Duke Nukem 3D

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Rate this game

10 (highest)
6
60%
9
2
20%
8
0
No votes
7
2
20%
6
0
No votes
5
0
No votes
4
0
No votes
3
0
No votes
2
0
No votes
1 (lowest)
0
No votes
 
Total votes: 10

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AutoAdmin
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Duke Nukem 3D

Post by AutoAdmin »

Feel free to rate and discuss this game.
E.K.Virtanen
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Post by E.K.Virtanen »

I think i had just my first 80486 when i did see and playd this game.
Loved it for a first sight, it was so cool but after few hours of playing, i was bored.
Same game in new candy box.

9 for first few hours, but then its only 6. I rate this as 7 as an somehow average.
Something funny should read here?
strtj
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Post by strtj »

I remember being very excited about this when I first downloaded it, but felt it was more difficult than it should have been and just didn't have the smoothness of Doom. As soon as Quake came out I switched to playing that all the time and pretty much forgot about Duke. I hate to say it, but this game was pretty much the final blow that ended my unconditional love affair with Apogee games.
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DOSGuy
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Post by DOSGuy »

I first saw Duke 3D running on a computer at some kind of convention back when the game was new. No one was playing, and I heard Duke say, "What are you waiting for, Christmas?" A lot of people still think of the Build engine as one of the greatest things to ever happen to games, but I think what most people remember most is the game's attitude.
Today entirely the maniac there is no excuse with the article.
she's long gone
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Post by she's long gone »

I never liked it, I thought the attitude was stupid and the graphics were ugly. It seemed like we were all supposed to like it just because it was violent and had strippers and swear words.

I was impressed by the Build Engine though.
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leilei
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Post by leilei »

Environmental interactivity, inventory, good engine (with bundled BUILD mapping tool) and smarter weapons made Duke3D what it is. The humor's just an extra.

Before Atomic Edition 1.5, retail, OEM and order copies of Duke3D 1.3D came with a sweet deal of a free Duke Nukum and Duke Nukem II full versions on the disc.
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DOSGuy
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Post by DOSGuy »

Yes, that was pretty cool. I didn't get a copy until Atomic Edition, so I missed out on that.
Today entirely the maniac there is no excuse with the article.
ThreeHeadedMonkey
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Re: Duke Nukem 3D

Post by ThreeHeadedMonkey »

An OK shooter that was completely blown to pieces by Quake. It was fun to play though. Some levels were nicely designed. The graphics were nothing special. Duke's one-liners were pretty funny.

"Time to kick ass and chew bubblegum. And I'm all out of gum."
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MrFlibble
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Re: Duke Nukem 3D

Post by MrFlibble »

I think Duke Nukem 3D was the first to successfully attempt portrayal of realistic environments in a first-person perspective game (up to recreating actual places, like in this level). I don't know what was the main reason for the development team to take this direction, but the possibilities granted by the Build engine certainly greatly contributed to the result. In fact, a completely different approach to level design emerged from this tendency, and sometimes it just seems that the developers went like this: "So we made a movie theatre and a nightclub, let's see if we can do a restaurant and a subway station next." :D Another cool thing is that levels abound with easter eggs, secret and/or optional areas that were made for eye-candy as much as for exploratory game play. Overall, I'd say that Duke Nukem 3D played an important role in the turn of game design towards more realistic, detailed settings with lots of interactive elements as opposed to mere static decorations.

It should be also noted that the game has an excellent soundtrack, composed by Lee Jackson and Bobby Prince, and is characterized by a mostly bright and rather cheerful atmosphere to which the can-do, self-assured attitude of the main character contributes greatly.
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