In the second game in the legendary Goblins series, the king's son has been kidnapped, and you must rescue him and bring him home. As the name implies, there are only two goblins this time, named Fingus and Winkle. This time both goblins can carry and use objects, so the difference between is their personalities. Fingus is intelligent and tactful, while Winkle is discourteous and violent. Their personalities determine how a goblin will use an object or talk to other characters. The first major improvement over Gobliiins is that both goblins can be controlled simultaneously, and must sometimes work together to solve a problem. You can also keep more than one object in your inventory at once, and objects can be instantly assigned and transferred between goblins. There is no longer a health bar, which dramatically increases the number of situations where the goblins can be hilariously injured. The dialog is witty and sarcastic, the goblins' antics are hysterical, and there's a lot to do on every screen. Another improvement is that the goblins can (and must) move back and forth between screens. Sometimes a goal must be achieved on another screen before success can be achieved on the first one. Many of the solutions are devilishly hard, so with the addition of more to do on each screen, the playable demo for Gobliins 2 offers much more content than the demo for Gobliiins, and could take a newcomer to the game hours to complete. Only the first level, consisting of 4 screens, is playable in the shareware version.
Added by DOSGuy
|Gobliins 2: The Prince Buffoon v1.01 Shareware Demo (546,833 bytes)||xxxx||DOS||Play online|
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Sierra no longer sells this game.
It can be downloaded in a Windows XP/Vista/7/8-compatible format from GOG for $5.99.
It can be purchased from Amazon:
|Gobliins 2: The Prince Buffoon|
|SierraOriginals Gobliiins 1 & 2|