EM-Dosbox

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sk1re
Less than a nibble
Posts: 6
Joined: August 26th, 2014, 11:54 am

EM-Dosbox

Post by sk1re »

Hi,

there is a Dosbox Port for the Web in EMScripten (C/C++ to plain Javascript) https://github.com/dreamlayers/em-dosbox/
I added FastDosbox to the EM Port, view the 9th Post in this topic:
http://www.vogons.org/viewtopic.php?f=32&t=38086

here are some Demos: (use latest Firefox, other Browsers are very slow)
http://www.divinity.x10.bz/emscripten/descent1.html
http://www.divinity.x10.bz/emscripten/doom1.html
http://www.divinity.x10.bz/emscripten/duke3d.html
http://www.divinity.x10.bz/emscripten/raptor.html

I can play Doom1, Duke3d and Raptor on my Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz - Descent1 is nearby playable.
I'm currently trying to get WEBGL working in EMDosbox.

Maybe classicdosgames.com can use this to play Games online without messing around with Java-Permissions and Certificates.
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MrFlibble
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Posts: 1808
Joined: December 9th, 2010, 7:19 am

Re: EM-Dosbox

Post by MrFlibble »

Sounds like a cool and much-needed project! Thanks for sharing!!! :)
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Hallfiry
7-bit super nerd
Posts: 210
Joined: March 20th, 2012, 10:41 am
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Re: EM-Dosbox

Post by Hallfiry »

Neat! I'll probably use it for MrFlibble's and my games page over at kultcds. :)
Magazine cover disk catalog:
http://www.kultcds.com/Catalog/
sk1re
Less than a nibble
Posts: 6
Joined: August 26th, 2014, 11:54 am

Re: EM-Dosbox

Post by sk1re »

EM-Dosbox is slower than the jDosbox port but for older 386 Games it's perfect (on my PC it acts like a 486/33). Maybe WEBGL gives a boost.
I did not knew about kultcds.com, i had some PC Action & PC-Games magazines back then. :)
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