| DND RO Software, 1984 | |||||||||||||||
| User rating: 9 | DOS Shareware (full version) | No screenshot yet | |||||||||||||
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Based on Daniel Lawrence's dungeon crawl game for mainframe computers, DND is widely regarded as the first computer role-playing game. DND was ported and rewritten for many different computer systems, sometimes by the author, and sometimes without his knowledge. Bill Knight discovered the game and ported it to the PC. Two new dungeons have been added, but it is otherwise faithful to the original. There are three character types: fighter, magician, and cleric. Your character has attributes such as strength, intelligence, and agility, which can change throughout the game. The dungeons are rendered in ASCII text, and form a 20×20×20 maze. You can pick up magical items, fight monsters, cast magic, and find treasure. Hit points and skill at casting magic increase as you gain experience points and level up. Your goal is to find an ORB that grants immortality, hidden somewhere in each dungeon. If one dungeon proves too challenging, your character can leave via the entrance and enter a different dungeon. One of the most addictive games ever, DND is a classic. There are 5 dungeons in this game. The Cavern
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| Dungeons of the Necromancer's Domain RO Software, 1988 | |||||||||||||||
| User rating: No rating | DOS Shareware (full version) | No screenshot yet | |||||||||||||
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TSR's lawyers insisted DND be renamed due to the similarity to D&D, so Bill Knight rewrote his famous DND port to make it an original game. The acronym remains "DND", the version number starts at 2.0, the copyright information still begins in 1984, so is it truly a new game? I can't comment on source changes, but all of the dungeons are new, the Extended ASCII character set is used to draw the walls with box drawing symbols instead of letters, and the game is generally enhanced. If you like DND, you should feel quite at home in this "sequel". There are three character types: fighter, magician, and cleric. Your character has attributes such as strength, intelligence, and agility, which can change throughout the game. The five dungeons are rendered in ASCII text, and form a 20×20×20 maze. You can pick up magical items, fight monsters, cast magic, and find treasure. Hit points and skill at casting magic increase as you gain experience points and level up. There are 5 dungeons in this game. Anacalagon
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