your goal is to shoot everything that moves, particularly a long centipede that moves through the level and break into smaller centipedes. Designed to run on a slow computer, game runs too quickly to be playable on a modern computer, even in an emulated environment like DOSBox, so it will be necessary to reduce the emulation speed to as little as 1% or use slowdown software. The author wisely released the game under a freeware license.

Downloads

Worm War v1.0 Freeware (7k) 17 April 1990

Availability

This game was originally released under a freeware license.

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