This fighting game has extremely impressive graphics and sound, for a DOS game. The game rips off a number of other games for "satirical purposes." The characters look like they're made of clay, and one of the songs in the soundtrack rips off the Mortal Kombat mix. The story is that the characters are fighting for the right to propagate, which is rough to say the least. Control one of 10 monsters and rip the other monsters a new one. The only Apogee game to ever be released as a public beta.
Added by DOSGuy
Complete version history:
|Xenophage: Alien Bloodsport v1.1 Shareware Episode (6,380,461 bytes)||6 December 1996||DOS|
|Xenophage: Alien Bloodsport v1.0 Shareware Episode (6,331,792 bytes)||26 April 1996||DOS|
|Xenophage: Alien Bloodsport Beta (5,354,715 bytes)||29 December 1995||DOS|
|Xenophage: Alien Bloodsport v1.1 Registered Version (22,156,060 bytes)||xxxx||DOS||Play online|
|Xenophage: Alien Bloodsport Shareware v1.0 to v1.1 patch (426,864 bytes)||18 July 1996||DOS|
Help running DOS games
Argo Games generously released this game as freeware under the Xenophage Freeware License in April 2006.
The following cheat codes can be typed at any time during a fight and last for the current fight only.
BISHOP - The announcer says in a very deep voice, "YOU SUCK!".
BLOOD - Use this one to increase the blood that flies off each of the fighters.
GLASSJAW - The booklet that comes with the registered version says that activating this code will stun your opponent after each punch or kick, but it will also stun YOUR fighter if punched/kicked as well! If you hit your opponent again while stunned, this second hit will make the fighter active again instead of doing the stun effect.
HELIUM - This makes the fighters jump higher and come down to the ground a little slower.
INVISIBLE - Both fighters become completely invisible!
ORCHID (registered version only) - This one only works with Selena on the screen. She stiffens and sorta blossoms and grows! ;) Try it with 2 Selenas on the screen at the same time for a really nice effect!!
SHADOWS - The bodies of both fighters disappear from the screen and all you can see is their shadows.
STAIN - The blood that flies off the fighters stains the ground.
THOUGHTJINX - Both fighters fall down and die! The fighters will continue falling down and dying (with a match TIE) until you type in the code again.
The following cheat codes must be typed in the Menu Screen and only work in the registered version.
CHAMPS - You can select any one of the three Boss fighters (Parasite, Champion, or the Grand Champion) in the Choose Player screens! You can now practice fighting the Bosses in Free Play mode. Or if you like, practice being a Boss in Training and Free Play modes, and then whip their counterparts in Story Mode! Also works when typed from the Player Select screen.
XACMAN - Type this code in when the Main Menu (or other menu) is on the screen to enable a new menu option on the Main Menu screen that says, "Play XacMan!", a hidden mini-game.
All cheat codes can be deactivated by retyping them.
The booklet that comes with the registered version states that the BLARNEY cheat code is activated by typing it in during any menu screen, but it doesn't work. To activate Blarney, you need to edit the XPR.INI file with a text editor. BE SURE TO BACK UP THE XPR.INI FILE BEFORE YOU DO THIS! Below the [Xenophage] heading up at the top, change the value for Player2 to equal Blarney ("Player2=Blarney"). Run the game and select Free Play mode, and you'll see that Blarney now is the name for Fighter 2. Look in the Choose Player 2 Menu option, and you'll see a cute picture of Blarney in the cast of characters! Go into a Free Play game and fight a round or two with Blarney. You can also change Player1 to Blarney and play as the deadly dinosaur, but the game gets a little buggy!
You can change the XPS.INI file in the shareware version too, but all you'll get is a picture of Blarney in the Player Selection screen. If you try to enter a Free Play fight with Blarney, you'll be thrown to DOS with an error message.
Command Line Parameters
/FORCE16 - Forces 16 bit sound.
/FORCE8 - Forces 8 bit sound.
/JOYMAX:n - Limits the maximum joystick read value where "n" is the the top limit.
/LOG - Redirects the output text displayed when using the /START parameter, to a text file called "log.txt".
/MAXMEM:n - Limits the amount of memory that XENOPHAGE will try to use in "n" megabytes.
/NOCONFIRM - Stops XENOPHAGE from asking you confirming questions such as "Are You Sure You Want to Quit?", etc.
/NODOSMEM - Alters the way XENOPHAGE allocates memory, and can be used as a last ditch effort to get the game running.
/NOFRAMEBUF - Alters the way XENOPHAGE allocates memory, and can be used as a last ditch effort to get the game running.
/NOJOY1 - Stops XENOPHAGE from searching for a joystick on Port 1.
/NOJOY2 - Stops XENOPHAGE from searching for a joystick on Port 2.
/NOJOYS - Stops XENOPHAGE from looking for joysticks.
/NOMOUSE - Stops XENOPHAGE from looking for a mouse.
/POLLJOYS - Gets XENOPHAGE to ignore joysticks.
/POLLKEYBOARD - Gets XENOPHAGE to ignore the keyboard.
/POLLMOUSE - Gets XENOPHAGE to ignore the mouse.
/SETUP - Forces the game to start in setup mode.
/START - Displays extra information when starting up the game.
/SVGA400 - Makes the SVGA mode 640x400 instead of 640x480 (assuming that SVGA is available).
/VALID - Tells XENOPHAGE that it is being run from the .BAT file (always found in XPR.BAT or XPS.BAT).
/VERSION - Displays what version number of the game you're running when starting up the game.