| Space Nightmare Microdem, 1994 | ||
| User rating: No rating | DOS Shareware (partial game) | Screenshot |
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Despite the name, Space Nightmare isn't remotely scary. The game is a typical shooter, with the usual goal of destroying invading alien space ships. Besides your standard weapon, you also have a limited supply of rockets. There are plenty of weapon upgrades, you have a hit meter, and all weapon upgrades are lost when you get hit. A couple of things set Space Nightmare apart. The first is that you have a choice of three different ships, which each have different characteristics. One ship gets particularly heavy firepower, but is quite slow. Another ship can shoot in four directions when the weapons are upgraded. The other interesting thing about this game is that it supports VESA SVGA graphics in 640×480×256 color mode, although it can operate in 640×480×16 color mode if you only have a VGA graphics card. SVGA mode allows for very detailed title and menu screens, but the graphics are reduced to 320×240×16 colors in either video mode once the game starts, so it's more or less flashy dressing for a high resolution/low color VGA game. There are 10 levels in the registered version. Space Nightmare v1.0 Shareware (757k) I have found no ordering information for this game.
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