![]() Home of Retro PC Gaming
Currently hosting 8 arcade games! |
| Chomp for Windows 1991 | |||||||||||||||||||||
| User rating: No rating | Win16 Shareware (full version) | Arcade | |||||||||||||||||||
| Developed by Neolithic Software | |||||||||||||||||||||
| Published by Neolithic Software | |||||||||||||||||||||
| Screenshot | |||||||||||||||||||||
|
Chomp for Windows is a clone of Namco's popular 1980 arcade game, Pac-Man. Your goal is to eat all of the dots in each screen while evading four ghosts. Chomp can temporarily eat the ghosts when he eats one of the power dots. Each level is associated with a fruit bonus. A nice feature of Chomp is that you can start at any level you've previously made it to by choosing the corresponding fruit from the Starting Level menu. The author also released an OS/2 version called Chomp for Project Manager. Designed to run on a 286, an animation delay of 999 will still cause the game to play too quickly to be playable on a modern computer, even in an emulated environment like DOSBox, so it will be necessary to reduce the emulation speed a lot or use slowdown software. Despite the author's stated intention that the game should be as close as possible to the original Pac-Man, rather than an original game, the game could requested registration of $20 and offered the source code for $35 for the OS/2 version and $45 for the Windows version. Downloads
AvailabilityI have found no ordering information for this game.
|
|||||||||||||||||||||
| GobMan 1992 | |||||||||||||||||||||
| User rating: No rating | DOS Shareware (partial game) | Arcade | |||||||||||||||||||
| Developed by Filipe Mateus | |||||||||||||||||||||
| Published by Filipe Mateus | |||||||||||||||||||||
| Graphics: VGA 320×200×256c | |||||||||||||||||||||
|
Gobman is a Pac-Man with a number of additions. Your goal is to eat all of the dots in each screen while evading four ghosts. GobMan can temporarily eat the ghosts when he eats a power pill. Each level is associated with a fruit bonus. There are a number of new power-ups, such as bombs that can kill every ghost on the screen, an hourglass that freezes all ghosts for 10 seconds, a red pill that temporarily turns off the walls, a case that contains 5 bombs, a door to the next level, and a 1-up item. There is a good variety of level designs, most of which feature wraparound exits. Thanks to the beatiful VGA graphics, this is one of the best Pac-Man games I've ever played. The registered version contains more challenges and more levels. Downloads
AvailabilityI have found no ordering information for this game.
|
|||||||||||||||||||||
| Heroes 1998 | |||||||||||||||||||||
| User rating: No rating | DOS Freeware (always) | Arcade | |||||||||||||||||||
| Developed by RealTech VR | |||||||||||||||||||||
| Published by RealTech VR | |||||||||||||||||||||
| Graphics: VGA 320×200×256c | |||||||||||||||||||||
|
A super-enhanced version of SNAFU with five modes of play. Four snakes, played by the computer and 1 or 2 humans, move about a playing field and die if they are unable to move because they are surrounded by their own body, an enemy, or the terrain. An auto-pilot feature causes your snake to automatically turn when it runs into something, but this feature can be disabled. You won't survive long in this fast-paced game without it! Game maps are usually wraparound, and have two levels connected by ramps, and some have tunnels that allow you to pass underneath levels. Every map has a different background, graphics and soundtrack. Maps can have dips and hills, squares that prevent you from turning, speed you up, slow you down, or bring you to a complete stop for a few seconds. A boost bar allows you to speed up to outrun opponents. The speed of this game can get pretty intense. There are power-ups that make the snake longer or shorter, faster or slower, gain lives, score points, temporarily invert the direction keys, and they can effect either the player or all opponents. There are power-ups that cause the playing field to rotate 360° during play, and a "wave" effect that stretches and warps the screen like waves on the ocean. The soundtrack is awesome, and the visual effects are the most impressive that I have ever seen in a DOS game. Touching certain squares causes fiery explosions on a short time delay, which will kill any snake. The screen can fill with flames as they chase snakes across the explosion squares. The snakes' bodies are opaque so that you can see the squares underneath them. A radar screen shows all of the snakes and power-ups. In Quest mode, you must grow your snake and then find the gateway to the next level. In Kill'em All, the levels are full of "lemmings" in the color of the four snakes, and you must kill all of your opponents' lemmings while trying not to kill your own. The floor gets covered in blood. Death Match is a battle mode where the last snake alive wins. In Time Ca$h, the level is full of money, and the first snake to collect a randomly set amount wins. In Colors, there are pyramids in the color of the four snakes which are worth points, and X-pyramids that take points away. Collect your own pyramids and your opponents' X-pyramids until a random amount of time runs out, and the highest score wins. Custom levels can be created with a built-in level editor. This game must be seen to be believed. DownloadsHeroes v1.0 Freeware (2914k) AvailabilityThis game was originally released under a freeware license.
|
|||||||||||||||||||||
| Night Raid 1993 | |||||||||||||||||||||
| User rating: No rating | DOS Shareware (partial game) | Arcade | |||||||||||||||||||
| Developed by Argo Games | Compatibility guide | ||||||||||||||||||||
| Published by Software Creations (Impulse Software) | |||||||||||||||||||||
| Graphics: VGA 320×200×256c | |||||||||||||||||||||
|
Night Raid is a modern take on Missile Command. Airplanes fly by and drop paratroopers, and you have to shoot them down with your lone gun. If more than a couple (or so) of them survive, you lose. Sounds too hard, right? The good news is that you have "unlimited" ammo, although every shot costs you one point. When you shoot down airplanes and missiles, the debris will kill any paratroopers it hits, even if they already safely landed, which is a lot of help as the game progresses. The game ends instantly if a missile hits the ground, though. Quite a fun game. There are 9 extra levels in the registered version.
AvailabilityI have found no ordering information for this game.
|
|||||||||||||||||||||
| Rescue! 1990 | |||||||||||||||||||||
| User rating: No rating | DOS Shareware (partial game) | Arcade | |||||||||||||||||||
| Developed by Carr Software | |||||||||||||||||||||
| Published by Carr Software | |||||||||||||||||||||
|
In one of the of the most ambitious ASCII-mode games ever, you pilot a hovercraft and go from island to island destroying missile launchers in order to save your abducted friends. There are various types of terrain to slow you down or block your path, while guided missiles try to destroy you. Firing and movement are independent, allowing you to fire in all eight directions as you move in any direction. Originally called Islands of Danger, in which all islands were random, it was later renamed Rescue!, and SoundBlaster effects, a learning mode, and four extra episodes with fixed placement were added. There are 8 episodes in this game, with only the first playable in the shareware version. Episode 1: Fixed placement Rescue at Islands of Danger
AvailabilityCarr Software still sells the registered version of this game with full versions of all of Carr's games for $29.95 on CD-ROM.
|
|||||||||||||||||||||
| SuperFly 1990 | |||||||||||||||||||||
| User rating: 4 | DOS Shareware (full version) | Arcade | |||||||||||||||||||
| Developed by Arcanum Computing | Compatibility guide | ||||||||||||||||||||
| Published by Arcanum Computing | |||||||||||||||||||||
| Graphics: EGA 640×350×16c | |||||||||||||||||||||
|
Flies have invaded your house, and you must fight them off with only a fly swatter. Move the swatter around the screen with your mouse or joystick to hit the flies, which leave corpses which are impassable. If you get surrounded so that you can't move, you lose a swatter. The SuperFly appears when you have killed enough flies. Kill the SuperFly to advance to the next round.
AvailabilityArcanum Computing still sells the registered version of this game for $15 on floppy disk.
|
|||||||||||||||||||||
| Velcro Mind 1995 | |||||||||||||||||||||
| User rating: No rating | DOS Freeware (always) | Arcade | |||||||||||||||||||
| Developed by Jazz Software | |||||||||||||||||||||
| Published by Jazz Software | |||||||||||||||||||||
| Graphics: VGA 320×240×256c | |||||||||||||||||||||
|
Using the mouse, you move a four-colored ball around the screen. The left and right mouse buttons rotate the ball left or right. Small, colored balls fly around the screen, and they will stick to your cursor if they hit the right color, otherwise they take away one hit point. Your cursor can collect any number of balls, but your goal is to eventually move the cursor over hands on the sides of the screen, each one representing one of the four colors, which will take the balls from your cursor and award points for them, which vary based on the color of the balls. Hit points can be restored by touching small galaxy-shaped spirals.
AvailabilityThis game was originally released under a freeware license.
|
|||||||||||||||||||||
| Worm War 1990 | |||||||||||||||||||||
| User rating: No rating | Win16 Freeware (always) | Arcade | |||||||||||||||||||
| Developed by Kirk Saathoff | |||||||||||||||||||||
| Published by Kirk Saathoff | |||||||||||||||||||||
| Screenshot | |||||||||||||||||||||
|
Worm War is a clone of Atari's popular 1980 arcade game, Centipede. Your goal is to shoot everything that moves, particularly a long centipede that moves through the level and break into smaller centipedes. Designed to run on a slow computer, game runs too quickly to be playable on a modern computer, even in an emulated environment like DOSBox, so it will be necessary to reduce the emulation speed to as little as 1% or use slowdown software. The author wisely released the game under a freeware license. Downloads
AvailabilityThis game was originally released under a freeware license.
|
|||||||||||||||||||||