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Blast Chamber   1996
User rating: No rating DOS Shareware (partial game) Arcade
Developed by Attention to Detail
Published by Activision

Blast Chamber is a unique action game in which the hero must run around in a 3D, four-way rotatable cube and collect a colored gem before the timer on a bomb strapped to his chest runs out of time. The hero can collect power-ups that let him do things like super jump or put time back on the clock, and he can be destroyed by flamethrowers, spikes, and other dangers, though he is not harmed by falling. The levels have fans, moving platforms and switches. Solo Survivor mode is the standard one-player game, and there are two multiplayer modes. In Elminator mode, up to four humans or computers try to survive the longest. Putting a crystal in your own holochamber adds time to your timer, while putting it in an opponent's holochamber removes time from their timer. Free-For-All plays the same way, except that the game plays with a time limit and the winner is one dies the fewest times. Only one player can be a computer in the shareware version. There are over 60 levels in this game, with only 2 levels and 2 multiplayer levels playable in the shareware version.

Downloads

Blast Chamber Shareware Demo (5077k) 20 December 1996

System Requirements

IBM PC-compatible computer
Pentium 90 MHz processor or higher
8 MB RAM
2 MB of uncompressed hard disk space (not including 5 MB for downloaded files and 9.5 MB for decompressed files)
16-bit high-color SVGA video card with VBE 2.0 compatibility
100% Sound Blaster 16 compatible sound card
Microsoft MS-DOS 6.22, Windows 3.1x, or Windows 95 operating system
Gravis MultiPort is supported (for two-player fun!)

Availability

Activision no longer sells this game.

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