| Dungeons of Grimlor Tactical Neuronics, 1993 | ||
| User rating: No rating | DOS Freeware (former shareware) | No screenshot yet |
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A simple adventure game with a huge emphasis on exploration. Using nothing but a bow and arrow, you battle monsters and locate treasures and keys by navigating from screen to screen through obvious exists, locked doors and secret passages. Your ultimate goal is to defeat a dragon named Grimlor. Your character can take a lot of damage, and his health is restored every 10,000 points, so the real challenge is finding your way through the endless dungeons. John Reder originally published The Dungeons of Grimlor under the name RederWare. There are 3 episodes in this game, with only the first episode playable in the shareware version. Episode 1 - The GEM of Souls Dungeons of Grimlor v1.1 Registered Version (897k) Tactical Neuronics generously released this game as freeware under The Dungeons of Grimlor Freeware License.
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| Dungeons of Grimlor 2: The Lich Tactical Neuronics, 1995 | ||
| User rating: No rating | DOS Freeware (former shareware) | No screenshot yet |
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Dungeons of Grimlor 2 is another huge dungeon maze, with better graphics, more monsters and terrain types than the original. In addition to doors that require keys, there are now doors that open with a switch, rivers that carry you away, and teleporters. This time you regain health by collecting healing potions as well as by collecting 10,000 points, which means there is a lot more action. The evil dragon Grimlor, slain in the first game, is feared to have survived in some form, perhaps as a creature both dead and alive, making him a "Lich". John Reder originally published The Dungeons of Grimlor under the name SumWare Software. There are 3 episodes in this game, with only the first episode playable in the shareware version. Episode 1: Resurrection Dungeons of Grimlor 2: The Lich v1.0 Registered Version (1916k) Tactical Neuronics generously released this game as freeware under The Dungeons of Grimlor 2 Freeware License.
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| General Budda's Labyrinth Tactical Neuronics, 1993 | ||
| User rating: No rating | DOS Freeware (former shareware) | No screenshot yet |
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A very simple adventure in which you drive a tank through a maze filled with robot orbs. Your goal is to find your way out of the labyrinth, so the emphasis is exploration rather than combat. John Reder originally published General Budda's Labyrinth under the name RederWare. There are 3 episodes in this game, with only the first episode playable in the shareware version. Episode 1 - The Orbs of Destruction General Budda's Labyrinth v1.1 Registered Version (961k) Tactical Neuronics generously released this game as freeware under General Buddas Labyrinth Freeware License.
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| Robot Crusades Tactical Neuronics, 1994 | ||
| User rating: No rating | DOS Freeware (former shareware) | No screenshot yet |
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In the 22nd Century athletes have reached their limits in traditional sports and records are no longer broken, so people have turned to robots for their entertainment. In this complex strategy game, you must design an army of robots with varying abilities to battle an opposing army. Victory is achieved when either side destroys the other side's satellite, but this isn't just Capture the Flag. Robots fight and destroy each other, you can hide mines, and some robots can act as minesweepers, adding an element of Stratego or Admirals. The satellite is also the means by which the robots communicate with each other, so the robots can only receive orders while they're within range of the satellite. The catch is that you don't get to control the robots. Once you've created your army, the robots fight without human intervention, so everything depends on the strength of your planning. John Reder originally published Robot Crusades under the name RederWare. Registered robots could not be used in the shareware version. Robot Crusades v1.0 Registered Version (661k) Author John Reder has generously released this game as freeware.
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| Solder Runner Tactical Neuronics, 1996 | ||
| User rating: No rating | DOS Freeware (former shareware) | No screenshot yet |
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Solder Runner is one of the most creative and entertaining adventure games I have ever played. The game is played inside a computer that is infected with viruses. You navigate through a world that looks like a circuit board and zap viruses while solving puzzles. Beads of solder can be pushed from screen to screen to block the attacks of zappers. Electrical fields can be turned off with dip switches, there are diodes that can only be passed through in one direction, there are gateways that require transistors to access, circuit breakers that can cut through voltage lines, and transformers to teleport from place to place. Data is scattered throughout the game that can be collected for points, but the viruses will destroy it. One of the best features is the map screen. There are still a few secret passages, but the game focuses on problem solving instead of finding secret passages through the frustrating systematic testing of walls and random chance. I'm reminded of God of Thunder, except that the scope is larger because a single bead of solder from one room may be needed in a room several screens away. The level design is superb. All of the elements in this game can be found in other games, but I have never seen them put together so elegantly in a game that simulates the look and feel of being inside a computer. John Reder originally published Solder Runner under the name SumWare Software. There are 3 episodes in this game, with only the first episode playable in the shareware version. Episode 1: Diagnostics Solder Runner v1.0 Registered Version (1578k) Author John Reder has generously released this game as freeware.
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