Rogue Entertainment developed software from 1994 to 2001. They developed Strife with id's Doom engine, released expansion packs for id's Quake and Quake II, ported Quake II to the Nintendo 64, and developed a game called Alice using the Quake III Arena engine. It's perhaps not surprising that Rogue's office was in the same building as id Software. Many former Rogue employees moved on to Nerve Software after Rogue closed.
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