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Dungeons of the Necromancer's Domain Webshrine

Dungeons of the Necromancer''s Domain was created when TSR sent Bill Knight a cease and desist order due to the name "DND" being too similar to their trademark on "D&D". The new game still has the intials "DND" and reuses most of DND''s code, the version number starts at 2.0, and the copyright information still begins in 1984, but the "new" game features five new dungeons and uses the Extended ASCII character set to draw the walls with box drawing symbols instead of letters.

The new dungeon format, .DGN, is the same as DND's .BIN format, except that it now begins with a header that lists the dungeon's name. This is to allow user-made dungeons to be added to the game. Instead of hard-coding the list of dungeons, Dungeons of the Necromancer's Domain searches for .DGN files and reads the names from the beginning of the file. This necessitated another change to the PLAYERS.DAT format, since the dungeon the player is in must list a filename instead of a number. Since it had to change anyway, Knight changed a number of other fields in PLAYERS.DAT to be 16-bits, though most of them can't take a value larger than 8 bits.

Revision history

Dungeons of the Necromancer's Domain v2.0:0 8 October 1988
Dungeons of the Necromancer's Domain v2.0:1 26 December 1988


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