
An easy way to produce ogg files is to use OggDrop, which takes WAV files.
Thank you. I appreciate the tips.leilei wrote:What i'd do, is get an old ISA PC with a real OPL2/3-capable sound card with very little noise floor (good luck with that), and use PLAYCMF with them while using another computer to record the sound. The Sound Blaster Pro's bundled PLAYCMF can output to stereo, though i'm still not sure if it was intended to be (especially with Solar Winds' soundtrack where some parts sound like intentional attempts at panned echo never heard in the actual game).
An easy way to produce ogg files is to use OggDrop, which takes WAV files.
That would certainly be very coolMalvineous wrote:Hey all - I've spent a lot of time getting an accurate CMF player working, so Allen if you're prepared to send me the CMF files I'd be more than happy to convert them into Ogg/FLAC or whatever anyone would like. It would also be great if we were able to share the CMF files themselves, as there are quite a few people around who collect game soundtracks in their original file formats, myself included, and having unreleased tracks is always very interesting!
Thanks. I appreciate it. I'll get to this within the next week. I'm working on a video project and a 3D game today.Malvineous wrote:Hey all - I've spent a lot of time getting an accurate CMF player working, so Allen if you're prepared to send me the CMF files I'd be more than happy to convert them into Ogg/FLAC or whatever anyone would like. It would also be great if we were able to share the CMF files themselves, as there are quite a few people around who collect game soundtracks in their original file formats, myself included, and having unreleased tracks is always very interesting!
Is this something that you've cobbled together yourself?Malvineous wrote:Hey all - I've spent a lot of time getting an accurate CMF player working,
Thanks for being willing to convert these. I will leave it up to you as to which version you believe will best capture the essence of the songs. I prefer it to be as RAW as possible so I can have the originals and then create MP3s from those. That way I can throw them on my Droid.Malvineous wrote:Hey all - I've spent a lot of time getting an accurate CMF player working, so Allen if you're prepared to send me the CMF files I'd be more than happy to convert them into Ogg/FLAC or whatever anyone would like. It would also be great if we were able to share the CMF files themselves, as there are quite a few people around who collect game soundtracks in their original file formats, myself included, and having unreleased tracks is always very interesting!
There are several possibilities regarding the four songs because I didn't know Dan in 1990 and he didn't make my songs for "Kiloblaster" until 1992:Malvineous wrote:Wow this is great, many thanks for posting them!
The songs that weren't used in the game are: Hooked, Jingle, Map and Stray. Interestingly with the exception of Map, these unused songs are dated 1990 and the others are all 1993.
I'll convert them to a few more common formats and post a link here when they're ready. I hope you're able to find the Kiloblaster ones too! I noticed a few of the KB songs showed up in Solar Winds too.
Again, thank you for the kind words.spikey wrote:Awesome. I want to convert these to General MIDI sometime and record them with non-Adlib sounding instruments, but of course I love the original FM too, especially the synth lead in the title theme.
Allen, you rock!! I LOVE the journals; I wish some of my heroes from Sierra On-Line had kept such things, although most have been forthright about the old days.