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Chomp  1990

Chomp is a clone of Namco's popular 1980 arcade game, Pac-Man, originally as a black-and-white game for for OS/2 and later ported to Windows with color. Your goal is to eat all of the dots in each screen while evading four ghosts. Chomp can temporarily eat the ghosts when he eats one of the power dots. Each level is associated with a fruit bonus. There are no wraparound exits in this game, which makes things harder. A nice feature of Chomp for Windows is that you can start at any level you've previously made it to by choosing the corresponding fruit from the Starting Level menu. The downside to Chomp for Windows is that it was designed to run on a 286. Setting the animation delay to the maximum of 999 will still cause the game to play too quickly to be playable on a modern computer, even in an emulated environment like DOSBox, so it will be necessary to reduce the emulation speed a lot or use slowdown software. Despite the author's stated intention that the game should be as close as possible to the original Pac-Man, rather than an original game, the game requested registration of $20 and offered the source code for $35, which increased to $45 with Chomp for Windows.

Added by DOSGuy

Screenshots

Win16
GDI

Screenshot of Chomp
OS/2
Presentation Manager

Screenshot of Chomp

Downloads

Chomp for Windows Version W1.2 Shareware (33,772 bytes) 1992-05-06 Win16 Play online
Chomp for Windows Version W1.1 Shareware (20,424 bytes) 1991-05-30 Win16
Chomp for Presentation Manager v1.1 Shareware (18,979 bytes) 1990-06-17 OS/2

Availability

I have found no ordering information for this game.