Based on the FAST engine, Monuments of Mars takes most of the best elements of Pharaoh's Tomb and adds new challenges. Astronauts have been disappearing in ruins on Mars, and your job is to discover the secrets and rescue the survivors. Gameplay is quite different from the Nevada Smith series because many areas only become accessible after tripping invisible switches, and there are movable blocks. Having a changeable environment is a great twist. Your character has infinite lives, but it's still a good idea to save in case you get stuck somewhere and can't die. Poor collision detection makes some of the later levels more frustrating than necessary. Developed by Scenario Software, Todd Replogle misspelled the name of his own company, listing it as "Scenerio Software" on the title page! There are 20 levels in each volume, which must be played sequentially because there is no map screen. There are 4 volumes in this game, with only the first volume playable in the shareware version.
Volume 1: First Contact
Volume 2: The Pyramid
Volume 3: The Fortress
Volume 4: The Face
Added by DOSGuy
Complete version history:
|Monuments of Mars v1.0 Shareware Episode (136,686 bytes)||xxxx||DOS||Play online|
|Monuments of Mars v1.0 Registered Version (205,679 bytes)||xxxx||DOS||Play online|
Help running DOS games
Apogee generously released this game as freeware under the Monuments of Mars Freeware License on 20 March 2009.
To activate the cheat mode, you need to press [capslock], and then press the combination of [shift] [.]. Once you've done that, you can press [pgdn] to advance a level. This will work in either the shareware or registered versions of the game.