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3D Ultra Pinball: Creep Night  1995

The sequel to 3D Ultra Pinball clearly uses the same engine, but offers more than just three new tables. Creep Night is designed to better integrate into Windows 95 and hides the title bar and menu options during gameplay to provide a true full-screen pinball experience. Once again, the tables have two mini-tables on either side of the main table, and feature gameplay elements that are impossible in real life, such as an animated goblin that you try to hit, and a wraith that you try to avoid. The tables have a horror/fantasy/medieval theme and lots of animated elements. A demo was released prior to the anticipated September 1996 launch of the retail version. The demo instructions instruct Windows 3.1 users to move to files into the Windows\System directory (indicating Windows 3.1 compatibility), but makes no mention of Win32s even though the demo is a 32-bit program. The demo can only be played for 5 minutes at a time. It may be necessary to run this game in Windows XP compatibility mode on Windows Vista or newer in order for ambient animations, such as flying ghosts and a ring of fire around target objectives, to be displayed. There are 3 tables in this game, with only the first table playable in the shareware version.

Tables: Castle, Tower, Dungeon

Added by DOSGuy



3D Ultra Pinball: Creep Night


3D Ultra Pinball: Creep Night Demo (3,337,787 bytes) 22 August 1996 Win9x

Help running Win9x games


Sierra no longer sells this game.