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1993 Holiday Lemmings   1993
User rating: No rating DOS Shareware (partial game) Puzzle
Developed by DMA Design
Published by Psygnosis

Due to popular demand, Pysgnosis created a complete Christmas-themed Lemmings in 1993. Gameplay is identical to the earlier Lemmings games, but the lemmings are dressed like Santa Claus, and Christmas music plays in the background. Lemmings are little guys with green hair who walk in a straight line until they bump into something or die, usually by falling off a cliff. Lemmings can be assigned tasks to perform from one of eight modes: climber, floater, blocker, builder, basher, miner, digger, and exploder. Players must use these modes to guide a required percentage of their lemmings to the exit, overcoming barriers, falls, and traps, all within a time limit. Lemmings splatter if they fall too far, get crushed, juiced, or decapitated by traps, and can blow themselves to bits, individually or en masse, in hilariously gruesome detail, which is a favorite feature of many players, and lessens the frustration of failure. Advanced problem solving and reflexes are necessary to save the lemmings. The are 32 levels in this game, with only four levels playable in the 4-level mini-version.

1993 Holiday Lemmings Shareware Demo (155k) 11 November 1993   Play online

I have found no ordering information for this game. The full version was widely distributed on BBSes with a different filename to differentiate it from the demo, but there is no accompanying license file to prove that DMA Design declared the game freeware.

Adventure Math   1992
User rating: No rating DOS Shareware (partial game) Educational
Developed by Epic MegaGames
Published by Epic MegaGames
Graphics: VGA 320×200×256c 

Adventure Math has easily the best graphics and sound of any DOS math game I've ever seen. Wave synthesis even produces a voice that says the numbers as you type them. In the normal game, you answer math questions in a form where one of the numbers from the question and the answer are provided, and you have to provide the other number, such as "5 + ? = 8" instead of the usual "5 + 3 = ?" format. Answer enough questions correctly and you can play a bonus level, in which you have a space ship at the bottom of the screen, a math problem to solve, and three answers at the top of the screen. Objects are bouncing around on the screen, so you have to shoot the correct answer and avoid being destroyed by the bouncing objects. There are 10 difficulty levels, designed to engage children between Grades 1 and 5. Unlike Mather, this game will not provide a challenge for adults. The shareware version includes only addition and subtraction questions, the registered "Deluxe" version adds multiplication, division, and a timer, which are really the only things missing from this program.

Complete version history:

Adventure Math v2.0 Shareware (373k) 22 September 1993
Adventure Math v1.0 Shareware (390k) 25 September 1992

The registered version of this game is still sold through www.epicclassics.com for $12 on floppy disk only.

Adventures of MicroMan, The   1993
User rating: 10 Win16 Shareware (partial game) Platform
Developed by Brian L. Goble
Published by Brian L. Goble
Screenshot

The Adventures of MicroMan is a complete game built with Brian Goble's Windows Animation Package, based on an earlier playable demo called MicroMan. The hero, Bob Jones, was shrunk to micron size as part of an experiment, and is now trapped in a computer full of unfriendly robots. It features a variety of mechanical enemies, three weapon upgrades, a super jump ability and a shield, moving platforms, platforms that fade in and out of existence, transporters, a mirror room where MicroMan is mirrored vertically and horizontally, and a total of 54 rooms and three bottomless pits. Changes from the demo include the addition of springboards, invisible platforms, and new enemies. There are platforms that will only move when MicroMan is standing on them, and platforms that will only move when he isn't standing on them. Version 1.5 added background music and save points, improved the sound effects and allowed multiple sounds to play simultaneously, allowed MicroMan to have more shots on the screen at a time, made the animation even smoother, and made three rooms much easier. In 1999, version 2.0 was released for Win32. It doubled the default game speed, added joystick support, changed some of the voices and sound effects, made three rooms easier and added a save point to another. There are 2 adventures in this game, with only the first adventure playable in the shareware version.

Adventure 1: Crazy Computers
Adventure 2: Savage Stones

The Adventures of MicroMan v1.5 Shareware Episode (533k) 14 September 1994
The Adventures of MicroMan v1.0 Shareware Episode (289k) 1 April 1993

I have found no ordering information for this game. Brian Goble's company, HipSoft, still sells a new Win32 game called MicroMan's Crazy Computers.

Alien Breed: Tower Assault   1994
User rating: No rating DOS Shareware (partial game) Shooter
Developed by Team17 Software
Published by Team17 Software

The third game in the Alien Breed series, and the last to feature a 2D perspective. Description coming soon.

Alien Breed: Tower Assault Shareware Demo (1095k)

Copyright holder Team17 Software no longer sells this game.

Alpha Man   1992
User rating: No rating DOS Shareware (partial game) Puzzle
Developed by Soleau Software
Published by Soleau Software
Graphics: EGA 640×350×16c 

If you're looking for a really hard puzzle game, you've found it. Alpha Man features a 7×11 grid with the letters to a specific word located throughout the grid. Alpha Man must walk around and push letter blocks onto their corresponding locations on the grid. Once pushed, the letter blocks will slide until they hit a wall, another letter block, or the master block. The master block can be pushed one square at a time. This game is far too difficult for me, but someone out there must be up to the challenge. I wasn't able to complete any of the levels, but the shareware version includes the solution to the first five levels. It takes 193 moves to complete the first level! There are 50 levels in this game, with only the first 25 playable in the shareware version.

Complete version history:

Alpha Man v1.1 Shareware (124k)
Alpha Man v1.0 Shareware (92k)

Soleau Software still sells the registered version of this game for $12 by download only.

Alone in the Dark   1992
User rating: No rating DOS Shareware (partial game) Adventure
Developed by I-Motion, Infogrames
Published by Interplay
Graphics: VGA 320×200×256c 

The first in Infogrames' series of 3D action horror adventure games. Jeremy Hartwood has hanged himself in a mansion called Derceto, and you must play either his niece or a private investigator and search the mansion to solve the mystery of Hartwood's suicide. Filled with puzzles and supernatural monsters, the hero must solve puzzles and sometimes use weapons to explore and survive the mansion. One of the first truly 3D games for the PC, Alone in the Dark uses polygonal characters and multiple camera angles to create a realistic and immersive world. Two demos were released, the first of which ends when the hero leaves the attic. A later demo added an attract mode with screenshots from the full version, but the demo doesn't end when you try to leave the attic — you're just stuck up there! Only the first stage is playable in the shareware demo.

Alone in the Dark Shareware Demo with attract mode (1219k) 15 January 1993   Play online
Alone in the Dark Shareware Demo (715k) 24 September 1992

I have found no ordering information for this game.

Amazing Learning Games With Rayman   1996
User rating: No rating DOS Shareware (partial game) Educational
Developed by Ubi Soft Entertainment
Published by Ubi Soft Entertainment
Graphics: VGA 320×200×256c 

Amazing Learning Games With Rayman was released as Rayman Junior in the United Kingdom, and re-released as Rayman Learning Centre in 1999. The game looks and plays exactly like the original Rayman game, except that the difficulty level has been reduced and the game is designed to be educational. Rayman can still punch enemies, grab onto ledges and use his helicopter hair. The game asks questions and Rayman has to choose which route to take. For instance, Rayman might be told to look for things that you find in the home, or given a math equation to solve. If he takes the route associated with the incorrect answer, he is killed instantly! There are still power-ups and Tings and everything you would expect in a Rayman game. Be sure to go into DEMO\RAYEDU and run SNDDEMO.BAT or you won't be able to hear the voice instructions! Only the first two levels are playable in the shareware version.

Amazing Learning Games With Rayman Rayman Edutainment v1.01 Demo (4974k) 18 November 1996

I have found no ordering information for this game.

Ancients   1991
User rating: 6 DOS Shareware (partial game) RPG
Developed by Farr-Ware
Published by Epic MegaGames

An RPG with a 3D, first-person perspective, much like the Moraff games, but without the benefit of a map. It has all the usual elements of an RPG: you can pick character types, develop your attributes, cast spells, fight monsters. Episodes are titled as though they are separate games, but the second episode is a continuation of the first, and Epic advertised them as episodes of the same game. There are 2 episodes in this game, with only the first episode playable in the shareware version.

Ancients I: The Deathwatch
Ancients II: Approaching Evil

Ancients v2.0 Shareware Episode (486k)   Play online
Ancients v1.2 Shareware Episode (296k)

I have found no ordering information for this game, and it is not listed at www.epicclassics.com. It can be ordered from Amazon: Ancients II

Animal Quest   1991
User rating: No rating DOS Shareware (partial game) Educational
Developed by Alive Software
Published by Alive Software
Graphics: EGA 640×350×16c 

A turn-based game where you pick an animal to play and move about a grid, trying to catch prey and avoid predators. Plants and animals are assigned positions in the food chain, and each animal eats different kinds of food. Animals you're trying to eat may eat some of the plants and animals that you consider food before you do. There are options to click on each creature to get a description of them, or see where they stand in the food chain, as far as what creatures are their predators and their prey. You gain points for eating other creatures and lose points for being caught by predators. Eating animals adds more points to your score than eating plants. When you get a score of 49, you gain the ability to move diagonally, which makes it much easier to hunt and avoid predators. The ability is lost if your score drops below 49. There are 4 episodes in this game, with only Forest Animals being playable in the shareware version.

Forest Animals
Ocean Animals
Jungle Animals
Young Lion and Hyenas

Animal Quest v4.0 Shareware (527k) 1 April 1996   Play online
Animal Quest v2.0 Shareware (369k) 1 June 1993
Animal Quest v1.5 Shareware (367k) 1 November 1992
Animal Quest v1.0 Shareware (192k) 1 December 1991

Alivesoft still sells the registered version of this game for $20 on floppy disk or CD-ROM, or $10 as a registered download.

Ant Run   1993
User rating: No rating DOS Shareware (partial game) Puzzle
Developed by Soleau Software
Published by Soleau Software
Graphics: EGA 640×350×16c 

Ant Run takes place in a grid maze made up of segments that can be rotated. The segments can contain a straight path, a corner, or a crossing path. The ant enters the maze through a starting point inside the maze, and you have ten seconds before gameplay begins. The segments can be rotated during gameplay, but you have to ensure that the ant has a clear passage ahead of it at all times. Segments turn yellow as the ant passes through them, preventing it from using them again, except for the crossing paths. Holes at both ends of each column and row wrap around to the hole on the opposite side. A progress meter counts the distance the ant has moved until it resets at 20 inches. Once it resets, the unusable segments of the path will be reset the next time the ant goes through a hole, and one segment of the maze will disappear. A certain score must be achieved in each level in order to advance. A "Fast" button causes the ant to move more quickly and doubles your score for the distance traveled, but you can no longer slow down or alter the maze until the ant reaches a hole or crashes. As the levels get harder, multiple starting points appear at the beginning of the maze, and there's no way to know which one the ant will come out of. Some levels have an ending point which the ant must enter in order to advance to the next level. Suitable for gamers of all ages, the game also manages to be educational by listing trivia about ants before each level. There are an infinite number of levels in this game, with only the first 7 playable in the shareware version.

Ant Run v3.0 Shareware (149k)
Ant Run v2.3 Shareware (138k)
Ant Run v2.1 Shareware (137k)
Ant Run v2.0 Shareware (136k)
Ant Run v1.1 Shareware (142k)

Soleau Software still sells the registered version of this game for $12 by download only.

Arcy 2   1994
User rating: 3 DOS Shareware (partial game) Puzzle
Developed by CAPS Softwaredesign ULM
Published by MVP Software
Graphics: VGA 320×200×256c 

Arcy 2 is a VGA puzzle game that might remind you a little of Kroz. You play a smiley face who must collect all of the keys in a level before you can leave. Each enemy moves in a specific way, so the puzzle is figuring out how to move through the level without getting killed. Some enemies will only move if you cross their path, some will kill you instantly, some move in straight lines and only turn left or right, and some will try to trap you. Rocks can be used to interpose something between yourself and your enemies, and sometimes must be used to destroy walls or barriers. The soundtrack gets old quickly (one stanza of "The Entertainer" plays in a loop forever), but the game is very challenging and should entertain anyone who is up to the challenge. There are 3 volumes in this game, with only the first volume playable in the shareware version.

Arcy 2 Shareware Episode (440k)

I have found no ordering information for this game, and it is not listed on MVP's website.

Argo Checkers   1993
User rating: No rating DOS Shareware (partial game) Traditional
Developed by Argo Games
Published by Software Creations (Impulse Software)
Graphics: VGA 320×200×256c 

Argo Checkers is a VGA version of the ancient game known as Checkers or Draughts. Around the world, the game is played with different board sizes and capturing rules, but this version is played on an 8×8 board with the capturing rules commonly used in Britain and North America. That means that men can only capture forward, kings can capture in any direction, and men cannot continue capturing if they capture into the promotion row. Capturing is compulsory, and a piece can and must continue to capture if it is able to jump multiple pieces but, unlike some international variants, the player is not obligated to take the path that leads to the greatest number of captures. That is, if a piece can make two captures by jumping left, or three captures by jumping right, the player can choose which move to play. Black is supposed to go first, but in this game red goes first. The game is for two human players only. Registered users can play against Craniac, a powerful computer opponent.

Argo Checkers v1.2 Shareware (531k) 25 October 1993   Play online

I have found no ordering information for this game.

Aspetra   1996
User rating: No rating DOS Shareware (partial game) RPG
Developed by Zonarware
Published by Zonarware

Perhaps the most advanced shareware RPG ever released for DOS, Aspetra is a console-type RPG with an epic story. The pseudo real-time battle system is straightforward and polished, and the graphics and sound are quite good for this genre. Equip weapons and armor, cast magic, and fight monsters as you explore a huge fantasy world full of towns and dungeons. Talk to the people to aid you in your quest and cause the story to unfold. A real treat for RPG fans. The registered version completes the story that begins in the shareware version.

Aspetra Shareware Version (420k)

I have found no ordering information for this game.

Astro3D   1997
User rating: No rating DOS Shareware (partial game) 3D Shooter
Developed by Jarrod Davis Software
Published by Jarrod Davis Software, Xtreme Games LLC
Graphics: VGA 320×200×256c 

Sometimes described as Asteroids on steroids, Astro3D is a 3D space shooter in which your job is to clear a field of debris from a massive three-dimensional space. Far more challenging than just shooting rocks, the debris field is full of alien ships and mines, and you are constantly in combat fighting for your life. You have an unlimited number of photon cannon shots, two nuke blasts to destroy everything within a large radius, seeker torpedoes that locks onto a target, and there are also cluster bombs in the registered version. Power-ups left behind can replenish your weapons and shields. Originally published by the developer, there was a second release listing the new publisher in the documents only, followed by a recompiled version that listed the publisher in-game and has a Win16 installer. Otherwise all versions are identical. There are 12 levels in this game, with only the first 3 playable in the shareware version.

Astro3D v1.00 Xtreme Games Release Shareware (2360k) 31 January 1998
Astro3D v1.00 Xtreme Games Documentation Shareware (2360k) 17 January 1998
Astro3D v1.00 Shareware (2305k) 14 October 1997

I have found no ordering information for this game.

AstroFire   1994
User rating: No rating DOS Shareware (partial game) Shooter
Developed by ORT Software
Published by ORT Software
Graphics: VGA 320×240×256c 

Another one of those extremely simple but addictively fun games. Your ship is in a single-screen wraparound environment full of asteroids, but there are waves of aliens flying onto the screen in formation. Kind of a mix between Asteroids and Galaga. Graphics and sound are quite good, and there's even voice. Versions 3.0 and above have Win32-only installers but are still DOS games. There are 3 episodes in this game, with only the first episode playable in the shareware version.

Episode 1 - Into The Storm
Episode 2 - Whirlpool of Death
Episode 3 - Heart of the Fire

Complete version history:

AstroFire v3.06 Shareware Episode (914k) 29 March 2004
AstroFire v3.05 Shareware Episode (924k) 26 February 2001
AstroFire v3.04 Shareware Episode (921k) 1 November 2000
AstroFire v3.03 Shareware Episode (Still searching) 12 April 2000
AstroFire v3.02 Shareware Episode (Still searching) 23 March 2000
AstroFire v3.01 Shareware Episode (Still searching) 22 December 1999
AstroFire v3.0 Shareware Episode (Still searching) 16 December 1999
AstroFire v2.01 Shareware Episode (Still searching) 21 June 1999
AstroFire v2.0 Shareware Episode (611k) 1 October 1997
AstroFire v1.1 Shareware Episode (307k) 24 May 1994   Play online
AstroFire v1.0 Shareware Episode (307k) 29 April 1994

ORT Software still sells the registered version of this game for $24.95 on CD-ROM or for $14.95 by download.

Balloon Challenge   1993
User rating: No rating DOS Shareware (partial game) Puzzle
Developed by Soleau Software
Published by Soleau Software
Graphics: EGA 640×350×16c 

Basically the opposite of Bolo Ball, Balloon Challenge is a very clever puzzle game that pits you against the computer. Both sides have a row of 25 balloons at the bottom of the screen. When you let one go, it will rise until it hits something, or reaches the top of the screen. Arrows will cause the balloon to move left or right, but it also changes the direction of the arrow. Hurricanes will teleport the balloon somewhere else in the level. Airplanes will destroy the balloons, but they move one column every turn. The higher the balloon gets, the more points it scores, and there are also bonus points scattered throughout the level. There is some random chance involved but, for the most part, the key to winning is to make the best use of each turn. A wonderfully addictive little game, the registered version can be played against a human opponent in addition to the computer.

Balloon Challenge v2.0 Shareware (108k)
Balloon Challenge v1.1 Shareware (95k)
Balloon Challenge v1.0 Shareware (93k)

Soleau Software still sells the registered version of this game for $12 by download only.

Battle for Atlantis   1990
User rating: No rating DOS Shareware (partial game) Strategy
Developed by Soleau Software
Published by Soleau Software
Graphics: EGA 640×350×16c 

Battle for Atlantis is a game of global domination, like Risk. Based on Banyon Wars, this game adds EGA graphics and has four factions. Battle takes place among 43 cities divided between 8 islands of varying size, which collectively make up the atoll of Atlantis. Occupying an entire island gives you bonus armies based on the size of the island. Random flooding, seismic activity and revolution can destroy armies, and distribution centers, which are randomly distributed across the map, occasionally double the number of troops residing in them. The maximum number of armies that can be in a city is 9999. The game pits you against 3 computer opponents, and has 7 difficulty levels and a random difficulty level, and you can set the maximum number of armies that each city can have at the beginning of the game. The registered version loads and exits faster.

Battle for Atlantis v2.2 Shareware (138k)
Battle for Atlantis v2.0 Shareware (120k)
Battle for Atlantis v1.0 Shareware (126k)

Soleau Software no longer sells this game.

Blake Stone: Aliens of Gold   1993
User rating: 6 DOS Shareware (partial game) 3D Shooter
Developed by JAM Productions
Published by Apogee Software

Basically Wolfenstein 3D with aliens. Controls and gameplay are identical to Wolfenstein, as this game is clearly based on the same engine. You are Blake Stone and, well, you kill aliens and other bad guys. There are 6 episodes in this game, with only the first episode playable in the shareware version.

Mission 1: Star Institute
Mission 2: Floating Fortress
Mission 3: Underground Network
Mission 4: Star Port
Mission 5: Habitat II
Mission 6: Satellite Defense

Complete version history:

Blake Stone: Aliens of Gold v3.0 Shareware Episode (1460k) 2 November 1994
Blake Stone: Aliens of Gold v2.1 Shareware Episode (1392k) 15 July 1994
Blake Stone: Aliens of Gold v2.0 Shareware Episode (1336k) 11 February 1994
Blake Stone: Aliens of Gold v1.0 Shareware Episode (1248k) 3 December 1993

Apogee still sells the registered version of this game for $5.99 by download.

Blind Wars   1992
User rating: No rating DOS Shareware (partial game) Strategy
Developed by Soleau Software
Published by Soleau Software
Graphics: EGA 640×350×16c 

Blind Wars is a game of global domination, like Risk. Based on Isle Wars, Blind Wars takes away the bonus cards and doesn't let you see your opponent's armies. It works quite well, and adds a new element to a familiar game: bluffing. You can leave a critical area undefended and your opponents may assume that enough armies are present to make victory impossible. Instead of a world map, battle takes place on a land mass with 77 cities divided between 10 countries. Occupying an entire country adds to the number of armies you receive each turn. Random flooding, volcanic activity and revolution can destroy armies, and unexpected plenty, such as record crop yields, can add armies to a region. Distribution centers are randomly distributed across the map, which occasionally double the number of troops residing in them, making them strategically desirable, and making the strategy somewhat different each game. The maximum number of armies that can be in a city is 99. The shareware version pits you against 3 computer opponents, and allows customization of difficulty level and the maximum number of armies that each city can have at the beginning of the game. The registered version allows up to four humans to play.

Complete version history:

Blind Wars v1.1 Shareware (148k) November 1993
Blind Wars v1.0 Shareware (121k) November 1992

Soleau Software still sells the registered version of this game for $12 by download only.

Block-man   1993
User rating: No rating DOS Shareware (partial game) Puzzle
Developed by Soleau Software
Published by Soleau Software

Block-man is one of those refreshingly simple, yet incredibly challenging puzzle games. Block-man can move left and right, jump up one step, fall from any height, and pick up or drop blocks in his quest to reach the exit of each level. The PC speaker sounds and cut scenes can be a bit irritating, so you might want to play without sound. Other than the first few levels, this game will probably be too difficult for children, but it's lots of fun for adults. There are 17 levels in this game, with only the first 10 playable in the shareware version.

Complete version history:

Block-man v1.0 Shareware (95k)

Soleau Software still sells the registered version of this game for $12 by download only.

Block Man 2   1995
User rating: No rating DOS Shareware (partial game) Puzzle
Developed by Soleau Software
Published by Soleau Software

Block Man 2 is a very different game from its predecessor. Instead of keyboard input, Block Man is now controlled with the mouse by clicking on where you want him to go. He has gained the ability to turn around without taking a step, and there is less emphasis on moving blocks around. This time the princess has scattered jewels in every level, and Block Man must collect them all and make his way to the exit. Levels can now be several screens in every direction, and the mouse can be used to scroll around. Block Man still needs to figure out how to use blocks to get where he needs to be, but there are also elevators, teleporters, rail slides, and boats to move him around the massive levels. There are 40 levels in this game, with only the first 10 playable in the shareware version.

Complete version history:

Block Man 2 v1.0 Shareware (216k)

Soleau Software still sells the registered version of this game for $12 by download only.

Blood   1997
User rating: 9.5 DOS Shareware (partial game) 3D Shooter
Developed by Monolith Productions
Published by Atari

Based on the Build engine from Duke Nukem 3D, Blood is a horror-themed first person shooter with pop culture references to a number of movies and games. Its originality and mood made it a cult classic in the genre and is one of the best selling games to use the engine. Originally planned as a 3D Realms title, the rights were sold to Monolith Studios and the game was published by Atari. There are 4 episodes in this game, with only the first episode playable in the shareware version.

Episode 1 - The Way of All Flesh
Episode 2 - Even Death May Die
Episode 3 - Farewell to Arms
Episode 4 - Dead Reckoning

Complete version history:

Blood v1.11 Shareware Episode (16943k) 23 September 1997
Blood v1.10 Shareware Episode (Still searching)
Blood v1.02 Shareware Episode (16924k) 1 July 1997
Blood v1.01 Shareware Episode (16940k) 13 June 1997
Blood v1.0 Shareware Episode (16898k) 24 April 1997
Blood v0.99c Shareware Episode (Still searching)
Blood v0.99b Shareware Episode (31246k) 11 March 1997
Blood v0.99 Shareware Episode (16637k) 5 March 1997

I have found no ordering information for this game, and it is not listed on Atari's website. It can be purchased from Amazon: Blood: Full Uncut Version, or with expansion packs, Blood: One Unit Whole Blood.

Bolo Ball   1992
User rating: No rating DOS Shareware (partial game) Puzzle
Developed by Soleau Software
Published by Soleau Software
Graphics: EGA 640×350×16c 

Bolo Ball is basically the opposite of Balloon Challenge. Both sides have a row of 29 balls at the top of the screen. When you push one, it will fall until it hits something, or reaches the bottom of the screen. Arrows will cause the ball to move left or right, but it also changes the direction of the arrow. Black holes will teleport the ball somewhere else in the level. The farther the ball falls, the more points it scores, and there are also bonus points scattered throughout the level. Long term strategy should take gray blocks into account. The gray blocks disappear at the end of the stage, causes any balls on top of them to fall and get extra points. The short version is only one level. In the long version of the game, any balls remaining will turn into bonus points to be collected in the second round, and again in the third round. In the third and final round, purple arrow blocks appear which randomly change direction, causing the ball to move in whatever direction it is pointing at the time. The registered version can be played against a human opponent in addition to the computer.

Bolo Ball v2.2 Shareware (111k) 1996
Bolo Ball v2.1 Shareware (103k) January 1995
Bolo Ball v2.0 Shareware (97k) February 1994
Bolo Ball v1.2 Shareware (97k) 1992
Bolo Ball v1.0 Shareware (76k) January 1992

Soleau Software still sells the registered version of this game for $12 by download only.

Bow and Arrow - In Search of the Greatest Archer   1992
User rating: 6 Win16 Shareware (partial game) Simulation
Developed by John Di Troia
Published by John Di Troia
Screenshot

A challenging archery adventure in which the hero must shoot targets and enemies to advance through the levels and eventually face the Black Archer. The right mouse button draws the bow, and the left mouse button allows the archer to move up and down. Some enemies attack indiscriminately, while others are harmless unless you accidentally shoot them. As you advance through the game, you acquire feathers in the top left corner indicate hit points, which represent the number of times you can be hit by an enemy. Saving your game at several points is a good idea, since some levels can't be beaten unless you do something critical in a previous level. The game can be played with three specific playing field sizes, or maximize to fill the screen. The larger the playing field, the harder the game becomes, which makes it almost impossible to play while maximized on a large monitor. There are three save game slots in v1.0 and five in v1.1. There are no sound effects in the Abridged version. Originally registering the Unabridged version cost $12, which was increased to $15 with v1.1, but also included two bonus programs. There are 22 levels in this game, with only the first 12 playable in the shareware version.

Bow and Arrow - In Search of the Greatest Archer v1.1 Abridged Shareware Version (56k) 15 May 1996
Bow and Arrow - In Search of the Greatest Archer v1.0 Abridged Shareware Version (35k) 28 April 1992

I have found no ordering information for this game.

BrainStrain   1996
User rating: No rating Win16 Shareware (partial game) Puzzle
Developed by Robert E. Paehr
Published by Soleau Software
Screenshot

BrainStrain describes itself as a cross between Hangman and Mastermind. You type in a word and the game tells you how many of the letters you entered are in the solution, and how many of them are in the correct place. Since you aren't required to guess actual words, you solve the puzzle the same way as in Mastermind, so the game is basically Mastermind using letters instead of colors, except that the solution must always be a word from the English language. In that regard, once you know what letters are in the solution, you should have a good idea of what the answer is. You can select a word from three to seven letters in length, and three levels of word difficulty and complexity. There are 4500 words in this game, with only 165 playable in the shareware version.

Complete version history:

BrainStrain v2.1 Shareware (514k) 1 September 1996
BrainStrain v2.02 Shareware (540k) 1 April 1996
BrainStrain v2.0 Shareware (541k) 21 January 1996

Soleau Software still sells the registered version of this game for $18 by download.

Brix   1991
User rating: No rating DOS Shareware (partial game) Puzzle
Developed by Epic MegaGames, Radiesel
Published by Epic MegaGames, Radiesel
Graphics: VGA 320×200×256c 

A nearly identical clone of Puzznic, right down to the appearance of the pieces and brick backgrounds. Brix is a challenging and entertaining puzzle game in which you push blocks around the levels and to try get them beside identical blocks to eliminate them. Two or more of the same block will eliminate each other, and all must be eliminated to finish each level. Pushing the pieces will require you to think about how to make a path for them, how to eliminate them in the right order, and how to use gravity and elevators to your advantage while avoiding obstacles like lasers. Author Michael Riedel distributed v1.0, with 112 levels, under the developer name "Radiesel", and the documentation declares the game public domain. Version 2.0 added content developed by Epic MegaGames, adding a soundtrack, backgrounds, animation, and other bells and whistles. Many of the levels are recycled, but there a number of new levels with new gameplay elements like barriers that slowly break when a block is on top of them, levels where gravity reverses every time an hourglass runs out of sand, teleporters, and two kinds of acid: one which destroys blocks and counts as elimination, and one that destroys blocks and prevents you from completing the level. Registering the game gives you Brix 2 Deluxe, which adds 112 new levels and a level editor.

Brix v2.0 Shareware Episode (312k) 1992   Play online
Brix v1.0 Public Domain (32k) October 1991

The registered version of this game is still sold with Brix 2 Deluxe through www.epicclassics.com for $14 on floppy disk only.

Capture the Flag   1992
User rating: No rating DOS Shareware (partial game) Sports
Developed by Carr Software
Published by Carr Software

A computer version of capture the flag. Each side hides a flag inside their territory and tries to capture the other team's flag. A global map of the playing field shows all of your territory and any enemy territory that your players can see. The game zooms in on each of your players as you move them. Different types of terrain can slow characters down or reduce their visibility, such as rivers, trees, rocks, fences and fields. Characters have different attributes that determine how far they can run and see, and how well they can evade capture. The game is turn based, and a player's attributes determine whether an enemy player is captured when approached while in their territory. Captured players must sit out for a few turns. There are 200 scenarios, 40 maps, and 10 Capture the Flag variants in the full version.

Capture the Flag v3.2 Shareware (394k)   Play online
Capture the Flag v3.1 Shareware (395k)
Capture the Flag v3.0 Shareware (392k)
Capture the Flag v2.0 Shareware (246k)
Capture the Flag v1.4 Shareware (256k)
Capture the Flag v1.3 Shareware (255k)
Capture the Flag v1.2 Shareware (239k)
Capture the Flag v1.01 Shareware (238k)

Carr Software still sells the registered version of this game for $19.95 by download.

Cargo Bay   1995
User rating: No rating DOS Shareware (partial game) Puzzle
Developed by Cytherean Adventures
Published by MVP Software
Graphics: VGA 320×200×256c 

Cargo Bay is a Sokoban clone that takes place on space station Altair-217. Five alien races have agreed to peaceful coexistence, but terrorists have placed iradium explosives in the cargo bays in order to destroy that peace. You must push all of the crates of explosives onto designated squares in order to clear the level. Instead of keeping track of how much time you've used, a timer ticks down to detonation, forcing you to complete the level within the time limit. A good soundtrack, VGA graphics and voice acting make this one of the more attractive Sokoban games for DOS. There are 60 levels in this game, with only the first 20 playable in the shareware version.

Cargo Bay Shareware Episode (797k)   Play online

MVP Software no longer sells this game.

Chaos Engine, The   1995
User rating: 8 DOS Shareware (partial game) Shooter
Developed by The Bitmap Brothers
Published by Renegade Software
Graphics: VGA 320×200×256c 

Originally an Amiga game, The Chaos Engine was eventually ported to DOS. Playing cooperatively with a computer or human partner, two guys with guns shoot everything that moves in this overhead view shooter set in Victorian era England. A genre known as "steampunk", the premise is that a scientist in the era of steam engines and the age of rapid advancement of science and technology creates a device called the Chaos Engine, which quickly fills the world with monsters and robots. Both characters start with very little health in the demo, which makes it difficult to play for very long. Only the first level is playable in the shareware version.

The Chaos Engine Shareware Demo (518k)

The Bitmap Brothers no longer sell this game. It can be purchased from Amazon: The Chaos Engine.

Charlie II   2001
User rating: 8.5 DOS Win9x Shareware (partial game) Platform
Developed by Wiering Software
Published by Wiering Software
Graphics: VGA 320×200×256c 

Charlie II is a nice improvement over the original, Charlie the Duck. Every level is full of hidden and secret areas, and the challenge is to find them in order to collect coins and diamonds. Charlie can't leave the level until he has found enough coins, which is determined by the difficulty setting. There are also hidden levels to unlock. The game looks better and has more types of enemies than the original, and Charlie can now enter some areas by diving in the water. Starting with version 2.0, each version includes both a DOS version and a Win9x version that takes advantage of DirectX, adding Scale2x image smoothing, as well as background music and realistic quacking. Both versions are in the same archive. There are 18 levels in this game, with only the first 6 levels playable in the shareware version. There is also an expansion pack that adds 18 additional levels to the registered version.

Charlie II v3.11 Shareware (1777k) 31 January 2008 DOS, Win9x
Charlie II v3.10 for Win9x and v3.01 for DOS Shareware (1734k) 27 December 2006 DOS, Win9x
Charlie II v3.00 Shareware (1588k) 24 October 2006 DOS, Win9x
Charlie II v2.07 Shareware (Still searching) 9 February 2006 DOS, Win9x
Charlie II v2.06 for Win9x and v2.05 for DOS Shareware (1506k) 2 March 2005 DOS, Win9x
Charlie II v2.05 Shareware (1220k) 23 December 2003 DOS, Win9x
Charlie II v2.04 Shareware (1216k) 23 November 2003 DOS, Win9x
Charlie II v2.03 Shareware (932k) 2 February 2003 DOS, Win9x
Charlie II v2.02 Shareware (Still searching) 14 January 2003
Charlie II v2.01 Shareware (Still searching) 30 December 2002
Charlie II v2.0 Shareware (Still searching) 18 December 2002
Charlie II v1.02 Shareware (Still searching) 18 February 2002
Charlie II v1.01 Shareware (Still searching) 19 November 2001
Charlie II v1.0 Shareware (Still searching) 1 November 2001

Wiering Software still sells the registered version of this game for $15 by download.

Charlie the Duck   1996
User rating: No rating DOS Shareware (partial game) Platform
Developed by Wiering Software
Published by Wiering Software
Graphics: VGA 320×200×256c 

Charlie the Duck is a beautifully animated sidescroller designed to be appropriate for gamers of all ages. Charlie can bounce on his enemies; jump, but not fly; and wade in the water, but not dive or swim. The boss of the first level is a giant fish that spits fireballs and is protected by two smaller, invincible fish. You have to jump directly onto its eyes five times to defeat it. After studying the demo video, I was able to beat the level after a few dozen attempts, but it's unlikely that any child born of human parents can beat this level, so just tell your kids that they've won when they get that far. There are 3 worlds in this game, with only the first world playable in the shareware version.

Charlie the Duck v2.4 Shareware Episode (391k) 24 January 2004
Charlie the Duck v2.3 Shareware Episode (404k) 2 August 2002
Charlie the Duck v2.2 Shareware Episode (339k) 12 July 2001
Charlie the Duck v2.1 Shareware Episode (Still searching) 1 June 2001
Charlie the Duck v2.0 Shareware Episode (Still searching)
Charlie the Duck v1.9 Shareware Episode (265k) 14 August 2000

Wiering Software still sells the registered version of this game for $7.50 by download only.

Cipher   1990
User rating: No rating DOS Shareware (partial game) Puzzle
Developed by Arcanum Computing
Published by Arcanum Computing
Graphics: EGA 640×350×16c 

Cipher is a cryptogram game. A quotation is encrypted by switching all instances of each letter to another letter. These look hard, but I have learned to really enjoy them. The most frequent letter in any phrase is often the letter E, and single letter words must be A or I. Two letter words often end with T, and by looking for three letter words that start with the same letter that could be "the", and four letter words that begin and end with the same letter that could be "that", you slowly fill the other words with letters until you can guess what the words might be. Cipher fills in every instance of a letter when you guess what it is, can show you every other instance of that letter in the phrase, and can offer hints like giving a list of letter frequency, remove your incorrect guesses, or tell you the correct answer for whatever letter you want to know. Scoring is based on things like completion time and incorrect guesses. There are 200 quotes in this game, with only the first 32 playable in the shareware version.

Complete version history:

Cipher v2.2 Shareware (102k) 1 September 1994
Cipher v2.11 Shareware (78k) 11 February 1992
Cipher v2.1 Shareware (85k) 9 October 1991
Cipher v2.0 Shareware (82k) 7 March 1991
Cipher v1.2 Shareware (62k) 18 April 1990
Cipher v1.1 Shareware (Still searching)
Cipher v1.0 Shareware (59k) 22 January 1990

Arcanum Computing still sells the registered version of this game for $15 on floppy disk only.

Cipher for Windows   1991
User rating: No rating Win16 Shareware (partial game) Puzzle
Developed by Arcanum Computing
Published by Arcanum Computing
Screenshot

Cipher for Windows is a cryptogram game. A quotation is encrypted by switching all instances of each letter to another letter. These look hard, but I have learned to really enjoy them. The most frequent letter in any phrase is often the letter E, and single letter words must be A or I. Two letter words often end with T, and by looking for three letter words that start with the same letter that could be "the", and four letter words that begin and end with the same letter that could be "that", you slowly fill the other words with letters until you can guess what the words might be. Cipher fills in every instance of a letter when you guess what it is, can show you every other instance of that letter in the phrase, and can offer hints like giving a list of letter frequency, remove your incorrect guesses, or tell you the correct answer for whatever letter you want to know. Scoring is based on things like completion time and incorrect guesses. There are 200 quotes in this game, with only the first 32 playable in the shareware version.

Complete version history:

Cipher for Windows v1.1 Shareware (110k) 1 September 1994
Cipher for Windows v1.0 Shareware (100k) 1 October 1991

Arcanum Computing still sells the registered version of this game for $15 on floppy disk only.

Commander Keen: Aliens Ate My Babysitter   1991
User rating: 7 DOS Shareware (partial game) Platform
Developed by id Software
Published by FormGen Corporation, Precision Software Applications
Graphics: EGA 320×200×16c 

In the final episode of the Keen series, Commander Keen must rescue his babysitter from aliens using nothing but a gun and a pogo stick. As in Goodbye Galaxy, you start with the pogo stick, which is really helpful. Excellent level design and imaginative enemies make this a fitting finale to a beloved series that is known for simple graphics and gameplay, but excellent replayability and fun factor. A "Special Demo Version" was distributed in North America by FormGen, and a "Promotional Release Version" was distributed in the UK distributor by Precision Software Applications. There are 17 levels in this game, with only the first few playable in the shareware version.

Episode 6: Aliens Ate My Babysitter

Commander Keen: Aliens Ate My Babysitter Promotional Release Version v1.0 (333k) 17 January 1992
Commander Keen: Aliens Ate My Babysitter Special Demo Version v1.0 (334k) 22 November 1991   Play online

I have found no ordering information for this game. It is the only Commander Keen game on id Software's website that doesn't have a "Buy It" link.

Commander Keen: Goodbye Galaxy   1991
User rating: 7.3 DOS Shareware (partial game) Platform
Developed by FormGen Corporation, id Software
Published by Apogee Software

The sequel to Commander Keen: Invasion of the Vorticons, with a new engine and much improved graphics and sound. Once again, you must save the world armed with a gun and a pogo stick, against new aliens and through new worlds. This time you don't have to find the pogo stick, but you can find scuba gear to help you swim. Episode numbers in Commander Keen: Goodbye Galaxy continue from the original trilogy, making the two games a series. A CGA version was also released, and FormGen distributed a five level demo of the EGA version. There are 2 episodes in this game, with only the first episode playable in the shareware version.

Episode 4: Secret of the Oracle
Episode 5: The Armageddon Machine

Complete version history:

Commander Keen: Goodbye Galaxy v1.4 Shareware Episode (712k)   Play online
Commander Keen: Goodbye Galaxy v1.2 Shareware Episode (567k)
Commander Keen: Goodbye Galaxy v1.1 Shareware Episode (582k)
Commander Keen: Goodbye Galaxy v1.0 Shareware Episode (614k)
Commander Keen: Goodbye Galaxy Special Demo Version v1.0 (527k)
Commander Keen: Goodbye Galaxy CGA v1.4 Shareware Episode (493k)
Commander Keen: Goodbye Galaxy CGA v1.1 Shareware Episode (491k)
Commander Keen: Goodbye Galaxy CGA v1.0 Shareware Episode (474k)

Apogee still sells the registered version of this game for $5.99 by download. id Software still sells the registered version of this game with Commander Keen: Invasion of the Vorticons for $10 by download.

Commander Keen: Invasion of the Vorticons   1990
User rating: 8 DOS Shareware (partial game) Platform
Developed by id Software
Published by Apogee Software

In one of the most popular platform games of all time, you play Billy Blaze, the intrepid Commander Keen, who has built a space ship and flown to Mars to stop a Vorticon invasion. You get a gun and can find a pogo stick to help you make your way through levels with a number of different aliens, some of which are friendly. Suitable for all ages, this game has universal appeal. There are 3 episodes in this game, with only the first episode playable in the shareware version.

Episode 1 - Marooned on Mars
Episode 2 - The Earth Explodes
Episode 3 - Keen Must Die

Complete version history:

Commander Keen: Invasion of the Vorticons v1.31 Shareware Episode (238k)   Play online
Commander Keen: Invasion of the Vorticons v1.3 Shareware Episode (156k)
Commander Keen: Invasion of the Vorticons v1.1 Shareware Episode (191k)
Commander Keen: Invasion of the Vorticons v1.0 Shareware Episode (Still searching)

Apogee still sells the registered version of this game for $5.99 by download. id Software still sells the registered version of this game with Commander Keen: Goodbye Galaxy for $10 by download.

Cool Spot   1994
User rating: No rating DOS Shareware (partial game) Platform
Developed by Virgin Interactive
Published by Virgin Interactive
Graphics: VGA 320×200×256c 

Despite being an advertisement for 7 Up, this platform game about Cool Spot's quest to collect 7 Up spots is really good, winning fans and even awards for its music. Cool Spot can shoot soda bubbles in eight directions, and can jump and grab onto things like balloons. The game features challenging gameplay and smooth graphics. Cool Spot searches for spots in a number of beach levels, and can rescue a Cool Spot who is locked in a cage when he collects enough spots, which depends on the difficulty level. If he collects enough spots, he can go to a bonus level. A time limit prevents you from taking forever to find all 100 spots in each level. Virtually identical to console versions of the game. Only the first level is playable in the shareware demo.

Cool Spot Shareware Demo (409k)

I have found no ordering information for this game, and it is not listed on Virgin Games' website.

Corncob 3D   1991
User rating: No rating DOS Shareware (partial game) Simulation
Developed by Pie in the Sky Software
Published by MVP Software

Corncob 3D is possibly the only shareware flight simulator for DOS. The premise is a bit strange, though. Adolf Hitler's demise at a young age prevented World War II, but aliens invaded in 1938 and colonized the planet at will until 1949. The world has finally coordinated a plan to attack the invaders on all fronts, and you must fly missions or all will be lost. Your airplane is equipped with guns, missiles and bombs, and you can get out of your plane and navigate on foot with just a pistol. EGA graphics mean that the graphics aren't very realistic, but a lot of people enjoyed this game. The full version has missions on other worlds in other solar systems.

Corncob 3D v3.42 Shareware Episode (350k)   Play online
Corncob 3D v3.4 Shareware Episode (368k)
Corncob 3D v2.0 Shareware Episode (332k)
Corncob 3D v1.21 Shareware Episode (313k)
Corncob 3D v1.2 Shareware Episode (Still searching)

I have found no ordering information for this game, and it is not listed on MVP's website.

Corridor 7: Alien Invasion   1994
User rating: 2 DOS Shareware (partial game) 3D Shooter
Developed by Capstone Software
Published by Capstone Software

Based on the Wolfenstein 3D engine, with a similar level of graphics and sound. In 2012, a mission to Mars returns a mysterious object to Earth. A dimensional gate called "the Vortex" opened up and an alien invasion force entered the maze-like research facility known as Corridor 7. Naturally, you want to defeat the invaders by killing them with various weapons. Computers sometimes require access cards to get to other areas, and there are health stations where the hero can recharge. The full version came on floppy disk and CD-ROM, the latter having extra levels, weapons and enemies, and added multiplayer play and CD audio. There are over 40 levels in the full version. The installer expects to find a file called c7.lzh, but the archive includes a c7.zip. Use any decompression utility to extract the files from c7.zip.

Corridor 7: Alien Invasion Shareware (1251k)

I have found no ordering information for this game. Capstone Software and its parent company, IntraCorp, went bankrupt in 1996. It can be purchased from Amazon: Corridor 7: Alien Invasion.

Cosmo's Cosmic Adventure   1992
User rating: 6.5 DOS Shareware (partial game) Platform
Developed by Apogee Software
Published by Apogee Software

A simple but fun platform adventure. Cosmo is a young alien who is heading to Disney World when their ship is forced to crash land on a strange planet. Cosmo's parents are abducted while he goes exploring, and now he must rescue them. Cosmo can stick to walls and jump on enemies. There are lots of hidden items and bonuses and secret areas to search for. There are 3 episodes in this game, with only the first episode playable in the shareware version.

Complete version history:

Cosmo's Cosmic Adventure v1.2 Shareware Episode (583k) 15 April 1992   Play online
Cosmo's Cosmic Adventure v1.0 Shareware Episode (489k) March 1992

Apogee still sells the registered version of this game for $5.99 by download.

Crates   1991
User rating: No rating DOS Shareware (partial game) Puzzle
Developed by Summit Software
Published by Summit Software

Crates is a Sokoban-type game with original levels. Each level is full of boxes which your character must push in four directions, one square at a time, onto designated squares to complete the level. Boxes can never be pulled, meaning they can get stuck against walls, and only one box can be pushed at a time. Starting play is really that simple, but the solutions are extremely challenging. The popularity of this type of game has endured for good reason. Originally a CGA game, a second shareware version was released that also supported EGA. The shareware versions didn't have version numbers and lacked advanced features, while the registered version had a V.100, V.120, V.125, V.130, V.140 and V.150 release. A shareware release in 1992 mentioned the registered version numbers up to V.140, but was not shareware V.140 because they were based on different code. After that, the shareware version was deleted and a new shareware V.150 was created based on the code from registered V.150, with all of the functionality of the registered version except for the level editor, with the same levels as the original shareware version. The registered version comes with 50 extra levels.

Crates V.150 Shareware Version (44k) 18 July 1992   Play online
Crates "V.140" Shareware Version (37k) 27 June 1992
Crates CGA/EGA Shareware Version with new documentation (38k) 11 November 1991
Crates CGA/EGA Shareware Version (36k) 3 October 1991
Crates Original Shareware Version (27k) 12 February 1991

I have found no ordering information for this game.

Crusher   1991
User rating: No rating DOS Shareware (partial game) Adventure
Developed by Soleau Software
Published by Soleau Software
Graphics: EGA 640×350×16c 

Crusher is an adventure game that takes place in a cavern of 25 rooms arranged in a 5×5 grid. Each room is randomly generated at the beginning of each game, so the game is different every time. Each room is full of boxes, unmovable tiles, diamonds, and three monsters. The monsters come in four colors, indicating their speed, but all will be the same within each room. Some rooms contain oxygen tanks, which you need to live, and bombs, which can be used to destroy the boxes and unmovable tiles. Oxygen is depleted with every step you take. Touching a monster will cost you a life, but running out of oxygen will instantly end the game. The boxes can be pushed if there is nothing behind them, which allows you to create a protective barrier between yourself and the monsters, or to trap them. You can crush a monster by trapping it with boxes so that it can't move. Crushed monsters disappear, and an oxygen tank will appear somewhere in the level. Bonus points are awarded for killing more than one monster in the same room. Every time you re-enter a room, all of the monsters will return. After scoring 10,000 points, you can begin to work on your objectives, which include finding Mr. X, finding a map, rescuing Eve, finding Ted, finding the combination to the safe, and finding the safe. As you achieve each objective, one of the rooms will change to contain the next objective, so the entire cavern has to be searched for each one, although you'll learn to identify the room that Mr. X will eventually be in when you see it. This game is very difficult, and success depends upon conserving bombs and, most importantly, conserving oxygen by moving as efficiently as possible. Shareware versions 3.0 and earlier only allow you to play until you find Eve, and require registration to complete the later objectives. Version 3.1 and later allow the entire game to be completed. The registered version allows you to save a game in progress.

Crusher v3.2 Shareware (135k) November 1993
Crusher v3.1 Shareware (107k) July 1992
Crusher v3.0 Shareware (125k) February 1992
Crusher v2.0 Shareware (122k) March 1991

Soleau Software still sells the registered version of this game for $12 by download only.

Crusher Castle II   1993
User rating: No rating DOS Shareware (partial game) Adventure
Developed by Soleau Software
Published by Soleau Software

The sequel to Crusher, Crusher Castle II is an adventure game that takes place in a haunted mansion with 25 rooms arranged in a 5×5 grid. Each room is randomly generated at the beginning of each game, so the game is different every time. Each room is full of boxes, bags of gold, and ghosts. The ghosts come in three colors, indicating their speed. This time the unmovable blocks are gone, the rooms are bigger, there are more enemies in each room, and ghosts of different speeds can appear in the same room together. Bombs can be used to clear a path through the boxes. Instead of oxygen tanks, you need candles to help you escape. Candles are depleted with every step you take. Touching a ghost will cost you a life, but running out of candles will instantly end the game. The boxes can be pushed if there is nothing behind them, which allows you to create a protective barrier between yourself and the ghosts, or to trap them. You can crush a ghost by trapping it with boxes so that it can't move. Crushed ghosts disappear, and a candle will appear somewhere in the level. Every time you re-enter a room, all of the ghosts will return. After scoring 10,000 points, you can begin to work on your objectives, so that you can achieve your ultimate goal of escaping from the mansion. As you achieve each objective, one of the rooms will change to contain the next objective, so the entire mansion has to be searched for each one. The registered version allows you to save a game in progress.

Crusher Castle II v2.2 Shareware (138k)
Crusher Castle II v2.1 Shareware (127k)
Crusher Castle II v2.0 Shareware (127k)
Crusher Castle II v1.2 Shareware (131k)
Crusher Castle II v1.1 Shareware (131k)
Crusher Castle II v1.0 Shareware (124k)

Soleau Software still sells the registered version of this game for $12 by download only.

Crystal Caves   1991
User rating: 4 DOS Shareware (partial game) Platform
Developed by Apogee Software
Published by Apogee Software

A very simple EGA platformer. You play Mylo Steamwitz, a miner who dreams of owning his own twibble farm. You go from planet to planet finding jewels in the mines to make your dream come true. A map screen allows you to play the levels in almost any order. Ammunition is limited, and some levels have reverse gravity, so you have to use your head a bit more in this game than most. The graphics and sound are ugly even by EGA standards, but the game itself is a good diversion. Version 1.0 may cause your system clock to lose 100 years if run from Windows XP. There are 3 episodes in this game, with only the first episode playable in the shareware version.

Episode 1 - Trouble with Twibbles
Episode 2 - Slugging it Out
Episode 3 - Mylo vs. the Supernova

Complete version history:

Crystal Caves v1.0a Shareware Episode (245k) 24 October 2005   Play online
Crystal Caves v1.0 Shareware Episode (245k) 23 October 1991

Apogee still sells the registered version of this game for $5.99 by download.

Dare to Dream   1993
User rating: No rating Win16 Shareware (partial game) Adventure
Developed by Epic MegaGames
Published by Epic MegaGames
Screenshot

Dare to Dream is a graphical adventure that takes place inside the mind of a troubled ten year-old boy. Tyler Norris lost his father eight months ago, and his dreams have been haunted by someone named Christian. His concerned mother has taken him to a psychiatrist, and that's where the story begins. You must explore the world inside Tyler's mind, examining objects and solving puzzles to rescue Tyler from his own dreams. Dare to Dream features imaginative characters and locations, and the experience is enhanced by very nice musical scores throughout the game. There are 3 parts in this game, with only the first part playable in the shareware version.

Part 1: In a Darkened Room
Part 2: In Search of the Beast
Part 3: Christian's Lair

Dare to Dream Shareware Episode (743k)

I have found no ordering information for this game, and it is not listed at www.epicclassics.com.

Death Rally   1996
User rating: 8 DOS Shareware (partial game) Racing
Developed by Remedy Entertainment
Published by Apogee Software

This is one of those racing games where the cars have weapons. Death Rally takes the familiar racing combat genre a bit farther by letting you kill even the spectators. You race on different tracks and make money which you can use to upgrade your car and buy weapons. In addition to the power-ups that appear on the track, there are hallucinogenic mushrooms that distort your vision. Creative elements include gamblers who pay you to destroy opponents they are betting against and loan sharks who help you buy upgrades faster, among other shady characters. Between the gameplay, crazy voices, and realistic graphics and sounds, this is one of the best racing games I have ever played. There are 19 tracks in the registered version.

Complete version history:

Death Rally v1.1 Shareware Episode (6754k) 1 October 1996
Death Rally v1.0 Shareware Episode (6811k) 6 September 1996

Apogee still sells the registered version of this game for $5.99 by download.

Descartes Enigma   1998
User rating: No rating Win16 Shareware (partial game) Puzzle
Developed by Everett Kaser Software
Published by Everett Kaser Software
Screenshot

Descartes Enigma is a nonogram or "paint by numbers" game, familiar to gamers as Picross (picture crossword). The game is named after René Descartes, who developed the Cartesian coordinate system, which the graphs in nonograms somewhat resemble. For each row and column you're told how many squares in a row should be colored in, in the order that the groups appear. A row that has the hint "4 5 2" indicates that there is a group of 4, followed by a group of 5, followed by a group of 2, though it doesn't tell you where the groups are. Using the information from both the columns and rows, you can gradually deduce where the colored blocks would have to be, or not be, and you fill in the picture by left-clicking to color a square in, or right cicking to indicate the square is blank. There are 200 pictures and over 49 000 computer-generated puzzles in this game, with only 35 pictures and 10 computer-generated puzzles in the shareware version.

Complete version history:

Descartes Enigma v1.1 Shareware (393k) 9 November 1998

Everett Kaser Software still sells v2.0, a Win32 version of this game, for $19.95 by download or CD-ROM.

Descent   1994
User rating: 8.5 DOS Shareware (partial game) 3D Shooter
Developed by Parallax Software
Published by Interplay

You pilot a space ship that moves 360 degrees in all three dimensions in this famous shooter. You work for a mining corporation whose bases have been attacked by an invasion force that is heading towards Earth. The manufacturing facilities have been adapted from building mining robots to develop a robot army. Your mission is to move from mine to mine, destroy the core and escape before the entire mine is obliterated. Originally planned as an Apogee shareware title, the shareware version contains the first 7 levels and is missing a few of the weapons. The registered version has 30 levels.

Descent v1.4 Shareware (2824k) 11 April 1995
Descent v1.3 Shareware (2845k) 6 March 1995
Descent v1.2 Shareware (2845k) 22 February 1995
Descent v1.1 Shareware (2842k) 6 January 1995
Descent v1.0 Shareware (Still searching) 15 December 1994
Source code for Descent v1.5 in Watcom C/C++ 9.5 (1475k)

Interplay has filed for bankruptcy protection and has closed its online store. Descent can still be ordered through Amazon as part of the Interplay 15th Anniversary Anthology.

Detroit   1994
User rating: No rating DOS Shareware (partial game) Simulation
Developed by Impressions Games
Published by Sierra On-Line
Graphics: VGA 320×200×256c 

Detroit is a business simulation game where you control every aspect of an automobile company. You design cars and trucks, build factories, choose where and how much to advertise, fund research and development of new parts, and control production, all while competing against three other car companies. You can take out a loan or put money in a savings account. Despite the large number of things that you have to control, this game is surprisingly addictive and a classic of the genre. The shareware demo isn't appear to be crippled in any way, except that you can only play for 60 months, which should take several hours.

Detroit Shareware Demo (1462k) 31 May 1994

I have found no ordering information for this game.

Dinner With Moriarty   1997
User rating: No rating Win16 Shareware (partial game) Puzzle
Developed by Everett Kaser Software
Published by Everett Kaser Software
Screenshot

Also known as Sherlock II: Dinner With Moriarty, this game is the sequel to the popular game of deduction inspired by Sherlock Holmes. This time a group of people are sitting around a table, and one of them has had their food poisoned. To complete the puzzle you must determine who is seated at each chair, what color their plate is, what they're having to drink, and what food they are eating, based on a set of clues provided to the right of the table. At the most basic level, the game is very easy – much easier than Sherlock. However, the game concept scales very well. At higher difficulty levels, more people sit at the table, things can be set at the corners of the table, and you can have to figure out what hat everyone is wearing and what (presumably) their favorite number is. It's extremely easy to jump right into playing the game because hovering the mouse over the hints triggers a pop-up explanation of what the hint is telling you. The hints can tell you that two things are at the same place, between two other things, directly across from something, or above/below or to the left/right of something. Through the process of deduction, you eliminate possibilities until you know what's in each square. Every puzzle can be solved with the hints that are given, but if you ask for a hint, the game will explain to you in plain English how one of the hints helped you to eliminate one of the possibilities. Getting a hint will cost you 30 seconds on your clock. When you no longer need one of the clues, you can send it to a holding bin, where you can still see it if you change your mind. Version 2.0 converted the game to Win32-only. There are 65 536 puzzles in each of the six difficulty levels of this game, with only the first 25 from each difficultly level playable in the shareware version.

Dinner With Moriarty v1.1a Shareware (552k) 26 September 1997
Dinner With Moriarty v1.1 Shareware (Still searching) 15 September 1997
Dinner With Moriarty v1.0a Shareware (Still searching) 8 September 1997
Dinner With Moriarty v1.0 Shareware (544k) 3 August 1997

Everett Kaser Software still sells v2.0, a Win32 version of this game, for $19.95 by download or CD-ROM.

Dinosaur Predators   1994
User rating: No rating DOS Shareware (partial game) Educational
Developed by Alive Software
Published by Alive Software
Graphics: EGA 640×350×16c 

A turn-based game where you pick a dinosaur to play and move about a grid, trying to catch prey and avoid predators. Plants and animals are assigned positions in the food chain, and different dinosaurs eat different kinds of food. There are options to click on each creature to get a description of them, or see where they stand in the food chain, as far as what creatures are their predators and their prey. You gain points for eating other creatures and lose points for being caught by predators. When you get a score of 49, you gain the ability to move diagonally, which makes it much easier to hunt and avoid predators. The ability is lost if your score drops below 49. Gameplay is identical to Animal Quest, except for a few things. Because we've never observed dinosaurs, they are strictly defined as either carnivore or herbivore, reducing competition in the food chain. A herbivore doesn't need to worry about predators eating the plants it wants to eat whereas, in Animal Quest, even the strongest predators will often eat leaves and berries, too. Dinosaur Predators adds an option to answer trivia questions to gain points. There are 4 episodes in this game, with only Jurassic Dinosaurs being playable in the shareware version.

Jurassic Dinosaurs
Terror In the Swamp
Oviraptor Egg-thief
Ice Age Mammals

Dinosaur Predators v4.0 Shareware (570k) 1 April 1996   Play online
Dinosaur Predators v1.0 Shareware (310k) 1 May 1994

Alivesoft still sells the registered version of this game for $20 on floppy disk or CD-ROM, or $10 as a registered download.

Disney's Aladdin   1994
User rating: No rating DOS Shareware (partial game) Platform
Developed by Virgin Interactive
Published by Virgin Interactive
Graphics: VGA 320×200×256c 

Based on the Disney animated movie, Aladdin must escape capture in the marketplace and, ultimately, defeat the wizard Jafar to save the kingdom. The animation is extremely smooth and looks very much like the movie. Aladdin can throw apples and fight with a scimitar, as well as jump and climbing. There are save points within levels so that Aladdin doesn't have to start the level from the beginning if he is defeated. The game is virtually identical to the Sega Genesis/Mega Drive game from which it was ported. Among the impressive music and voice acting in this game is a vocal rendition of "A Whole New World" at the title screen. There are 10 levels in this game, with only the first level playable in the shareware demo.

Disney's Aladdin Shareware Demo (1336k)

I have found no ordering information for this game, and it is not listed on Virgin Games' website.

Doom   1993
User rating: 9 DOS Shareware (partial game) 3D Shooter
Developed by id Software
Published by id Software

Not sure if anyone has heard of this game before. It's based on the wildly popular Wolfenstein 3D, with virtually identical gameplay, and it went on to be one of the most recognized and groundbreaking series of all time! Originally a trilogy, a commercial release called Ultimate DOOM added a fourth episode. There are 4 episodes in this game, with only the first episode playable in the shareware version.

Episode 1 - Knee-deep in the Dead
Episode 2 - The Shores of Hell
Episode 3 - Inferno
Episode 4 - Thy Flesh Consumed

Doom v1.9 Shareware Episode (2394k)   Play online
Doom v1.8 Shareware Episode (2424k)
Doom v1.666 Shareware Episode (2386k)
Doom v1.2 Shareware Episode (2204k)
Doom v1.1 Shareware Episode (2161k)
Doom v1.0 Shareware Episode (2114k)
Source code for Doom (354k)

id Software still sells the registered version of this game for $25 by download only.

Dotso   1993
User rating: No rating DOS Shareware (partial game) Traditional
Developed by Soleau Software
Published by Soleau Software
Graphics: EGA 640×350×16c 

Based on Dots and Boxes, the traditional pencil and paper game, Dotso starts the game with a number of lines already randomly drawn on the board, and a few squares may already be completed, but not credited to either side. When taking a box, the computer will automatically draw the fourth line in any boxes that you can still complete. The computer can be played at three difficulty levels. The registered version allows a human opponent to play.

Complete version history:

Dotso v1.1 Shareware (112k)
Dotso v1.0 Shareware (104k)

Soleau Software still sells the registered version of this game for $12 by download only.

Doubolo   1990
User rating: No rating DOS Shareware (partial game) Traditional
Developed by Soleau Software
Published by Soleau Software
Graphics: EGA 640×200×16c 

A new twist on Reversi, Doubolo is played with on a 23×14 grid, and there are unplayable squares scattered across the board which block capturing and create additional opportunities for groups of pieces to become uncapturable. As in Reversi, players take turns placing a piece on the board, which must sandwich opponent's pieces between another of their own pieces, causing all of the pieces in between to switch to the capturing player's color. Players earn one point for each piece they have on the board. More grid board shapes are available in the registered version.

Complete version history:

Doubolo v1.0 Shareware (57k) March 1990

Soleau Software no longer sells this game.

Dragons Bane: Mah Jongg II   1995
User rating: No rating DOS Shareware (partial game) Traditional
Developed by Arcanum Computing
Published by Arcanum Computing
Graphics: VGA 640×480×16c  SVGA 640×480×256c 

An enhanced version of Arcanum's original Mahjong solitaire game. The game calls itself as "Dragons Bane" everywhere except for one instance of "Dragon's Bane" on the title screen. Mah Jongg II upgrades Mah Jongg's EGA graphics to VGA and SVGA, and adds animation and sound effects when pairs of tiles are removed. You can also choose from a number of backgrounds, board layouts and tile sets. The bells and whistles can be turned off if you prefer a more meditative experience. The game also tells you when you run out of moves by default and includes a timer. The registered version includes additional tile sets and layouts.

Dragons Bane: Mah Jongg II v1.2 Shareware (937k) 27 March 1996
Dragons Bane: Mah Jongg II v1.1 Shareware (933k) 22 September 1995
Dragons Bane: Mah Jongg II v1.0 Shareware (938k) 1 June 1995

Arcanum Computing still sells the registered version of this game for $16 on floppy disk only.

Duke Nukem   1991
User rating: 8 DOS Shareware (partial game) Platform
Developed by Apogee Software
Published by Apogee Software
Graphics: EGA 320×200×16c 

The game that started it all. Duke Nukem is a sidescrolling game robots, aliens, and lots of weapons. Your goal is to defeat Dr. Proton who is trying to take over the world. There are 3 episodes in this game, with only the first episode playable in the shareware version.

Episode 1 - Shrapnel City
Episode 2 - Mission: Moonbase
Episode 3 - Trapped in the Future!

Complete version history:

Duke Nukem v2.0 Shareware Episode (305k) 1 November 1991   Play online
Duke Nukem v1.0 Shareware Episode (261k) 1 July 1991

Apogee still sells the registered version of this game for $5.99 by download.

Duke Nukem 3D   1996
User rating: 8 DOS Shareware (partial game) 3D Shooter
Developed by 3D Realms (Apogee Software)
Published by 3D Realms (Apogee Software)

When Apogee decided to turn Duke Nukem into a first person shooter, they decided that it should set itself apart from the pack by bringing Duke's attitude with it. They made the game irreverent and raunchy which, ironically, gives your character purpose. You're not just a soulless commando fragging for the sake of fragging. You're Duke Nukem, aliens are on your planet, and you'd die before you would surrender. If Duke seems to be enjoying himself, it's because his character demands it. The game is full of voice clips and Duke makes comments at different points throughout the levels. The game had very impressive graphics and sound at the time. A fourth episode was released in an expansion pack called the Plutonium PAK, which upgraded the registered version to v1.4. Version 1.4 and 1.5 included the Plutonium PAK and were sold as Duke Nukem 3D: Atomic Edition. There are 4 episodes in this game, with only the first episode playable in the shareware version.

Episode 1 - L.A. Meltdown
Episode 2 - Lunar Apocalypse
Episode 3 - Shrapnel City
Episode 4 - The Birth

Complete version history:

Duke Nukem 3D v1.3d Shareware Episode (5785k) 24 April 1996
Duke Nukem 3D v1.1 Shareware Episode (5323k) 20 February 1996
Duke Nukem 3D v1.0 Shareware Episode (5337k) 29 January 1996
Source Code for Duke Nukem 3D v1.5 Atomic Edition in Watcom C/C++ 10.0 (3924k)

Apogee still sells the registered version of this game for $5.99 by download.

Duke Nukem II   1993
User rating: 9 DOS Shareware (partial game) Platform
Developed by Apogee Software
Published by Apogee Software
Graphics: VGA 320×200×256c 

The sequel to the popular original Duke Nukem game, with vastly superior graphics, sound and gameplay. Duke has been captured by aliens and needs to frag his way through alien worlds. This time Duke can fire up and down, and can also scroll the screen up and down. The intro features beautiful 256 color VGA graphics, but the game reverts to 16 color graphics once the game starts. Still, the graphics are so good that it's hard to believe that you're only seeing 16 colors. There are 4 episodes in this game, creatively named Episode 1, Episode 2, Episode 3, and Episode 4, with only the first episode playable in the shareware version.

Complete version history:

Duke Nukem II v1.0 Shareware Episode (1119k) 3 December 1993   Play online

Apogee still sells the registered version of this game for $5.99 by download.

Electranoid   1994
User rating: No rating DOS Shareware (partial game) Paddle
Developed by Pixel Painters
Published by Pixel Painters
Graphics: VGA 320×200×256c 

Electranoid is like an enhanced version of Arkanoid. There are one-hit, multi-hit and unbreakable bricks, and the usual assortment of power-ups, such as being able to catch the ball, split the ball in three, or fire lasers, as well as missiles which can destroy an entire column of bricks. What makes Electranoid unique is that there are two kinds of enemies that dramatically alter the gameplay. Menacers come in six varieties, and release balls of their own. Those balls each have a different effect, such as making the paddle hard to see, turning regular bricks into multi-hit bricks, or turning them into bricks that can only be destroyed with the ball from a red Menacer. You can keep Menacer balls in play, but if you drop your regular ball, you lose a life. There are also four kinds of Destroyers, who release balls that will destroy your paddle. There are 100 levels in the registered version.

Electranoid v1.11s Shareware Episode (189k) 1 July 1995   Play online
Electranoid v1.10s Shareware Episode (187k) 15 January 1995
Electranoid v1.03s Shareware Episode (181k) 1 November 1994
Electranoid v1.02s Shareware Episode (138k) 1994
Electranoid v1.01s Shareware Episode (138k) 14 May 1994
Electranoid v1.0s Shareware Episode (150k) 2 May 1994

I have found no ordering information for this game.

Epic Baseball   1993
User rating: No rating DOS Shareware (partial game) Sports
Developed by MicroLeague Interactive Software
Published by Epic MegaGames
Graphics: VGA 320×200×256c 

Originally commercial software, Epic released the game as shareware in 1993. Epic Baseball is not so much a baseball game as a baseball simulation. You are the manager in a "fantasy league," responsible for choosing players and handling the management of a virtual baseball team. You can tell the pitcher how to pitch and when to intentionally walk players, and then watch what happens as the computer plays both teams. Sometimes black and white video clips pop up during play, and there is voice acting. Only Exhibition Play is available in the shareware version, while the registered version adds League Play and advanced options.

Epic Baseball v1.1 Shareware Episode (607k)

I have found no ordering information for this game, and it is not listed at www.epicclassics.com.

Epic Pinball   1993
User rating: 8 DOS Shareware (partial game) Pinball
Developed by Epic MegaGames
Published by Epic MegaGames
Graphics: VGA 320×240×256c 

Simply one of the best DOS games ever. This pinball game has realistic graphics, sound, physics and gameplay. A shareware legend. Tables were organized into 3 packs of 4 tables each, and one table was exclusive to the registered CD-ROM. There are 13 tables in this game, with only the first table playable in the shareware version.

Pack 1: Android, Pot of Gold, Excalibur, Crash and Burn
Pack 2: Magic, Jungle Pinball, Deep Sea, Enigma
Pack 3: Cyborgirl, Pangaea, Space Journey, Toy Factory
CD-ROM exclusive: African Safari

Epic Pinball v2.1 Shareware Episode (844k)   Play online
Epic Pinball v2.0 Shareware Episode (826k)
Epic Pinball v1.1 Shareware Episode (757k)

The registered version of this game is still sold through www.epicclassics.com for $29 on CD-ROM only.

Extreme Pinball   1995
User rating: 6 DOS Shareware (partial game) Pinball
Developed by Digital Extremes, Epic MegaGames
Published by Electronic Arts, Epic MegaGames
Graphics:

Extreme Pinball is basically Epic Pinball with enhanced graphics and sound. The gameplay is so familiar, it is probably using the Epic Pinball engine or an upgraded version of it. That means this game looks, sounds, and feels like a real pinball table. There are 4 tables in this game, with only the first table playable in the shareware version.

Rock Fantasy
Urban Chaos
Monkey Mayhem
Medievil Knights

Extreme Pinball v1.0 Shareware Episode (3044k)

The registered version of this game is still sold through www.epicclassics.com for $19 on CD-ROM only.

Floyd's Bumpershoot   1999
User rating: No rating Win16 Shareware (partial game) Puzzle
Developed by Everett Kaser Software
Published by Everett Kaser Software
Screenshot

Floyd's Bumpershoot is a puzzle game where the goal is to deduce where bumpers are on a pool table. You hit a ball across the table vertically or horizontally and see where the ball comes out. The ball may hit three kinds of barriers. Flippers deflect the ball at a 90 degree angle, and flip so that the deflect the ball in the opposite direction each time. Deflectors bounce the ball straight back, and holes swallow the ball completely. Seeing where the ball comes after shooting multiple times from different directions eventually allows the player to deduce where the barriers are. It's really quite a clever concept, but starts at a difficulty level which should be playable for most people. There are 65 536 puzzles for each of three table sizes, plus custom sizes, with only the first 12 puzzles for each table type playable in the shareware version. Complete version history:
Floyd's Bumpershoot v1.0 Shareware (402k) 30 January 1999

Everett Kaser Software still sells v2.0, a Win32 version of this game, for $19.95 by download or CD-ROM.

Fuzzy's World of Miniature Space Golf   1995
User rating: No rating DOS Shareware (partial game) Sports
Developed by Pixel Painters
Published by Pixel Painters
Graphics: VGA 320×200×256c 

Fuzzy's is a miniature golf game with beautiful graphics, a lively soundtrack, and whimsically creative holes. Many holes are broken into two or three stages. Instead of trying to see how low a score you can achieve, your goal is to actually complete the course! The scoring system is cumulative: each hole has a par, which is the number of strokes you get to complete the hole, and any remaining strokes are carried over to the next hole. It's fair to reward the player for being under par, but one problem with this approach is that it penalizes bad play on any hole. If you have a bad start, you may not be able to recover. When you run out of strokes, the game ends. You can't save your game, and there are no level codes. It's quite possible to carry 10 extra strokes throughout the first 9 holes, so the par in later holes starts to becomes unreasonable. For instance, Hole 14 is a two-stage par 5 but, with conservative play, the minimum number of strokes required to complete the hole is 7, and it's unreasonable to expect anyone to complete the hole in less than 8 to 10 strokes. The shareware version is a sample of the holes in the registered version (1=1, 2=5, 3=9, 4=11, 5=14, 6=15), but that doesn't leave time to carry enough bonus strokes into the back nine. Having played hundreds of rounds, I am confident that, with perfect play, it's impossible to get past Hole 6 in the shareware version. There are 18 holes in this game, with an unknown number playable in the shareware version.

Fuzzy's World of Miniature Space Golf v1.00s Shareware (2030k)

I have found no ordering information for this game.

Galacta   1992
User rating: No rating DOS Shareware (partial game) Shooter
Developed by Albino Frog Software
Published by Albino Frog Software
Graphics: VGA 320×200×256c 

A ridiculously hard shooter, but more than just a Galaga clone. Hostile aliens have destroyed Pluto, Neptune and Uranus, as well as the defense force that was sent to engage them. This game is so difficult that you get seven ships to fight them with. Galacta adds power-ups like shields and lasers, occasionally an asteroid will enter the playing field, and the enemies don't merely enter the screen in formation, they fly in formation for the entire level. That means that enemies are never standing still, and the screen frequently fills with enemy fire. There are 3 episodes in this game, with only the first episode playable in the shareware version.

Episode 1: The Battle for Saturn
Episode 2: Last Stand on Mars
Episode 3: In Defense of Earth

Complete version history:

Galacta v1.1 Shareware Episode (152k) 1993   Play online
Galacta v1.0 Shareware Episode (110k) November 1992

Albino Frog Software has apparently released this game as freeware. Confirmation to follow.

Gobliiins   1991
User rating: No rating DOS Shareware (partial game) Adventure
Developed by Coktel Vision (Sierra On-Line)
Published by Sierra On-Line
Graphics: VGA 320×200×256c 

In the first game in the legendary Goblins series, someone is using a voodoo doll to drive the king crazy, and you must seek out a wizard to save him. Gobliiins is a point-and-click adventure in which you control three goblins, named Dwayne, Bobo and Hooter. Only one character can be controlled at a time, and each goblin has different abilities. Bobo is a warrior and can punch things. Hooter is a magician and can cast spells on things. Dwayne is a technician, and is the only character who can pick up and use objects, but he can only hold one object at a time. Sometimes making a mistake will cause one of your goblins to be injured in a humorous way, which reduces their collective life bar. Some actions will even kill them instantly! When all of the goals on the screen have been achieved, the game indicates that you can move to the next screen and gives you a save code. A CD-ROM version of the game, called "Gobliiins Gold" featured voice acting in several languages during the interlude between screens, which helped develop the story. There are 20 levels in this game, with only the first 3 playable in the shareware version.

Gobliiins Shareware Demo (765k)   Play online

I have found no ordering information for this game, and it is not listed on Sierra's website. It can be ordered from Amazon: Gobliiins

Gobliins 2: The Prince Buffoon   1992
User rating: No rating DOS Shareware (partial game) Adventure
Developed by Coktel Vision (Sierra On-Line)
Published by Sierra On-Line
Graphics: VGA 320×200×256c 

In the second game in the legendary Goblins series, the king's son has been kidnapped, and you must rescue him and bring him home. As the name implies, there are only two goblins this time, named Fingus and Winkle. This time both goblins can carry and use objects, so the difference between is their personalities. Fingus is intelligent and tactful, while Winkle is discourteous and violent. Their personalities determine how a goblin will use an object or talk to other characters. The first major improvement over Gobliiins is that both goblins can be controlled simultaneously, and must sometimes work together to solve a problem. You can also keep more than one object in your inventory at once, and objects can be instantly assigned and transferred between goblins. There is no longer a health bar, which dramatically increases the number of situations where the goblins can be hilariously injured. The dialog is witty and sarcastic, the goblins' antics are hysterical, and there's a lot to do on every screen. Another improvement is that the goblins can (and must) move back and forth between screens. Sometimes a goal must be achieved on another screen before success can be achieved on the first one. Many of the solutions are devilishly hard, so with the addition of more to do on each screen, the playable demo for Gobliins 2 offers much more content than the demo for Gobliiins, and could take a newcomer to the game hours to complete. Only the first level, consisting of 4 screens, is playable in the shareware version.

Gobliins 2: The Prince Buffoon v1.01 Shareware Demo (535k)   Play online

I have found no ordering information for this game, and it is not listed on Sierra's website. It can be ordered from Amazon: Gobliins 2: The Prince Buffoon.

Goblins Quest 3   1993
User rating: No rating DOS Shareware (partial game) Adventure
Developed by Coktel Vision (Sierra On-Line)
Published by Sierra On-Line
Graphics: VGA 320×200×256c 

In the third game in the legendary Goblins series, a single goblin named Blount sets out with no particular quest in mind, but eventually needs to rescue a damsel in distress. There are secondary playable characters in some levels, which allows for puzzles that require teamwork by controlling both characters simultaneously. You can still keep more than one object in your inventory at once, and there is no health bar. The only obvious improvement since Gobliins 2 is that some levels are larger than the screen, which can be scrolled with the mouse pointer. Only the first level is playable in the shareware version.

Gobliiins Quest 3 v0.02 French Shareware Demo (1290k)

I have found no ordering information for this game, and it is not listed on Sierra's website. It can be ordered from Amazon: Goblins Quest 3.

Gold Hunt   1990
User rating: No rating DOS Shareware (partial game) Adventure
Developed by Soleau Software
Published by Soleau Software
Graphics: EGA 640×200×16c 

Originally known as The Goldhunt Adventures, the title was shortened to Gold Hunt in v1.1. Gold Hunt is a challenging puzzle adventure game. The hero must collect twelve bags of gold in each level and, in some cases, kill all of the enemies by trapping them, in order to advance to the next level. The enemies will kill the hero any time they have a direct line of sight to him, so the hero must move boxes around the level to hide behind. Some enemies don't move, but those that do are killed whenever they are trapped by blocks. If there are still bags of gold in the room, they will randomly regenerate somewhere in the room. The registered version lets you start the game with eight lives. There are 10 rooms in this game.

Complete version history:

Gold Hunt v1.1 Shareware (81k) 1992
The Goldhunt Adventures v1.0 Shareware (69k) December 1990

Soleau Software no longer sells this game.

Heretic   1994
User rating: 6.8 DOS Shareware (partial game) 3D Shooter
Developed by Raven Software
Published by id Software

Three Serpent Riders conquered the world by enslaving the minds of men. Two of the Riders leave, but D'Sparil remains behind and the seven kings of Earth succumb to his mind control. You play a member of the Siddhe Elves, who are scattered across the world after destroying the seven armies. In this first person shooter based on a modified Doom engine, you use a staff to fight evil creatures in your quest to kill D'Sparil. One notable improvement to the Doom engine is the ability to look up and down. Originally Heretic was only available through shareware registration, until GT Interactive started distributing a retail edition called Heretic: Shadow of the Serpent Riders which added two more episodes. There are 5 episodes in this game, with only the first episode playable in the shareware version.

Episode 1 - City of the Damned
Episode 2 - Hell's Maw
Episode 3 - The Dome of D'Sparil
Episode 4 - The Ossuary
Episode 5 - The Stagnant Demesne

Complete version history:

Heretic v1.2 Shareware Episode (2831k) 25 September 1995   Play online
Heretic v1.0 Shareware Episode (2810k) 21 December 1994
Source code for Heretic in C (406k)

id Software still sells the registered version of this game for $15 by download only.

Hero's Heart   1992
User rating: No rating DOS Shareware (partial game) Puzzle
Developed by Everett Kaser Software
Published by Everett Kaser Software
Graphics: EGA 640×350×16c 

Hero's Heart is a pure puzzle game that looks a bit like an adventure game. The hero must collect all of the hearts in a level by solving the puzzle. The game is turn-based rather than real time, which means that when you move and cause an action, you can't move again until the reaction is finished. If you cause a boulder to fall or an arrow to fire, you can't move out of the way to avoid it! You can cause boulders to fall, balloons to rise, and arrows to fire in any direction. There are hazards such as fire and water, Worms that head directly towards you with each step you take, and Creepers that simply move in circles around any barriers they find. Some hearts can't be collected until they have been changed from blue to red by a Creeper. Some puzzles involve figuring out how to use a raft or push a ball, you can use earth to fill up some water or put out a fire, or you can use a fire extinguisher. The hero normally moves one space at a time, although you can make the hero take several steps by clicking on where you want him to go with your mouse. Walking or pushing something over ice will slide it all the way to the other side in one turn. There are 25 levels in this game. The non-shareware version is called Hero GOLD, which has 80 levels and 10 new types of objects.

Complete version history:

Hero's Heart v1.52 Shareware (Still searching) 28 September 1996
Hero's Heart v1.51 Shareware (Still searching) 13 June 1995
Hero's Heart v1.50 Shareware (Still searching) 24 December 1994
Hero's Heart v1.31 (123k) 9 March 1994   Play online
Hero's Heart v1.3 (123k) 30 December 1993
Hero's Heart v1.2 (123k) 21 December 1992
Hero's Heart v1.1 (123k) 21 November 1992

Everett Kaser Software still sells the registered version of this game for $20 by download or CD-ROM.

Hexen: Beyond Heretic   1995
User rating: 7.5 DOS Shareware (partial game) 3D Shooter
Developed by Raven Software
Published by id Software
Graphics: VGA 320×200×256c 

In Heretic, three Serpent Riders conquered the world by enslaving the minds of men. Hexen is the story of battle against the second rider, Korax. This time, you can choose between three warrior classes: fighter, cleric or mage. Fighters use short-range weapons, mages use long-range magic, and clerics are half way between. Still using a modified Doom engine, the character can jump and move around in three dimensions. Instead of a linear set of levels, there are level hubs that lead to connected levels, and levels can and must be revisited to complete the hub. There are four levels in the shareware demo.

Hexen: Beyond Heretic Shareware Demo (5532k) 18 October 1995   Play online
Source code for Hexen in C (438k)

id Software still sells the registered version of this game for $15 by download only.

Hexxagon   1993
User rating: No rating DOS Shareware (partial game) Traditional
Developed by Argo Games
Published by Software Creations (Impulse Software)
Graphics: VGA 320×200×256c 

Hexxagon is based on the board and video game, Ataxx, which itself was based on a board game called Infection. The board and squares are now hexagonal, with three spaces missing in the center. Both players start with three pieces, and your goal is to fill the board with more pieces than your opponent. Every move, you have the option of "moving" one of your pieces one space in any direction, which causes it to replicate into the new space, or to move it two spaces, which causes it to leap to the new space without replicating. In either case, any adjacent enemy pieces are converted into friendly pieces (switch color). It's a very simple game to learn, but is as difficult to master as most other traditional board games. Users can play against another human or a computer opponent that has three difficulty levels. Registered users get Hexxagon II, which features a new board, new graphics and sounds, and a slighter harder computer opponent.

Hexxagon v2.0 Shareware (516k) 28 February 1994
Hexxagon v1.4 Shareware (608k) 23 May 1993   Play online
Hexxagon v1.3 Shareware (548k) 3 May 1993
Hexxagon v1.2 Shareware (628k) 20 March 1993
Hexxagon v1.1 Shareware (607k) 19 March 1993

I have found no ordering information for this game.

Highway Hunter   1995
User rating: No rating DOS Shareware (partial game) Shooter
Developed by Omega Integral Systems
Published by Safari Software (Epic MegaGames)

In the future the Earth has been conquered by the Axis of Allied Planets, who have terraformed the planet to be more hospitable to aliens, making it deadly to humans. Using an assault vehicle, you must blast your way through the highways to destroy the terraformers and save the world. There are lots of shield and weapon upgrades to help you destroy the cars, helicopters and other vehicles that try to destroy you. There are 3 episodes in this game, with only the first episode playable in the shareware version.

Episode 1 - Evil Drivers
Episode 2 - The Lost Roads
Episode 3 - Anarchy

Highway Hunter v1.0 Shareware Episode (844k)

I have found no ordering information for this game, and it is not listed at www.epicclassics.com. It can be ordered from Amazon: Highway Hunter.

Hocus Pocus   1994
User rating: 2.5 DOS Shareware (partial game) Platform
Developed by Moonlite Software
Published by Apogee Software
Graphics: VGA 320×200×256c 

Proof that the simplest concept can lead to some of the best games. Guide a young wizard through strange worlds and shoot enemies with lightning bolts. It's fun, and it even has excellent graphics and sound. There are 4 episodes in this game, with only the first episode playable in the shareware version.

Episode 1 - Time Tripping
Episode 2 - Shattered Worlds
Episode 3 - Warped and Weary
Episode 4 - Destination Home

Complete version history:

Hocus Pocus v1.1 Shareware Episode (915k) 5 October 1994   Play online
Hocus Pocus v1.0 Shareware Episode (892k) 1 June 1994

Apogee still sells the registered version of this game for $5.99 by download.

Holiday Lemmings 1994   1994
User rating: No rating DOS Shareware (partial game) Puzzle
Developed by DMA Design
Published by Psygnosis

In 1994, Pysgnosis released a second complete Christmas-themed Lemmings game. Gameplay is identical to the earlier Lemmings games, but the lemmings are dressed like Santa Claus. Lemmings are little guys with green hair who walk in a straight line until they bump into something or die, usually by falling off a cliff. Lemmings can be assigned tasks to perform from one of eight modes: climber, floater, blocker, builder, basher, miner, digger, and exploder. Players must use these modes to guide all of of their lemmings to the exit, overcoming barriers, falls, and traps, all within a time limit. Lemmings splatter if they fall too far, get crushed, juiced, or decapitated by traps, and can blow themselves to bits, individually or en masse, in hilariously gruesome detail, which is a favorite feature of many players, and lessens the frustration of failure. Advanced problem solving and reflexes are necessary to save the lemmings. The demo levels are very easy. The are 32 levels in this game (in addition to the 32 levels from 1993 Holiday Lemmings), with only four levels playable in the 4-level mini-version.

Holiday Lemmings 1994 Shareware Demo (128k)   Play online

DMA Design no longer sells this game.

Honeycomb Hotel   1999
User rating: No rating Win16 Shareware (partial game) Puzzle
Developed by Everett Kaser Software
Published by Everett Kaser Software
Screenshot

At first glance, Honeycomb Hotel is the third game in the Sherlock series. Instead of a square, Honeycomb Hotel uses a hexagonal playing area composed of hexagons, and the player must use the provided clues to deduce what season, flower, beehive, vegetable, animal, letter or insect goes in each space. The twist is that the bee has walked across each hexagon in the honeycomb, and you also have to figure out the path it took. Hints will tell you where a picture is relative to other pictures – with or without telling you if there is a path or a wall between them – or what path passes through that space. Since each space must have an entry point and an exit point, you can draw four walls around each space to indicate what path the bee didn't take, and this can be used to deduce what path it did take. The dual challenges don't necessarily make the game more difficult, since knowing the path can also help you deduce what goes in each space, but it does seem to make the game more fun. Another ingenious new feature is the "what if" mode, which allows you to try out what would happen if you made an assumption the contents of a space or the path taken through the honeycomb, which can then be discarded without making any changes to the board, for those who need some help visualizing the outcome of an assumption in their head. The board can look a bit intimidating to a first time player, but reduce the board to the smallest size and the game is incredibly easy, and you can quickly work your way up to the largest size. There are 65 536 puzzles in each of three of board sizes in this game, with only 24 from each size playable in the shareware version.

Complete version history:

Honeycomb Hotel v1.0a Shareware (493k) 18 October 1999
Honeycomb Hotel v1.0 Shareware (463k) 17 October 1999

Everett Kaser Software still sells v2.0, a Win32 version of this game, for $19.95 by download or CD-ROM.

Hubie   1996
User rating: 4 DOS Shareware (partial game) Puzzle
Developed by Serendipity Software
Published by Serendipity Software
Graphics: VGA 320×200×256c 

Hubie is another puzzle game where the object is to get to the exit of each level. To accomplish this, Hubie can break objects with his head, climb, "copter" short distances, push or blow objects, bounce on trampolines, use magnets and fans to push or pull objects, and ride on balloons. The wide array of actions that Hubie can perform and objects that he can use make for fun and varied gameplay, and the difficulty level ranges from levels for children to levels that are challenging for the smartest puzzle solvers. The graphics are decent, too. There are over 100 levels in this game, with only 17 playable in the shareware version.

Hubie v1.2 Shareware (524k) 13 June 1996
Hubie v1.0 Shareware (523k) 12 March 1996

I have found no ordering information for this game.

Hugo's Horrific Adventure   1995
User rating: 6.5 Win16 Shareware (partial game) Adventure
Developed by Gray Design Associates
Published by Gray Design Associates
Screenshot

The Hugo Trilogy was re-released as for Windows 3.1 under slightly different names. The graphics are identical, but there are new sounds effects, and the music is much nicer. You still have the option of controlling Hugo by using the arrow keys and typing commands, but you can also use the mouse to click on where you want Hugo to go, and you can left-click to look at objects or right-click to take or use them. The "infinite score" bug from Hugo's House of Horrors is fixed in the Windows remake. Overall, the game retains all of the charm of the original, but makes it a bit easier to navigate, and the music and sound are a bit easier on the ears. There are three episodes in this game, with only the first episode playable in the shareware version.

Hugo's Horrific Adventure
Hugo's Mystery Adventure
Hugo's Amazon Adventure

Hugo's Horrific Adventure v1.5 Shareware (683k)
Hugo's Horrific Adventure v1.4 Shareware (676k)

Gray Design Associates still sells the DOS and Windows versions of the Hugo Trilogy collectively for $10 by download only.

In Search of Dr. Riptide   1994
User rating: No rating DOS Shareware (partial game) Shooter
Developed by MindStorm Software
Published by Pack Media Company

A maniacal scientist named Dr. Riptide has created a weapon called the Tuna-Matic to turn the world's sea creatures into a canned delicacy to sell to the rich. You must seek him out and stop him using a submarine to navigate to his hiding place and defeat the many creatures that protect him. Your submarine has weapons, and is also accompanied by a smaller submarine called JASON. You can toggle between controlling either vessel, but JASON can only operate on its own for a short time before running out of power. JASON is used to get into small spaces to open doors or expose power-ups for the larger sub. You die if you run out of shields or air, so you're in a hurry to conserve air, but you need to exercise caution to avoid taking damage. The game can be quite challenging even on the Easy difficulty level, but fortunately there are passwords for every level. There are 3 episodes in this game, with only the first episode playable in the shareware version.

Episode 1: In Search of Dr. Riptide
Episode 2: Ruins of Atlantis
Episode 3: Riptide's Undersea Labs

In Search of Dr. Riptide v1.1 Shareware Episode (675k)   Play online
In Search of Dr. Riptide v1.0 Shareware Episode (759k)

I have found no ordering information for this game.

Indiana Jones and his Desktop Adventures   1996
User rating: No rating Win16 Shareware (partial game) Adventure
Developed by LucasArts Entertainment
Published by LucasArts Entertainment
Screenshot

A cute little Indiana Jones adventure game for Windows 3.1. Set in mid-1930s Middle America, Indy is exploring a temple complex known as Site R when Nazis show up to steal the precious artifacts for some nefarious purpose. Indy can move around in real time, exploring from one connected map screen to the next, and collecting items to help him solve puzzles. He can use weapons to fight people and vicious animals, and he can push or pull objects to reveal hidden items or get across barriers. The game is designed to be beaten in 30 to 60 minutes and is different every time. The one constant is that Marcus Brody explains your mission at the beginning of each game and gives you the first item you need to get started. Replay value is high, and the combat difficulty can be adjusted to make the game fun for children and experienced gamers alike. The preview demo isn't limited in any way, except that the game can only be played one way, out of billions of possibilities.

Indiana Jones and his Desktop Adventures Preview Version (1072k)

LucasArts no longer sells this game. It can be ordered from Amazon: Indiana Jones and his Desktop Adventures.

Indiana Jones and the Fate of Atlantis   1992
User rating: No rating DOS Shareware (partial game) Adventure
Developed by LucasArts Entertainment
Published by LucasArts Entertainment
Graphics: EGA 640×200×16c  VGA 320×200×256c 

Based on the legendary SCUMM engine, Fate of Atlantis is a point-and-click adventure. Set in 1939, you play the roles of Indiana Jones and Sophia Hapgood as they try to prevent the Nazis from using a powerful metal from the lost city of Atlantis to take over the world. The game features some of the most beautiful graphics to ever appear in a DOS game and a memorable musical score. Part way through the game, you can choose between three paths to take, each of which will take you to different locations and cause a different storyline to play out: the Wits Path (hard puzzles), Fists Path (easier puzzles, more fighting), and the Team Path (requires Sophia Hapgood to solve many puzzles). The shareware version contains the final stage of the Fists Path up to the point where the paths converge at Atlantis.

Indiana Jones and the Fate of Atlantis Interactive Demonstration v2 (799k) 18 June 1992
Indiana Jones and the Fate of Atlantis Interactive Demonstration (771k) 7 May 1992   Play online

I have found no ordering information for this game, and it is not listed on LucasArts's website. It can be ordered from Amazon: Indiana Jones and the Fate of Atlantis, or as part of LucasArts Triple Pack or LucasArts Archives Volume 1.

Indiana Jones and the Last Crusade   1990
User rating: No rating DOS Shareware (partial game) Adventure
Developed by LucasFilm Games (LucasArts Entertainment)
Published by LucasFilm Games (LucasArts Entertainment)
Graphics: Hercules 720×348 mono  CGA 320×200×4c  EGA 320×200×16c 

Based on the legendary SCUMM engine, Indiana Jones and the Last Crusade is a graphic adventure based on the movie. Set in 1938, Indy has just returned from recovering the Cross of Coranado when he learns that his father has disappeared while searching for the Holy Grail. Indy must collect and figure out how to use objects throughout the game, but he can also solve some problems by fighting. You can practice boxing at the Barnett College gym at the beginning of the game. The player earns IQ (Indy Quotient) points for solving problems and progressing through the game, and many problems can be solved in more than one way. The player's score is retained when a new game is started, so every path and solution must be used to get a perfect score, giving the game replay value. Only the first stage is playable in the shareware version.

Indiana Jones and the Last Crusade Passport to Adventure Sampler v1.0 (687k) 10 September 1990   Play online

LucasArts no longer sells this game. It can be ordered from Amazon: Indiana Jones and the Last Crusade or as part of LucasArts Classic Adventures.

Infernal Tome, The   1996
User rating: No rating DOS Shareware (partial game) RPG
Developed by Magic Lemon Software
Published by MVP Software

The Infernal Tome has one of the more creative plots I've seen. Two scientists become powerful enough to create an entire world, then hide the knowledge of their power in a book called the Infernal Tome which they hide in the new world, called Garon. When one of the creators banishes the other into Garon, the fallen creator makes a deal with the king of Garon in order to find the Infernal Tome. You must guide a team of four through the world to find it before it falls into evil hands. Gameplay and graphics are typical of a PC RPG. There are 3 episodes in this game, with only the first episode playable in the shareware version.

Episode 1: Shardmoure Keep
Episode 2: Visions of Glory
Episode 3: Glory Attained

The Infernal Tome Shareware Episode (3166k)

I have found no ordering information for this game, and it is not listed on MVP's website. It can be ordered from Amazon: The Infernal Tome.

Invasion of the Mutant Space Bats of Doom   1993
User rating: 10 DOS Shareware (partial game) Shooter
Developed by Pop Software
Published by Pop Software

One of my favorite games. This is a strange variation on the shooter sub-genre that developed through Space Invaders to Galaxian to Galaga. Waves of weird-looking aliens arrive in formation and attack you. Your ship can move vertically as well as horizontally, which is a nice touch that was sadly missing in its predecessors. No more getting trapped by aliens that are sweeping left to right across the screen once they're too low to shoot. Various power-ups can be collected which make your ship a bit more powerful without feeling like gimmicks. Mini-games test your accuracy and contribute to an overall fun factor that's hard to find in games of any era. The graphics and sound are attractive and the gameplay is addictive. Originally published by Elven Software Company, the company changed their name to Pop Software by version 2. Version 3 includes a copy of DOSBox v0.63.

Invasion of the Mutant Space Bats of Doom v3.0 Shareware (2360k) 13 January 2006 Play online
Invasion of the Mutant Space Bats of Doom v2.72 Shareware (353k) 15 August 1995
Invasion of the Mutant Space Bats of Doom v2.7 Shareware (354k) 25 January 1995
Invasion of the Mutant Space Bats of Doom v2.5 Shareware (322k) 31 July 1994
Invasion of the Mutant Space Bats of Doom v2.3 Shareware (383k) 2 April 1994
Invasion of the Mutant Space Bats of Doom v2.0 Shareware (363k) 12 January 1994
Invasion of the Mutant Space Bats of Doom v1.21 Shareware (361k) 28 November 1993

DO NOT pay for this game on Pop Software's website. Orders haven't been fulfilled since February 2006. I have spoken with the author, but attempts to get the orders fulfilled are ongoing. If you have paid for this game and not received your order, please read this thread about it in the forum.

Isle Wars   1991
User rating: No rating DOS Shareware (partial game) Strategy
Developed by Soleau Software
Published by Soleau Software
Graphics: EGA 640×350×16c 

Isle Wars is a game of global domination, like Risk. Based on Battle for Atlantis, Isle Wars is played with a mouse, reduces the number of difficulty levels to four, and uses cards to add a new element to the gameplay. Battle takes place among 46 countries divided between 9 continents of varying size. Occupying an entire continent gives you bonus armies based on the size of the continent. Random flooding, seismic activity and revolution can destroy armies, and distribution centers, which are randomly distributed across the map, occasionally double the number of troops residing in them. After every turn in which at least one country has been conquered, the invading army receives a card. Unlike Risk, there are a great variety of different bonuses awarded by the cards, and there is no guarantee of having a set of three after receiving 5 cards. If cards can't be played, or if the player elects not to use them, he must discard a card of his choosing before collecting another card once he has 5. Cards can be used to add 5, 8, 15, or double the number of armies that can be assigned at the beginning of the turn, bomb a city, protect the player from being bombed, or airlift armies to a non-adjacent country. The shareware version pits you against 3 computer opponents, and allows customization of difficulty level and the number of armies at the beginning of the game. The registered version allows up to four humans to play.

Isle Wars v3.1 (212k) April 1994
Isle Wars v3.0 (201k) October 1993
Isle Wars v2.2 (158k) July 1992
Isle Wars v2.0 (159k) 1991
Isle Wars v1.0 Shareware (Still searching) 1991

Soleau Software still sells the registered version of this game for $12 by download only.

Jazz Jackrabbit   1994
User rating: 7.7 DOS Shareware (partial game) Platform
Developed by Epic MegaGames
Published by Epic MegaGames

Jazz Jackrabbit is a combination of several styles of platform game. Being a rabbit, Jazz can run very fast and speed is a major component of the game, warranting instant comparison to Sonic the Hedgehog. There are a lot of items to collect, which requires extensive exploration, something that Sonic wouldn't have time for. Finally, Jazz carries a big gun and finds many different kinds of ammo. He's also a great jumper, so perhaps he's Sonic, Mario, and Duke Nukem rolled into one. The graphics and sound are excellent, and Jazz Jackrabbit is generally regarded as one of the best DOS games ever. Originally, episodes 1-3 and 4-6 could be purchased separately, and three new episodes, A-C, were added in the CD-ROM version, Jazz Jackrabbit CD. There are 9 episodes in this game, with only the first episode playable in the shareware version.

Episode 1: Turtle Terror
Episode 2: Ballistic Bunny
Episode 3: Rabbit's Revenge
Episode 4: Gene Machine
Episode 5: The Chase Is On
Episode 6: The Final Clash
Episode A: Outta Dis World
Episode B: Turtle Soup
Episode C: Wild Wabbit

Complete version history:

Jazz Jackrabbit v1.1 Shareware Episode (1386k) 15 August 1994
Jazz Jackrabbit v1.0 Shareware Episode (1385k) 1 August 1994

The registered version of this game is still sold through www.epicclassics.com for $25 on CD-ROM only.

Jelly Bean Factory   1993
User rating: No rating DOS Shareware (partial game) Puzzle
Developed by Summit Software
Published by Summit Software
Graphics: VGA 320×240×256c 

The Jelly Bean Factory is a superb Columns clone. Columns of three jelly beans fall from the ceiling, and their order can be rotated. Get three or more of the same color jelly bean, horizontally, vertically or diagonally, and they disappear. Special jelly beans will destroy all jelly beans of one color on the entire screen. Striped jelly beans can only be destroyed by the special jelly beans. The graphics, music and sound are excellent, and there are a number of difficulty levels and soundtracks. Gameplay stops after the completion of any level in the shareware version.

Jelly Bean Factory v1.01.19 Shareware (577k) 8 November 1993   Play online

I have found no ordering information for this game.

Jigsaws Galore   1996
User rating: No rating Win16 Shareware (partial game) Puzzle
Developed by Gray Design Associates
Published by Gray Design Associates
Screenshot

This puzzle game is literally a puzzle game. The game allows you to put together a jigsaw puzzle, and you can select the difficulty level which determines how many pieces the puzzle is broken into. You can have the computer sort the pieces for you, and you can place pieces in a separate tray so that you can work on different parts of the puzzle separately. Version 1.0 was an internal release only. Version 3.0 converted the game to Win32 and increased the color depth from 256 color to true color. There are 10 jigsaw puzzles in this game, with 130 more on the Gold Edition CD-ROM.

Complete version history:

Jigsaws Galore v2.2 Shareware (1092k) 26 February 1998
Jigsaws Galore v2.1 Shareware (1091k) 17 February 1998
Jigsaws Galore v2.0 Shareware (1086k) 2 July 1997
Jigsaws Galore v1.3 Shareware (1361k) 21 January 1997
Jigsaws Galore v1.2 Shareware (1360k) 10 September 1996
Jigsaws Galore v1.1 Shareware (1359k) 24 May 1996

Gray Design Associates still sells Version 6, a Win32 version of this game, for $25 by download or $39 on CD-ROM.

Jill of the Jungle   1992
User rating: 3 DOS Shareware (partial game) Platform
Developed by Epic MegaGames
Published by Epic MegaGames

Jill can jump really high and throw various weapons in this mediocre platformer. Most of the thinking in this game involves figuring out how to get Jill to jump to new areas, which can be a bit tedious. It does feature an innovative map screen, which can also be explored, and there are voices. The graphics are far less impressive by comparison. There are 3 episodes in this game, with only the first episode playable in the shareware version.

Episode 1 - Jill of the Jungle
Episode 2 - Jill Goes Underground
Episode 3 - Jill Saves the Prince

Jill of the Jungle v1.2 Shareware Episode (300k)   Play online
Jill of the Jungle v1.1 Shareware Episode (324k)
Jill of the Jungle v1.0 Shareware Episode (264k)

The registered version of this game is still sold through www.epicclassics.com for $19 on floppy disk only.

Kingdom of Kroz II   1990
User rating: No rating DOS Shareware (partial game) Adventure
Developed by Apogee Software
Published by Apogee Software

Originally, Kingdom of Kroz was the first game in the epic Kroz series, released in 1987. In 1990, the registered version was renamed Kingdom of Kroz I, and Kingdom of Kroz II was released as a shareware episode to allow users to try out the game and decide if they wanted to purchase the other seven volumes. Kingdom of Kroz II has different levels from Kingdom of Kroz I, many of which are from later games in the series, especially The Lost Adventures of Kroz.

Kingdom of Kroz II v2.0 Shareware Episode (109k)   Play online

NOTE: Apogee no longer takes orders for the full version of this game, which they discontinued in early 1999, and it is not in their downloads section. It couldn't hurt to politely ask them if they could make the game available for sale again, or make the registered version freeware. Sign our petition to Apogee

Klik & Play   1994
User rating: 9 Win16 Shareware (partial game) Game Creation
Developed by Clickteam
Published by Europress Software
Screenshot

Klik & Play was the first of Clickteam's simple game creators. It came with a large library of graphics and sounds and made it easy to create multi-level games. Advanced users could create their own graphics and sounds, and hundreds of impressive games found popularity online. The demo version comes with three games: Hungry Hedgehogs, a math game; Reversi; and Toyland, a complex Breakout game in which the goal is to destroy moving toys, some of which are attacking you, and prevent the ball from hitting mice at the bottom of the screen. Only simple, single-level games can be created in the shareware demo, while the registered version includes hundreds of animated objects and sample sounds, and the ability to create complex games. There are 10 games in this program, with only 3 playable in the shareware version. Now discontinued, in 1999 Europress and Clickteam released Klik & Play for Schools, which is freely distributable but can only be freely used for school activities.

Gracillia V
Hungry Hedgehogs
Klik & Play Card Game
Music Madness!
Racing Line
Reversi
Romeo
Slot Machine
The Face Game
Toyland

Klik & Play for Schools v1.2o Freeware (4966k) 1999
Klik & Play v1.2d Shareware Demo (1078k) 7 August 1995

This game has been discontinued. The registered version is free to use for school activities only.

Knarly Works   2000
User rating: No rating Win16 Shareware (partial game) Puzzle
Developed by Everett Kaser Software
Published by Everett Kaser Software
Screenshot

Knarly Works is a plumbing game where your goal is to create a closed circuit of pipes. There is only one solution to each puzzle, and you must fill in the grid by placing the hints for each row and column into the correct place. Knowing that the pipes must create a closed circuit, you can eliminate possibilities and deduce where each pipe must go. When there isn't enough information to reduce the options to only one, you can figure out what each option has in common and what segments of the grid must or must not have pipe. At smaller sizes, the puzzles can usually be solved quickly. At least for me, at larger sizes, the need to monotonously go through cell in the grid and figure out what each option has in common becomes so burdensome that the game stops being fun. Fortunately there are thousands of puzzles in each size, so there should be enough puzzles to last a lifetime for even a novice player. There are 65 536 puzzles in each of 5 sizes in this game, with only 10 puzzles in each size playable in the shareware version.

Complete version history:

Knarly Works v1.1 Shareware (368k) 5 June 2004
Knarly Works v1.0 Shareware (368k) 7 October 2000

Everett Kaser Software still sells v2.0, a Win32 version of this game, for $19.95 by download or CD-ROM.

Lemmings   1991
User rating: 6.5 DOS Shareware (partial game) Puzzle
Developed by DMA Design
Published by Psygnosis

The game that started it all! Lemmings are little guys with green hair who walk in a straight line until they bump into something or die, usually by falling off a cliff. Lemmings can be assigned tasks to perform from one of eight modes: climber, floater, blocker, builder, basher, miner, digger, and exploder. Players must use these modes to guide a required percentage of their lemmings to the exit, overcoming barriers, falls, and traps, all within a time limit. Lemmings splatter if they fall too far, get crushed, juiced, or decapitated by traps, and can blow themselves to bits, individually or en masse, in hilariously gruesome detail, which is a favorite feature of many players, and lessens the frustration of failure. Advanced problem solving and reflexes are necessary to save the lemmings. The shareware version includes one level from each difficulty level. There are 120 levels in this game, with only 4 playable in the shareware version.

Lemmings Shareware (239k)   Play online

I have found no ordering information for this game. It can be ordered from Amazon: Lemmings or as part of Lemmings and Oh No! More Lemmings.

Lion King, The   1994
User rating: No rating DOS Shareware (partial game) Platform
Developed by Virgin Interactive
Published by Virgin Interactive
Graphics: VGA 320×200×256c 

Based on the Disney animated movie, Simba must survive long enough to grow up and avenge the death of his father. The animation is extremely smooth and the game looks very much like the movie. The Lion King was acclaimed for the quality of Simba's animation. Simba crouches, jumps, and pulls himself onto ledges so realistically that he seems like a real lion. Simba can roar at enemies to stun them, or kill them by jumping on them. When he grows up, he can also slash them with his claws. Virtually identical to console versions of the game. The soundtrack features songs from the movie. Only the first level is playable in the shareware demo.

The Lion King Shareware Demo (1336k)

I have found no ordering information for this game, and it is not listed on Virgin Games' website.

Loom   1990
User rating: No rating DOS Shareware (partial game) Adventure
Developed by LucasFilm Games (LucasArts Entertainment)
Published by LucasFilm Games (LucasArts Entertainment)
Graphics: Hercules 720×348 mono  CGA 320×200×4c  EGA 320×200×16c 

Loom is the fourth point-and-click adventure to be built with the SCUMM engine. While still featuring the beautiful graphics that LucasArts' adventure games were known for, Loom differs in that it has a mostly serious storyline and uses a unique interface. The game features a fantasy storyline that takes place in the distant future, when powerful guilds formed communities devoted to their specific craft. The hero, Bobbin Threadbare, lives on the island of Loom, home of the Guild of Weavers. Using a distaff, he can weave four-note tunes called drafts to cast spells. Most drafts can be played backwards to create the opposite effect, such as playing the Opening draft backwards to close something. Originally Bobbin can only play the first three notes on the distaff, but as he becomes more powerful he can use five higher notes. As the mysterious "Loom-child", Bobbin must discover his destiny. Only seven screens are playable in the shareware demo.

Loom Passport to Adventure Sampler v1.0 (687k) 10 September 1990   Play online

LucasArts no longer sells this game. It can be ordered from Amazon: Loom or as part of LucasArts Classic Adventures.

Lost Mind of Dr. Brain, The   1995
User rating: No rating Win16 Shareware (partial game) Educational
Developed by Sierra On-Line
Published by Sierra On-Line
Screenshot

The third in the popular Dr. Brain series of educational games from Sierra. While performing an experiment to give his intelligence to a lab rat, Dr. Brain transfers his mind to the rat and leaves himself a vegetable! The player must reconstruct Dr. Brain's mind by completing puzzles in nine regions of the brain, and getting 100% in each puzzle. There are three difficulty levels in each puzzle, which are worth 5, 10 and 15%, respectively. File sorting is a memory game in which Dr. Brain asks you to place items in filing cabinets and remember where they are, even after the cabinets are re-arranged in the harder difficulty levels. The Music Region requires you to reconstruct a piece of classical music from a group of bars which are in the wrong order, and may also be vertically or horizontally flipped. Motor Programming is a simple programming language like Logo, which requires you to break a problem into smaller tasks and write subroutines to collect pieces of Dr. Brain's mind. The game is filled with beautiful animation, voice, and humor. There are 9 regions of Dr. Brain's mind, with only 3 playable in the shareware version.

The Lost Mind of Dr. Brain Shareware Demo (48 750k)

Sierra no longer sells this game. It can be ordered from Amazon: The Lost Mind of Dr. Brain.

Magic Pockets   1992
User rating: No rating DOS Shareware (partial game) Platform
Developed by The Bitmap Brothers
Published by Renegade Software
Graphics: CGA 320×200×4c  EGA 640×200×16c  VGA 640×400×256c 

Magic Pockets is an incredibly straightforward platformer. You play the Bitmap Kid, whose pockets hold an infinite number of toys. Some of your toys have captured by monsters escaped, so you must enter worlds inside of the pockets, throwing objects from your pockets to kill enemies. Sometimes you find a helmet which will transport you to a secret area, or give you powers like the ability to fire lasers. The gameplay is a bit slow, but the graphics are decent. Only the first level is playable in the shareware version.

Magic Pockets Shareware Demo (240k)   Play online

The Bitmap Brothers no longer sell this game.

Mah Jongg   1987
User rating: No rating DOS Shareware (partial game) Traditional
Developed by Arcanum Computing
Published by Arcanum Computing
Graphics: EGA 640×350×16c 

A decent version of Mahjong solitaire. The EGA graphics and gameplay aren't quite as nice as Mah Jongg -V-G-A-. The option to have the game report when you're out of moves isn't on by default, but it should be. Nothing is more frustrating than looking for a move that isn't there. The timer is also off by default. Keeping track of the passage of time is important during addictive games. Make sure you go into the settings before beginning play. The full version allows game settings to be saved permanently, and includes additional tile sets and layouts.

Complete version history:

Mah Jongg v4.2 Shareware (206k) 1 September 1994   Play online
Mah Jongg v4.1 Shareware (182k) 7 July 1993
Mah Jongg v4.0 Shareware (194k) 10 March 1993
Mah Jongg v3.51 Shareware (141k) 9 August 1991
Mah Jongg v3.5 Shareware (140k) 1 June 1991
Mah Jongg v3.4 Shareware (134k) 11 August 1990
Mah Jongg v3.3 Shareware (129k) 22 March 1990
Mah Jongg v3.2 Shareware (Still searching)
Mah Jongg v3.1 Shareware (51k) 29 August 1989
Mah Jongg v3.0 Shareware (50k) 30 December 1988
Mah Jongg v2.7 Shareware (Still searching)
Mah Jongg v2.6 Shareware (Still searching)
Mah Jongg v2.4 Shareware (Still searching)
Mah Jongg v2.3 Shareware (32k) 30 December 1987
Mah Jongg v2.2 Shareware (Still searching)
Mah Jongg v2.1 Shareware (Still searching)
Mah Jongg v2.0 Shareware (31k) 9 September 1987
Mah Jongg v1.0 Shareware (Still searching)

Arcanum Computing still sells the registered version of this game for $15 on floppy disk only.

Math Rescue   1992
User rating: No rating DOS Shareware (partial game) Educational
Developed by Redwood Games
Published by Apogee Software

In this sequel to Word Rescue, the Gruzzles have stolen all of the world's numbers. Your character can run and jump. Hit a question to answer a math problem, which helps you progress to the next level. A pretty decent little math game. There are 3 episodes in this game, with only the first episode playable in the shareware version.

Episode 1 - Visit Volcanos and Ice Caves
Episode 2 - Follow the Gruzzles into Space
Episode 3 - See Candy Land

Complete version history:

Math Rescue v2.0 Shareware Episode (468k) 1 August 1993   Play online
Math Rescue v1.0 Shareware Episode (420k) October 1992

Apogee still sells the registered version of this game for $5.99 by download. Redwood Games still sells the registered version of this game for $12 by download.

Mega Man X   1995
User rating: No rating DOS Shareware (partial game) Platform
Developed by Capcom
Published by Capcom
Graphics: VGA 320×200×256c 

An excellent DOS port of Mega Man X for SNES. In the 22nd Century, a new Mega Man named X must fight an army of maverick sentient robots led by Sigma, a robot who used to lead the Maverick Hunters. X has most of the abilities of the previous Mega Man, and can charge his beam and wall jump. The game features highly detailed graphics and beautiful backgrounds taken directly from the SNES game. There are 15 levels in this game, with only the first level playable in the shareware demo.

Mega Man X Shareware Demo (1031k)   Play online

I have found no ordering information for this game. It can be ordered from Amazon: Mega Man X.

MESH: Falling Hero   2000
User rating: No rating Win16 Shareware (partial game) Puzzle
Developed by Everett Kaser Software
Published by Everett Kaser Software
Screenshot

The third game in the MESH series, Falling Hero changes everything. The levels have gravity, which creates a need for a lot of new objects like springs. There are a bunch of new enemies, and the enemies introduce new gameplay elements, like climbing the web left by a spider. The hero can't jump for the first 10 levels because of shackles on his feet. Once removed, the hero can jump (another new twist) unless he traps himself in shackles again during the course of the level. The game is still turn-based rather than real time, so it's not a platform game in the arcade/action sense. Some levels are extremely hard, and most require hundreds of moves to complete. There are 102 levels in this game, with only 15 playable in the shareware version.

MESH: Falling Hero v2.0 Shareware (637k) 24 February 2000

Everett Kaser Software still sells v3.0, a Win32 version of this game, for $19.95 by download or CD-ROM.

MESH: Hero Defiant   1998
User rating: No rating Win16 Shareware (partial game) Puzzle
Developed by Everett Kaser Software
Published by Everett Kaser Software
Screenshot

The sequel to MESH: Hero's Heart, Hero Defiant adds a number of block types and a challenging new set of levels. Hero Defiant is a pure puzzle game that looks a bit like an adventure game. The hero must collect all of the hearts in a level by solving the puzzle. The game is turn-based rather than real time, which means that when you move and cause an action, you can't move again until the reaction is finished. You can move the hero with the keyboard, or by clicking on where you want him to go with your mouse. There are over 100 levels in this game, with only the first 10 playable in the shareware version.

MESH: Hero Defiant v1.1c Shareware (714k) 9 June 1998

Everett Kaser Software still sells v3.0, a Win32 version of this game, for $19.95 by download or CD-ROM.

MESH: Hero's Hearts   1998
User rating: No rating Win16 Shareware (partial game) Puzzle
Developed by Everett Kaser Software
Published by Everett Kaser Software
Screenshot

The Windows version of Hero's Heart increases the color depth from 16 to 256, you can now play as either a male or female hero (thus the name change to "Hero's Hearts"), and there are hint notes to teach you how to play. Hero's Hearts is a pure puzzle game that looks a bit like an adventure game. The hero must collect all of the hearts in a level by solving the puzzle. The game is turn-based rather than real time, which means that when you move and cause an action, you can't move again until the reaction is finished. If you cause a boulder to fall or an arrow to fire, you can't move out of the way to avoid it! You can cause boulders to fall, balloons to rise, and arrows to fire in any direction. There are hazards such as fire and water, Worms that head directly towards you with each step you take, and Creepers that simply move in circles around any barriers they find. Some hearts can't be collected until they have been changed from blue to red by a Creeper. Some puzzles involve figuring out how to use a raft or push a ball, you can use earth to fill up some water or put out a fire, or you can use a fire extinguisher. You can move the hero with the keyboard, or by clicking on where you want him to go with your mouse. Walking or pushing something over ice will slide it all the way to the other side in one turn. There are over 1000 levels in this game, with only the first 15 playable in the shareware version.

MESH: Hero's Hearts v1.1c Shareware (Still searching) 3 June 1998
MESH: Hero's Hearts v1.1b Shareware (Still searching) 3 May 1998
MESH: Hero's Hearts v1.1a Shareware (Still searching) 1 May 1998
MESH: Hero's Hearts v1.1 Shareware (605k) 26 April 1998
MESH: Hero's Hearts v1.0d Shareware (Still searching) 21 April 1998
MESH: Hero's Hearts v1.0c Shareware (Still searching) 20 April 1998
MESH: Hero's Hearts v1.0b Shareware (Still searching) 9 April 1998
MESH: Hero's Hearts v1.0a Shareware (Still searching) 8 April 1998
MESH: Hero's Hearts v1.0 Shareware (Still searching) 3 April 1998

Everett Kaser Software still sells v3.0, a Win32 version of this game, for $19.95 by download or CD-ROM.

Monster Bash   1993
User rating: 8 DOS Shareware (partial game) Platform
Developed by Apogee Software
Published by Apogee Software

A Halloween-themed game with lots of animated blood and gore, by the standards of the time. You play a kid named Johnny Dash, and you need to rescue your dog, and many other cats and dogs, from a bunch of monsters using only a slingshot. Version 2.1 was also released as "Monster Bash Lite", which included only the first three levels to make it a smaller download. There are 3 episodes in this game, creatively named Part 1, Part 2, and Part 3, with only the first episode playable in the shareware version.

Complete version history:

Monster Bash v2.1 Shareware Episode (1016k) 23 May 1993   Play online
Monster Bash v2.0 Shareware Episode (973k) 11 May 1993
Monster Bash v1.1 Shareware Episode (970k) 26 April 1993
Monster Bash v1.02 Shareware Episode (968k) 12 April 1993
Monster Bash v1.01 Shareware Episode (Still searching) 10 April 1993
Monster Bash v1.0 Shareware Episode (970k) 9 April 1993
Monster Bash Lite v2.1 Shareware Episode (514k) 27 July 1993

Apogee still sells the registered version of this game for $5.99 by download.

Moraff's Blast I   1991
User rating: No rating DOS Shareware (partial game) Paddle
Developed by MoraffWare
Published by MoraffWare

A ball and paddle game with three gameplay modes: Brick Walls, Falling Walls, and The Blast Adventure. All three modes can be played by one player, two players, one human and the computer, or just the computer. In two player mode, each player's paddle can move within just over half of the screen. The player with the lower score goes on top of the other paddle in the overlap at the center. The paddles can be controlled by keyboard, mouse, or joystick. Brick Walls is basically the classic Breakout game, where every block must be destroyed to clear the screen. Single colored blocks take one hit, while striped blocks take two. Blocks at the top of the screen increase the ball's speed, while lower blocks slow the ball down. When the screen is cleared, a new set of blocks appear, and the game cycles forever. Falling walls is essentially the same, except that blocks descend every few hits, adding new rows that are one or two blocks thick, with gaps of one or two blocks between them. If they get too low they disappear, but the lower the blocks are to the ground, the less reaction time you have. The real story is The Blast Adventure. Instead of scoring points, your goal is to complete each level by hitting the tunnel to the next level. There are blocks that allow you to catch the ball or lose that ability, make the paddle larger or smaller, speed the ball up or slow it down, split the ball into four balls, 1-Ups, vertically striped blocks that take two hits, and horizontally striped balls that take many hits. There are 21 screens in the adventure. Registered users received Moraff's Blast II, which has 140 new screens.

Moraff's Blast I v1.5 Shareware (100k)
Moraff's Blast I v1.1 Shareware (90k)

I have found no ordering information for this game, and it is not listed on Moraff's website.

Moraff's Dungeons of the Unforgiven   1993
User rating: No rating DOS Shareware (partial game) RPG
Developed by MoraffWare
Published by MoraffWare

The final game in the legendary Moraff RPG series. As you would expect, the maps are larger, there are more levels, enemies, spells, weapons, armor, and better graphics than in the previous games. There are 5 modules in this game, named Module I to V, with only the first module playable in the shareware version.

Moraff's Dungeons of the Unforgiven v2.0 Shareware (529k) 28 March 1995
Moraff's Dungeons of the Unforgiven v1.2 Shareware (529k) 12 July 1993
Moraff's Dungeons of the Unforgiven v1.1 Shareware (441k) 17 May 1993
Moraff's Dungeons of the Unforgiven v1.0 Shareware (428k) 26 April 1993

Moraff still sells the registered version of this game through Software Diversions for $10 by registered download, or as part of Moraff's Dungeon Pack for $19 by download.

Moraff's Entrap   1990
User rating: No rating DOS Shareware (partial game) Puzzle
Developed by MoraffWare
Published by MoraffWare
Graphics: Hercules 720×348 mono  CGA 320×200×4c  EGA 320×200×16c  EGA 640×350×16c  VGA 320×200×256c 

A turn-based strategy game where you attempt to reach the other end of the playing field while robots of progressively increasing intelligence home in on your position. You can move around in the eight compass directions, filling gaps to create new paths in the playing field, and putting holes in the playing field to block or entrap your enemies. A map allows you to see the entire level and the location of all of the enemies, which you can't otherwise do because screen only shows your immediate area and scrolls as you change position. There is only one episode in the shareware "Beginner's Version", but the registered "Advanced Version" has 10 difficulty levels.

Moraff's Entrap v1.11 Shareware (104k)   Play online

I have found no ordering information for this game, and it is not listed on Moraff's website.

Moraff's Escapade   1991
User rating: No rating DOS Shareware (partial game) Platform
Developed by MoraffWare
Published by MoraffWare
Graphics:

A maze platformer with platforms that are can be reached by ladders or climbing across ropes, Escapade is a lot like Jumpman, except that the levels generally have to be solved by trapping the enemies by picking up and dropping bricks. Your goal is to collect all of the diamonds in each level. Your character can fall from any height without dying, and can even walk on the heads of some enemies! Escapade claimed to be the only 1024×768 arcade game at the time but, like many MoraffWare games, it hardly looks like it takes advantage of that resolution. In the MCGA version (320×200 and 256 simultaneous colors from a palette 262,144), the hero is drawn with only two colors: red and green. The Tseng Super VGA mode, which is 1024×768, features a very detailed background, but there hero is still composed of only three colors: red, blue, and green. There are 10 difficulty levels with 5 levels in each. The registered version contains more levels.

Moraff's Escapade Shareware (138k)

I have found no ordering information for this game, and it is not listed on Moraff's website.

Moraff's Monster Memory   1992
User rating: No rating DOS Shareware (partial game) Traditional
Developed by MoraffWare
Published by MoraffWare

The traditional memory matching game, with pictures of monsters from Moraff's World. The registered version features twice as many monsters.

Moraff's Monster Memory v1.1 Shareware (96k) 25 September 1992

I have found no ordering information for this game, and it is not listed on Moraff's website.

Moraff's Morejongg   1992
User rating: No rating DOS Shareware (partial game) Traditional
Developed by MoraffWare
Published by MoraffWare

A traditional Mahjongg Tiles game, also including some untraditional tile sets. Pairs of pieces can be removed if they are "free" along the edge of a layer, and no piece is even partially on top of them. The registered "Extended" version includes 20 layouts and has save options.

Moraff's Morejongg v3.0 Shareware (239k) 8 May 1993
Moraff's Morejongg v1.0 Shareware (235k) 1992

I have found no ordering information for this game, and it is not listed on Moraff's website.

Moraff's Morejongg for Windows   1995
User rating: No rating Win16 Shareware (partial game) Traditional
Developed by MoraffWare
Published by MoraffWare
Screenshot

Moraff's Morejongg ported to Windows 3.1, using a traditional tileset instead of being based on monsters from Moraff's World. Pairs of pieces can be removed if they are "free" along the edge of a layer, and no piece is even partially on top of them. The registered version features more layouts, voices, and 16 million color tilesets.

Moraff's Morejongg v4.0 Shareware (1371k) April 1996
Moraff's Morejongg v3.0 Shareware (1286k) September 1995
Moraff's Morejongg v2.0 Shareware (943k) May 1995
Moraff's Morejongg v1.0 Shareware (481k) February 1995

I have found no ordering information for this game, and it is not listed on Moraff's website.

Moraff's Pinball   1989
User rating: No rating DOS Shareware (partial game) Pinball
Developed by MoraffWare
Published by MoraffWare
Graphics: EGA 640×350×16c  VGA 640×480×16c 

Moraff's Pinball claims to be the first game to ever support 640×480 VGA mode (it also supports 640×350 EGA mode), which is pretty much this game's only claim to fame. The graphics are unimpressive for a pinball game, but remember that it was 1989. There are five paddles that can each be operated independently, two of which are part of a mini table on the left side of the table. There are bumpers and drop targets. Multi-ball can be played with three to five balls. Your goal is to catch and lock five balls inside chutes that are located around the table. Version 2.0 refers to the game as a "free 'try out' copy", which only gives you one ball unless a $10 registration code is entered to allow five balls. Version 3.0 is a full version which is registered simply by reading an ad for the sale of computers by MoraffWare. Version 5.0 asks for registration, though no cost is listed, saying that the game is supported by "those who use and pay for" it. The registered version of 7.0 mentions a feature that allows you to launch a series of balls by hitting the up arrow repeatedly.

Moraff's Pinball v5.0 Shareware (83k) Before November 1989   Play online
Moraff's Pinball v3.0 Shareware (76k) Before November 1989
Moraff's Pinball v2.0 Shareware (80k) Before June 1989

I have found no ordering information for this game, and it is not listed on Moraff's website.

Moraff's Radiation   1996
User rating: No rating Win16 Shareware (partial game) Puzzle
Developed by MoraffWare
Published by MoraffWare
Screenshot

Moraff's Radiation is a highly customizable version of Minesweeper. The game can be played with a number of grid sizes and bomb densities, and features a lot of sound effects and backgrounds. There are two differences in gameplay from Minesweeper: time bonuses are located randomly throughout the minefield which put a few seconds back on your clock, and hitting a mine doesn't end your game. The high score is the one with the fewest explosions, or the fastest completion without setting off any bombs. The registered version features more difficulty levels, voices, and 16 million color backgrounds.

Moraff's Radiation v1.0 Shareware (1327k) April 1996

MoraffWare still sells v3.51, a Win32 version of this game, for $10 by download only.

Moraff's Revenge   1988
User rating: No rating DOS Shareware (partial game) RPG
Developed by MoraffWare
Published by MoraffWare
Graphics: CGA 320×200×4c 

The first 3D dungeon game for the PC. This simple RPG has a map that fills out as you explore, and makes for a fun challenge. This "Beginner's Version" will only allow you to explore the first 17 levels of the dungeon or achieve the 17th level of experience before you have to register and receive the "Advanced Version" to continue. There are 70 levels and multiple dungeons in this game, with only the first 17 levels playable in the shareware version.

Moraff's Revenge v3.2 Shareware (130k)   Play online
Moraff's Revenge v3.1 Shareware (130k)
Moraff's Revenge v3.0 Shareware (142k)

Moraff still sells the registered version of this game through Software Diversions for $10 by registered download, or as part of Moraff's Dungeon Pack for $19 by download.

Moraff's Spherejongg   1995
User rating: No rating Win16 Shareware (partial game) Traditional
Developed by MoraffWare
Published by MoraffWare
Screenshot

A traditional Mahjongg Tiles game, using spheres instead of tiles. Pairs of marbles can be removed if they are "free" along the edge of a layer, and no marble is even partially on top of them. Only the medium difficulty level is avaiable in the shareware version. The registered version features more difficulty levels, voices, and 16 million color backgrounds, rings and spheres.

Moraff's Spherejongg v3.0 Shareware (1298k) February 1996
Moraff's Spherejongg v1.0 Shareware (826k) April 1995

I have found no ordering information for this game, and it is not listed on Moraff's website.

Moraff's Super Blast I   1990
User rating: No rating DOS Shareware (partial game) Paddle
Developed by MoraffWare
Published by MoraffWare

A ball and paddle game with three gameplay modes: Brick Walls, Falling Walls, and Super Blast. All three modes can be played by one player, two players, one human and the computer, or just the computer. The paddles can be controlled by keyboard, mouse, or joystick. Brick Walls and Falling Walls are the same as in Moraff's Blast. The real story is Super Blast. Instead of scoring points, your goal is to complete each level by hitting the tunnel to the next level. In addition to the blocks from Blast (catch, stop catch, bigger paddle, shrink paddle, speed ball, slow ball, split into four balls, one up, vertically striped blocks that take two hits, horizontally striped balls that take many hits), there are now one way blocks that the ball can only pass through while going up or down, blocks that create new blocks, blocks that move when hit, blocks that split the ball into eight balls, and 2-Ups. The game is broken into difficulty levels. The shareware version has Easy Super Blast and Medium Super Blast, which have 17 screens each. Registered users originally received Moraff's Super Blast II, which has 200 new screens, and later received Moraff's Super Blast III, which has 384 new screens.
Moraff's Super Blast I "5/8/93" Shareware (71k) 13 May 1993
Moraff's Super Blast I "9/25/92" Shareware (66k) 25 September 1992
Moraff's Super Blast v1.7 Shareware (64k) 29 April 1992
Moraff's Super Blast v1.6 Shareware (60k) 24 March 1992
Moraff's Super Blast v1.1 Shareware (86k) 19 October 1991
Moraff's Super Blast v1.0 Shareware (90k) 4 December 1990

I have found no ordering information for this game, and it is not listed on Moraff's website.

Moraff's Super Entrap   1992
User rating: No rating DOS Shareware (partial game) Puzzle
Developed by MoraffWare
Published by MoraffWare

The sequel to Entrap, Super Entrap is a turn-based strategy game where you attempt to reach the other end of the playing field while robots of progressively increasing intelligence home in on your position. You can move around in the eight compass directions, filling gaps to create new paths in the playing field, and putting holes in the playing field to block or entrap your enemies. The playing field is less attractive in Super Entrap, and the map is no longer visible at all times. On the upside, you can see farther to the left and right, and you can navigate from the new map screen, making it unnecessary to even view the playing field, unless you want to see what the enemies look like. There are now also impassable barriers. You can also create a "large hole" that destroys all of the squares around you, making it easier to isolate yourself from enemies. There is only one episode in this "Beginner's Version", but the registered "Advanced Version" has 10 difficulty levels.

Moraff's Super Entrap v4.1 Shareware (86k)
Moraff's Super Entrap v2.0 Shareware (66k)

I have found no ordering information for this game, and it is not listed on Moraff's website.

Moraff's Ultra Blast   1995
User rating: No rating Win16 Shareware (partial game) Paddle
Developed by MoraffWare
Published by MoraffWare
Screenshot

A ball and paddle game with three gameplay modes: Traditional, Falling Walls, and Special Effects. All three modes can be played by one player or two players. The paddles can be controlled by keyboard or mouse. Traditional and Falling Walls are the same as in Moraff's Blast and Super Blast. The real story is Special Effects. Instead of scoring points, your goal is to complete each level by destroying all of the non-permanent bricks. There are bricks that split the ball into four balls, destroy balls, bricks that the ball can only pass through while going up or down, bricks that create new bricks, bricks that move when hit, among others. The graphics are significantly different from the other Blast games, some of which seem ugly. The major new addition to the game is that the paddle can now move anywhere on the screen, making it much easier to keep the ball inside hard to reach areas. There are five versions of Special Effects which seem to have some relationship to their difficulty. Registered users receive Moraff's Ultra Blast II, which has at least 100 new screens.

Moraff's Ultra Blast v3.0 Shareware (538k)

I have found no ordering information for this game, and it is not listed on Moraff's website.

Moraff's World   1991
User rating: No rating DOS Shareware (partial game) RPG
Developed by MoraffWare
Published by MoraffWare

The sequel to Moraff's Revenge, with enhanced graphics, more character types, spells and monsters. The map fills out as you explore. This "Beginner's Version" will only allow you to explore the first few levels of the dungeon before you have to register and receive the "Advanced Version" to continue.

Moraff's World v7.0 Shareware (236k)
Moraff's World v6.0 Shareware (242k)
Moraff's World v5.1 Shareware (228k)
Moraff's World v4.0 Shareware (222k)
Moraff's World v3.0 Shareware (233k)
Moraff's World v1.0 Shareware (205k)

Moraff still sells the registered version of this game through Software Diversions for $10 by download, or as part of Moraff's Dungeon Pack for $19 by download.

MVP Backgammon   1995
User rating: No rating Win16 Shareware (partial game) Traditional
Developed by Cane Garden Software
Published by MVP Software
Screenshot

MVP Backgammon is a Windows version of the classic board game. Players take turns rolling the dice and moving their pieces around the board in a race to the finish. Pieces can't be hit when there are two or more on one point, and must roll their back onto the board when hit. Backgammon is a game of deep strategy and tactics. A good player must decide whether to immediately advance his back pieces, known as runners, or whether to try to trap his opponent's runners. If a player believes he is going to win, but by no more than a gammon, he can offer to double the stakes of the game, and the opponent loses instantly if he refuses. The graphics and gameplay are quite nice, though it would be nice if the points were numbered to make the math a bit easier when analyzing moves. There are three difficulty levels in the registered version.

MVP Backgammon v1.3 Shareware (1237k) 3 February 1997
MVP Backgammon v1.2 Shareware (1105k) 30 April 1996
MVP Backgammon v1.1 Shareware (1504k) 30 December 1995

MVP Software still sells v2.0.4, a Win32 version of the game, for $29.99 by CD-ROM or download.

MVP Bridge   1994
User rating: No rating DOS Shareware (partial game) Traditional
Developed by Cascoly Software
Published by MVP Software
Graphics: VGA 640×480×16c 

A DOS version of the classic card game. Play with a computer partner and opponents, or play with other humans over a network or the internet. Each player gets 13 cards and plays one card per hand. In the bidding stage, players take turns declaring how many tricks they can win if the trump suit were, for instance, hearts, or without a trump suit. The next player can outbid a bid of the same number of tricks by choosing a more valuable trump suit. The trump suits, in order of value, are clubs, diamonds, hearts, spades, and no trump. That means that a bid of "2 hearts" can be outbid by a bid of "2 spades". When no player is willing to outbid the highest bid, that forms the contract and the partnership tries to win the number of tricks in the contract, while their opponents try to prevent them. The registered version, MVP Bridge Deluxe, adds multiplayer support and a number of scoring systems and conventions.

MVP Bridge v3.03 Shareware (329k) 7 May 1996   Play online
MVP Bridge v3.02 Shareware (331k) 27 February 1996
MVP Bridge v2.3 Shareware (338k) 1 April 1995
MVP Bridge v2.0 Shareware (239k) 13 September 1994
MVP Bridge v1.0 Shareware (213k) 20 January 1994

MVP Software still sells MVP Bridge Deluxe v3.07, a Win32 version of the game, for $39.95 by CD-ROM or download.

MVP Bridge for Windows   1994
User rating: No rating Win16 Shareware (partial game) Traditional
Developed by Cascoly Software
Published by MVP Software
Screenshot

The Windows version of MVP Bridge. Play with a computer partner and opponents, or play with other humans over a network or the internet. Each player gets 13 cards and plays one card per hand. In the bidding stage, players take turns declaring how many tricks they can win if the trump suit were, for instance, hearts, or without a trump suit. The next player can outbid a bid of the same number of tricks by choosing a more valuable trump suit. The trump suits, in order of value, are clubs, diamonds, hearts, spades, and no trump. That means that a bid of "2 hearts" can be outbid by a bid of "2 spades". When no player is willing to outbid the highest bid, that forms the contract and the partnership tries to win the number of tricks in the contract, while their opponents try to prevent them.

MVP Bridge for Windows v3.40 Shareware (1426k) 4 February 1999
MVP Bridge for Windows v3.30 Shareware (1406k) 27 February 1998
MVP Bridge for Windows v3.20 Shareware (1406k) 10 November 1997
MVP Bridge for Windows v2.10 Shareware (512k) 20 April 1996
MVP Bridge for Windows v2.0 Shareware (526k) 30 January 1996
MVP Bridge for Windows v1.4 Shareware (287k) 7 March 1995
MVP Bridge for Windows v1.3 Shareware (290k) 28 February 1995
MVP Bridge for Windows v1.2 Shareware (288k) 18 January 1995
MVP Bridge for Windows v1.0 Shareware (261k) 30 September 1994

MVP Software still sells v3.7, a Win32 version of the game, for $39.95 by CD-ROM or download.

MVP Cribbage   1997
User rating: No rating Win16 Shareware (partial game) Traditional
Developed by Craig W. Kellogg
Published by MVP Software
Screenshot

MVP Cribbage is a Windows version of the classic card game. Pick a computer opponent, or play with other humans over a network or the internet. Each player gets 6 cards and must discard 2 into the dealer's crib. A cut of the deck selects a "starter" card, and the dealer gets 2 points if it's a Jack. Players then take turns playing cards, and they score points for causing the total to reach 15 or 31, or for playing a pair or set of 3 or 4, or for creating a run of 3 or more, even if it's not in order (i.e. 3, 5, 4 is a non-sequential run of 3). Once the value of the hand reaches 31, or neither player can play, the count returns to 0 and a new hand starts and play continues until all cards have been played. After play ends, both players score points by combining their hand with the starter for every combination of 15, pairs or sets of 3 or 4, runs, or flushes. The dealer also gets to combine the crib with the starter to score a second set of points, so the non-dealer has to be careful what he puts in the dealer's crib. The non-dealer becomes the dealer, and play continues this way until one player reaches a score of 121. The players keep track of the score by moving pegs around a board. Version 2.2 comes with a Win32 installer on MVP's website now, but the game is still Win16 once installed. There are 3 beginner and 3 intermediate computer players to play with or against, with 3 experts added to the Deluxe version.

MVP Cribbage v2.2 Shareware (1282k) 4 February 1999
MVP Cribbage v2.0 Shareware (1439k) 8 December 1997
MVP Cribbage v1.3 Shareware (Still searching)
MVP Cribbage v1.2 Shareware (1293k) 21 May 1997
MVP Cribbage v1.1 Shareware (1282k) 20 March 1997

MVP Software still sells the registered version of this game for $9.95 by CD-ROM or download.

MVP Euchre   1996
User rating: No rating Win16 Shareware (partial game) Traditional
Developed by Craig W. Kellogg
Published by MVP Software
Screenshot

MVP Euchre is a Windows version of the classic card game. Pick a computer partner and computer opponents, or play with other humans over a network or the internet. Only the cards from Ace down to 9 (or 8 or 7, depending on the rules chosen) are used. Each player gets 5 cards and plays one card per hand. There is no bidding in this version of Euchre; your goal is always to win at least 3 of the 5 tricks. In every round the players must choose a trump suit, at which point the Jack of that suit, followed by the the other Jack of the same color, become the high cards of the trump suit. After the first card is played in each hand, all other players must play a card from the same suit if they can. The highest card of the suit being played, or the highest trump card, wins the trick. If you have a good hand, you can elect to play alone, and your partner sits out. You get 1 point if you and your partner win 3 or 4 tricks, and 2 points if you get a "march" of 5 tricks. A march is worth 4 points if you play alone. If the dealer and his partner win 3 or more tricks, you have been "euchred" and they score 2 points. Version 1.3 comes with a Win32 installer on MVP's website now, but the game is still Win16 once installed. There are 3 beginner and 3 intermediate computer players to play with or against, with 3 experts added to the Deluxe version.

MVP Euchre v1.3 Shareware (1304k) 4 February 1999
MVP Euchre v1.2 Shareware (1282k) 2 September 1997
MVP Euchre v1.1 Shareware (1362k) 1 November 1996

MVP Software still sells the registered version of this game for $9.95 by CD-ROM or download.

MVP Hearts   1997
User rating: No rating Win16 Shareware (partial game) Traditional
Developed by Craig W. Kellogg
Published by MVP Software
Screenshot

MVP Hearts is a Windows version of the classic card game. Pick three computer opponents, or play with other humans over a network or the internet. Each player gets 13 cards and plays one card per hand. The goal is to not win hearts or the Queen of Spades. After the first card is played in each hand, all other players must play a card from the same suit if they can. No one can lead with a heart until hearts have been "broken", meaning that a heart or the queen of spades was played by a player who had no cards of the suit being played. The highest card of the suit being played wins the trick, and a player gets 1 point for each heart, and 13 points for the Queen of Spades, that he wins with the trick. If a player wins all of the hearts and the Queen of Spades, he "shoots the moon" and 26 points are awarded to all of his opponents. The player with the lowest score when someone has over 100 points at the end of a round is the winner. Version 2.2 comes with a Win32 installer, but the game is still Win16 once installed. There are 3 beginner and 3 intermediate computer players to play with or against, with three 3 experts added to the Deluxe version.

MVP Hearts v2.2 Shareware (1390k)
MVP Hearts v2.0 Shareware (1595k) 8 December 1997
MVP Hearts v1.6 Shareware (Still searching)
MVP Hearts v1.3 Shareware (1592k) 29 May 1997
MVP Hearts v1.2 Shareware (1592k) 9 May 1997
MVP Hearts v1.1 Shareware (1593k) 8 May 1997

MVP Software still sells the registered version of this game for $9.95 by CD-ROM or download.

MVP Spades   1996
User rating: No rating Win16 Shareware (partial game) Traditional
Developed by Craig W. Kellogg
Published by MVP Software
Screenshot

MVP Spades is a Windows version of the classic card game. Pick a computer partner and computer opponents, or play with other humans over a network or the internet. Each player gets 13 cards and plays one card per hand. At the beginning of each round, players bid how many tricks they intend to win during the game, which is added to their partner's bid and forms the contract for that round. After the first card is played in each hand, all other players must play a card from the same suit if they can. Like Hearts, no one can lead with a spade until spades have been "broken", meaning that a spade was played by a player who had no cards of the suit being played. In this game, spades are trump cards. The highest card of the suit being played, or the highest trump card, wins the trick. If the partnership meets or exceeds the number of tricks in the contract, they get 10 points for each trick, but only 1 point for each trick higher than the contract, so bidding too low can be costly. If you bid too high and don't fulfill the contract, you lose points, so the ability to predict how many tricks you can win is the key to bidding. The Spades equivalent of "shooting the moon" is bidding 0, in which case both partners swap three cards, unless the partner also wishes to bid 0. Successfully winning 0 tricks is worth 100 points (or 200 points if both partners are successful), and players incur a penalty of 100 if unsuccessful. Version 1.5 comes with a Win32 installer on MVP's website now, but the game is still Win16 once installed. There are 3 beginner and 3 intermediate computer players to play with or against, with 3 experts added to the Deluxe version.

MVP Spades v1.5 Shareware (1390k) 4 February 1999
MVP Spades v1.4 Shareware (1368k) 23 February 1998
MVP Spades v1.3 Shareware (1367k) 31 October 1996
MVP Spades v1.11 Shareware (1364k) 20 September 1996
MVP Spades v1.1 Shareware (1350k) 8 August 1996

MVP Software still sells the registered version of this game for $9.95 by CD-ROM or download.

MVP Word Search for Windows   1994
User rating: No rating Win16 Shareware (partial game) Puzzle
Developed by Craig W. Kellogg
Published by MVP Software
Screenshot

MVP Word Search is a word search with some pretty challenging puzzles. Circling words is as easy as selecting the first letter and dragging a circle to the end of the word. The built-in MIDI music could be better, but you can choose your own music in the registered Deluxe version. MVP's website claims that the latest version requires Windows 98, but the game is still a Win16 application and comes with a Win16 installer. Originally there were 100 word lists in the registered version, but this was doubled by v2.1. There are 200 word lists in this game, with only the first 10 playable in the shareware version.

MVP Word Search for Windows v2.1 Shareware (807k) 20 December 1996
MVP Word Search for Windows v1.1 Shareware (247k) 3 March 1995
MVP Word Search for Windows v1.0 Shareware (238k) 29 May 1994

MVP Software still sells the registered version of this game for $4.95 by download only.

Mystic Towers   1994
User rating: No rating DOS Shareware (partial game) Adventure
Developed by Animation FX
Published by Apogee Software
Graphics: VGA 320×200×256c 

Mystic Towers is a 3D-perspective adventure game starring an elderly wizard named Baron Baldric. Your mission is to destroy monster generators in the Lazarian Towers, and kill all of the monsters. Baldric can use a number of spells to kill monsters, levitate over obstacles, reveal secrets, and teleport. The game has very nice music and is full of imaginative monsters. Version 1.0 was an incomplete version that was only released in a UK Magazine. Version 1.1 was the first complete shareware version. The confusing part is that the installation file on Apogee's website states that the download contains v1.0, the installer claims to be installing v1.1, and the game screen says v1.11. This is, in fact, the only complete version that was ever released to the public. There are 6 episodes in this game, with only the first episode playable in the shareware version. Each episode has 2 towers, making for a total of 12 towers, and over 600 rooms to explore.

Complete version history:

Mystic Towers v1.11 Shareware Episode (1049k) 15 July 1994

Apogee still sells the registered version of this game for $5.99 by download.

NHL 96   1995
User rating: No rating DOS Shareware (partial game) Sports
Developed by Electronic Arts
Published by Electronic Arts
Graphics: SVGA 640×480×256c 

NHL 96 was a huge leap forward for the EA's NHL Hockey series. This was the first game to feature a moving camera, which follows the play and zooms in on the action, using what EA called Virtual Stadium Technology. The characters are still 2D sprites, but their size depends on their distance from the camera. It's really a whole different realm of realism. Only Detroit vs. New Jersey can be played in the WWW Demonstration Version, though you can't really complain about being limited to two perennial Stanley Cup favorites. Sound effects are present, but there is no voice or music in the demo. The demo requires a VESA SVGA graphics card to run, though the resolution drops to 320×200 in-game. It's not clear how many minutes the demo can be played for, though it feels a bit longer than the demo of NHL Hockey.

NHL 96 Shareware Demo (2972k)

Copyright holder Electronic Arts no longer sells this game. It can be ordered from Amazon: NHL 96.

NHL Hockey   1993
User rating: No rating DOS Shareware (partial game) Sports
Developed by Electronic Arts
Published by Electronic Arts
Graphics: VGA 320×200×256c 

The DOS version of NHL '94. NHL Hockey was exceptionally realistic for its time. Players can choose all 26 NHL teams from the 1993-94 season, as well as the All-Star teams for both conferences. There are stats and a photograph for every player in the league. All of the rules are used, though on rare occasions I question some of the calls. I once dumped the puck into the end zone and beat the other team to the puck to beat the icing call, only to have it called a two line pass! (Since when is a dump-in a pass?) You can see how tired your lines are and make line switches at any time. You can break the glass, which is cool. You can't choose which teams you want playing in the demo version, though all of the teams are present. The first game is always Montreal vs. Los Angeles, but every game after that has random match-ups. Only one 2 minute period can be played in the shareware version.

NHL Hockey Shareware Demo (1386k)

Copyright holder Electronic Arts no longer sells this game. It can be ordered from Amazon: NHL Hockey.

Nitemare-3D   1994
User rating: No rating DOS Shareware (partial game) 3D Shooter
Developed by Gray Design Associates
Published by Gray Design Associates
Graphics: VGA 320×200×256c 

Hugo goes 3D in this first-person shooter trilogy. This time Penelope has been abducted by Dr. Hamerstein, and Hugo must find his way through levels full of monsters to save her. Some helpful additions to FPS games of this era are an auto-mapping feature to help with exploration, and the ability to check how many monsters, secret panels, keys and other objects are left in the level. The game focuses more on exploration than pure fighting, making it slightly more cerebral than other first-person shooters, and suitable for a slightly younger audience, though still too violent to be suitable for young children who may be used to the Hugo Trilogy. There are 3 episodes in this game, with only the first episode playable in the shareware version.

Episode 1 - A House of Horrors
Episode 2 - The Plasma Core
Episode 3 - Death or Glory

Nitemare-3D v2.0 Shareware Episode (971k) 5 October 1995   Play online
Nitemare-3D v1.9 Author-direct Shareware Episode (912k) 12 September 1995
Nitemare-3D v1.9 Walnut Creek Shareware Episode (912k) 22 July 1995
Nitemare-3D v1.0 Shareware Episode (898k) 12 July 1994

Gray Design Associates still sells the DOS and Windows versions of the Nitemare-3D Trilogy collectively for $12 by download only.

Nitemare-3D for Windows   1994
User rating: 8 Win16 Shareware (partial game) 3D Shooter
Developed by Gray Design Associates
Published by Gray Design Associates
Screenshot

Hugo goes 3D in the Windows version of this first-person shooter trilogy. This time Penelope has been abducted by Dr. Hamerstein, and Hugo must find his way through levels full of monsters to save her. Some helpful additions to FPS games of this era are an auto-mapping feature to help with exploration, and the ability to check how many monsters, secret panels, keys and other objects are left in the level. The game focuses more on exploration than pure fighting, making it slightly more cerebral than other first-person shooters, and suitable for a slightly younger audience, though still too violent to be suitable for young children who may be used to the Hugo Trilogy. There are 3 episodes in this game, with only the first episode playable in the shareware version.

Episode 1 - A House of Horrors
Episode 2 - The Plasma Core
Episode 3 - Death or Glory

Nitemare-3D for Windows v1.8 Shareware Episode (1431k) 13 June 1996
Nitemare-3D for Windows v1.6 Shareware Episode (1361k) 12 September 1995
Nitemare-3D for Windows v1.3 Shareware Episode (1361k) 11 December 1994

Gray Design Associates still sells the DOS and Windows versions of the Nitemare-3D Trilogy collectively for $12 by download only.

Numlo   1993
User rating: No rating DOS Shareware (partial game) Traditional
Developed by Soleau Software
Published by Soleau Software
Graphics: EGA 640×350×16c 

Numlo is a Reversi game for three players, like Tribolo. Numlo differs from Tibolo by removing the unplayable squares, the size of the board is reduced to 12×12, and there are random point values scattered across the board which are added to each player's total. As in Reversi, players take turns placing a piece on the board, which must sandwich opponent's pieces between another of their own pieces, causing all of the pieces in between to switch to the capturing player's color. Players earn one point for each piece they have on the board. When capturing in Numlo, all of the pieces in the middle must belong to a single opponent. That means that blue must sandwich pieces belonging to red or green, but not both. In Reversi, capturing the corners and the edge of the board is a strong strategy, unless the center becomes cluttered with pieces from both sides, because it can capture whole rows or columns at a time. In Numlo this doesn't seem to be a good strategy, since there is bound to be at least one piece of each color between your own on a row or column of 12 squares, instead of the usual 8. Point values on the board must be considered in one's strategy, which reduces the value of memorizing "openings", much like Fischer Random Chess does for the traditional game of chess, to a greater extent. I suspect that, by playing moves that would be strong if there were no point values, you can capture enough territory to get a proportional share of the "bonus points". The registered version allows up to three humans to play.

Complete version history:

Numlo v1.0 (106k) December 1993

Soleau Software still sells the registered version of this game for $12 by download only.

Paganitzu   1991
User rating: 7 DOS Shareware (partial game) Adventure
Developed by Trilobyte
Published by Apogee Software
Graphics: CGA 320×200×4c  EGA 320×200×16c 

In this sequel to Chagunitzu, archaeologist Alabama Smith (no relation to Nevada Smith) returns on a quest to discover the secrets of an ancient pyramid. Snakes will shoot venom at you if you pass to the left or right of them, and spiders will kill you if they pass next to you, so objects must often be moved to protect yourself from enemies. Once you figure out the solution to a level, quick reflexes are necessary to make it through the game's many traps. There are 3 episodes in this game, with only the first episode playable in the shareware version.

Episode 1 - Romancing the Rose
Episode 2 - Quest for the Silver Dagger
Episode 3 - Jewel of the Yucatan

Complete version history:

Paganitzu v1.02 Shareware Episode (361k) 1 December 1991
Paganitzu v1.01 Shareware Episode (303k) 1 November 1991
Paganitzu v1.0 Shareware Episode (Still searching) October 1991

Apogee still sells the registered version of this game for $5.99 by download.

Pickle Wars   1993
User rating: 9 DOS Shareware (partial game) Platform
Developed by Redwood Games
Published by MVP Software

A strange platformer in which the peaceful planet Arcadia has been invaded by aliens who look like pickles. You must guide both the hero and heroine as they find ancient weapons to fight off the invasion. The hero and heroine look surprisingly real, but the graphics and sound are otherwise not very impressive. There are 3 episodes in this game, with only the first episode playable in the shareware version.

Episode 1 - Invasion of the Pickle People
Episode 2 - Escape from the Pickle Planet
Episode 3 - The Search for the Doomsday Machine

Pickle Wars Shareware Episode (1550k)   Play online

Redwood Games still sells the registered version of this game for $12 by download only.

Quake   1996
User rating: 9 DOS Shareware (partial game) 3D Shooter
Developed by id Software
Published by id Software

One of the most popular first-person shooters of all time, Quake was a revolutionary upgrade after the success of Doom. The engine was designed to reduce the complexity of 3D rendering, allowing Quake to produce graphics that would have been impossible for computers in 1996 to produce with any previous engine. The story and gameplay are otherwise familiar to any fan of the genre. You must slaughter hordes of evil creatures with a wide array of weapons, and find the exit to the next level. If you're into that sort of thing, it's hours of fragging fun! There are 4 episodes in this game, with only the first episode playable in the shareware version.

Episode 1 - Dimension of the Doomed
Episode 2 - The Realm of Black Magic
Episode 3 - The Netherworld
Epiosde 4 - The Elder World

Quake v1.06 Shareware Episode (8881k)
Quake v1.01 Shareware Episode (8796k)
Quake v1.00 Shareware Episode (8796k)
Quake v0.91 Shareware Episode (8798k)
Source code for Quake v1.09 (3137k)

id Software still sells the registered version of this game for $25 as a registered download only.

Radix: Beyond the Void   1995
User rating: 6 DOS Shareware (partial game) 3D Shooter
Developed by Neural Storm Entertainment, Union Logic Software Publishing
Published by Epic MegaGames

Radix is a cross between a first person shooter and a flight simulator. In 2049, aliens from another universe started entering ours through an opening called "the Void". The Radix is the most powerful space ship Earth has, and is the only hope of defeating the vastly more powerful alien invaders. The game can be viewed from the cockpit or from behind the ship. You can move in all three dimensions, accelerate, and see what's behind you with a rear camera. Some of the environment is destroyable, which can be achieved with a variety of weapons and bombs. A radar also allows you to see where enemies are located. The graphics are typical for first person shooters from the era, the soundtrack has a rock theme, and there is voice. There are 3 episodes in this game, with only the first episode playable in the shareware version.

Episode 1 - Theta 2
Episode 2 - Vengeance
Episode 3 - The Void

Radix: Beyond the Void v1.1 Shareware Episode (3908k) 25 December 1995
Radix: Beyond the Void v1.0 Shareware Episode (3790k) 30 October 1995

The registered version of this game is still sold through www.epicclassics.com for $15 on CD-ROM only.

Raptor: Call of the Shadows   1994
User rating: 7 DOS Shareware (partial game) Shooter
Developed by Cygnus Studios (Mountain King Studios)
Published by Apogee Software
Graphics: VGA 320×200×256c 

One of the best shooters of all time. Excellent graphics, sound, and weapons make this an incredibly fun game to play. Countless hours have been lost forever playing this addictive jet fighter game. Developed by Cygnus Software (now Mountain King Studios) and distributed by Apogee. There are 3 episodes in this game, with only the first episode playable in the shareware version.

Episode 1 - Bravo Sector
Episode 2 - Tango Sector
Episode 3 - Outer Regions

Complete version history:

Raptor: Call of the Shadows v1.2 Shareware Episode (1965k) 26 September 1994   Play online
Raptor: Call of the Shadows v1.1 Shareware Episode (1861k) 1 June 1994
Raptor: Call of the Shadows v1.0 Shareware Episode (1888k) 1 April 1994

Apogee still sells the registered version of this game for $5.99 by download. Mountain King Studios still sells v2.4b, a Win32 version of this game, for $14.95 by download.

Rayman   1995
User rating: No rating DOS Shareware (partial game) Platform
Developed by Ubi Soft Entertainment
Published by Ubi Soft Entertainment
Graphics: VGA 320×200×256c 

Rayman is an unusual platform game originally released Atari Jaguar and DOS. Initially Rayman can only jump and avoid enemies, but he quickly acquires useful abilities such as his telescopic punching fist, the ability to grab onto ledges, and helicopter hair, which allows him to levitate for a few seconds during a jump. The telescopic punching fist needs some explanation: Rayman fights by literally throwing his fist! It returns to him, of course, and causes damage while going and returning. The longer he winds up, the farther his fist goes. The worlds are full of power-ups such as "Tings": blue orbs which give Rayman an extra life when he collects 100 of them. Rayman already has the telescopic punching fist in the shareware demo, but not the highly useful helicopter hair. The original demo was released in a self-extracting zip file which must be run with the "-d" argument in order to extract the necessary directory tree. Ubisoft later re-released the demo in a Win32 self-extracting archive which resolves that problem. There are 6 worlds in this game, with only one level from the first world playable in the shareware version.

Rayman (EU) v1.00 Shareware (2713k) 15 October 1998
Rayman (EU) v1.00 Shareware (2833k) 4 December 1995

I have found no ordering information for this game.

Realms of Chaos   1995
User rating: 7 DOS Shareware (partial game) Platform
Developed by Apogee Software
Published by Apogee Software

A challenging platformer where you can switch between a hero and heroine during battle. The hero is strong but has only a sword for a weapon, while the heroine can jump higher and throw fireballs, but casting magic costs gems. Characters often need to be switched between to complete levels, and since the characters have separate health meters, characters can also be switched to save a character is weak until health potions can be found. The first level is extremely difficult because anything that touches you will knock off you of the platform onto the spikes below for an instant death. Once you get through the first level, the game becomes easy by comparison and the game becomes fun. There are 3 episodes in this game, with only the first episode playable in the shareware version.

Complete version history:

Realms of Chaos v1.0 Shareware Episode (2691k) 11 November 1995   Play online

Apogee still sells the registered version of this game for $5.99 by download.

Rescue Rover   1991
User rating: 6 DOS Shareware (partial game) Puzzle
Developed by id Software
Published by Softdisk Publishing

Robots have kidnapped your dog, Rover. Yes, really. In this simple puzzle game, you must guide Roger though levels that are full of robots, rescue your dog, and return to the exit. Roger can push, but not pull, items that he finds in the levels. Crates can block lasers or form a bridge across water. Mirror blocks can deflect lasers and destroy the robots. Star pearls are like crates except that they don't float and they don't stop until they hit something. Anti-grav carts are like star pearls, except that they can pass over water. At the beginning of each level, Rover is captured again, and Roger must rescue him again. There are 30 levels in this game, with only the first 10 playable in the shareware version.

Rescue Rover v2.0 Shareware Episode (170k)   Play online

I have found no ordering information for this game, and it is not listed on Softdisk's website.

Rescue!   1990
User rating: No rating DOS Shareware (partial game) Simulation
Developed by Carr Software
Published by Carr Software

In one of the of the most ambitious ASCII-mode games ever, you pilot a hovercraft and go from island to island destroying missile launchers in order to save your abducted friends. There are various types of terrain to slow you down or block your path, while guided missiles try to destroy you. Firing and movement are independent, allowing you to fire in all eight directions as you move in any direction. Originally called Islands of Danger, in which all islands were random, it was later renamed Rescue!, and SoundBlaster effects, a learning mode, and four extra episodes with fixed placement were added. There are 8 episodes in this game, with only the first playable in the shareware version.

Episode 1: Fixed placement Rescue at Islands of Danger
Episode 2: Random placement Rescue at Islands of Danger
Episode 3: Fixed placement Rescue at Islands of Courage
Episode 4: Random placement Rescue at Islands of Courage
Episode 5: Fixed placement Rescue at Islands of Darkness
Episode 6: Random placement Rescue at Islands of Darkness
Episode 7: Fixed placement Rescue at Islands of Destiny
Episode 8: Random placement Rescue at Islands of Destiny

Rescue! v1.2 Shareware Episode (259k) 6 January 1994   Play online
Rescue! v1.1 Shareware Episode (252k) 28 December 1993
Islands of Danger v3.2 Shareware Episode (43k) 21 March 1991
Islands of Danger v3.0 Shareware Episode (38k) 19 October 1990
Islands of Danger v2.1 Shareware Episode (40k) 29 August 1990
Islands of Danger v2.0 Shareware Episode (40k) 17 August 1990

Carr Software still sells the registered version of this game with full versions of all of Carr's games for $29.95 on CD-ROM only.

Rings of the Magi   1995
User rating: No rating DOS Shareware (partial game) Puzzle
Developed by Cytherean Adventures
Published by MVP Software
Graphics: VGA 320×200×256c 

When the magi of Ac'Rianed realized that a mysterious force was draining the energy from their world, they created rings to store their power and hide it from evil. The rings are made of different materials, and whenever two or more come together, they release some of their power. As their apprentice, you must learn to control the rings so that their magic won't be forgotten. Rings of the Magi is a puzzle game in which colored rings are placed on a board and can be moved with arrows. You have to move them such that rings match up and eliminate each other, completely clearing the board. Levels are broken into four difficulty levels and can be very challenging. It was one of the most popular games of its genre. There are 80 levels in this game, with only 20 playable in the shareware version.

Rings of the Magi v1.1 Shareware (1235k)   Play online

MVP Software still sells v2.0b, a Win32 version of this game with six levels of difficulty and 300 levels, for $19.95 on CD-ROM.

Rings of the Magi for Windows   1996
User rating: No rating Win16 Shareware (partial game) Puzzle
Developed by David Bollinger (Cytherean Adventures)
Published by MVP Software
Screenshot

Following v1.1 for DOS, Rings of the Magi for Windows v1.2 was released. Rings of the Magi is a puzzle game in which colored rings are placed on a board and can be moved with arrows. You have to move them such that rings match up and eliminate each other, completely clearing the board. Levels are broken into four difficulty levels and can be very challenging. It is one of the most popular shareware games of all time. Unlike his other games, the copyright is attributed to David Bollinger instead of his company, Cytherean Adventures, and there is no splash screen for Cytherean. There are 100 levels in this game, with only 12 playable in the shareware version.

Rings of the Magi for Windows v1.2 Shareware (1781k) 2 August 1996

MVP Software still sells v2.0b, a Win32 version of this game with six levels of difficulty and 300 levels, for $19.95 on CD-ROM.

Rise of the Triad: The HUNT Begins   1994
User rating: 7.7 DOS Shareware (partial game) 3D Shooter
Developed by Apogee Software
Published by Apogee Software

Based on a heavily modified Wolfenstein 3D engine, Rise of the Triad adds a number of new features, and was originally planned as a sequel. Whereas Wolf3D was flat, ROTT truly entered the third dimension by adding height: it was now possible to move up and down! Players can fall or be launched into the air, the environment displays damage (bullet holes), and the graphics and sound are a step up. Explosive weapons can blast enemies into giblets (gibs), and characters are more lifelike, sometimes begging for mercy. There are also multiplayer levels! The number of improvements and additions to this engine is really quite amazing. As for the story, this time you must infiltrate a cult that plans to destroy Los Angeles, using one of five playable characters who have different attributes (only one character is available in the shareware version). The registered version is known as "Rise of the Triad: Dark War". There are 5 episodes in this game, with only the first episode playable in the shareware version.

Episode 1: The HUNT Begins
Episode 2: Approach
Episode 3: Monastery
Episode 4: Caves Below
Episode 5: The Slow and the Dead

Complete version history:

Rise of the Triad v1.3 Shareware Episode (3582k) 8 August 1995   Play online
Rise of the Triad v1.2a Shareware Episode (Still searching) 25 February 1995
Rise of the Triad v1.2 Shareware Episode (3575k) 17 February 1995
Rise of the Triad v1.1 Shareware Episode (Still searching) 8 February 1995
Rise of the Triad v1.0 Shareware Episode (3799k) 21 December 1994
Source Code for Rise of the Triad v1.3 in Watcom C v10.0b (3943k)

Apogee still sells the registered version of this game for $5.99 by download.

Robomaze II   1991
User rating: No rating DOS Shareware (partial game) Platform
Developed by Wetware
Published by MVP Software
Graphics: CGA 320×200×4c  EGA 640×200×16c 

Despite crude graphics, bad title screen music and challenging controls, Robomaze II is a fondly remembered platformer. You are a freedom fighter in a country dominated by two massive structures known as The Tower and The Dome. Using the special "Stalker Robot", you enter The Tower through a tunnel created by The Resistance, and must fight your way through 5 levels of 20 floors each. A powerful boss robot occupies the top level of each floor. There are keys to open doors, teleporters that only you can use, and teleporters that drop enemies into the room. You have an unlimited amount of ammunition with your basic weapon, but better weapons can be picked up from time to time. You can also use money that you find throughout the game to buy skills that you need at any time, such as the ability to temporarily super jump, or just zap everything in the room. Speed can be increased or decreased with the + and - buttons, but the three speeds seem to be designed for, say, XT, AT and 286 computers, so they will tend to be too fast or too slow when emulating on a modern computer. You can save your game at any time, but you can only continue every 5 levels, so if you save on level 4, you'll continue from level 1! There are 3 volumes in this game, with only the first volume playable in the shareware version.

Volume 1: The Lobby
Volume 2: The Tower
Volume 3: The Penthouse

Robomaze II Shareware Episode (119k)

I have found no ordering information for this game.

Robomaze III   1991
User rating: No rating DOS Shareware (partial game) Adventure
Developed by Wetware
Published by MVP Software
Graphics: EGA 640×200×16c 

Other than the story, Robomaze III has nothing to do with Robomaze II. After defeating the Mad Scientist in The Tower, the robotic hero took a helicopter to The Dome, but forgot its gun! Where Robomaze II was a platformer and shooter, Robomaze III is an adventure RPG. I'll just come out and say it: Robomaze III is The Legend of Zelda for DOS. Your character moves around an overworld filled with bad guys, gets hints from wisemen in caves, finds secret entrances under trees, gains the ability to smash rocks, acquires medieval weapons like swords, axes, and bow and arrows, and adds hearts to his health meter so that he can take more hits. The hearts even empty half a heart at a time! So, while the graphics and title screen music are still bad, and the game has nothing to do with its predecessor, if you like the original Zelda game, you'll probably like Robomaze III. The second volume has over 625 screens and 40 kinds of enemies. Users could register each of the "three" volumes independently, or together at a discounted rate. The surprise is that there are only two volumes: the third game in the bundle is the original Robomaze, which apparently had never sold before. There are 2 volumes in this game, with only the first volume playable in the shareware version.

Volume 1: The Dome
Volume 2: The Final Journey

Robomaze III Shareware Episode (133k)
Robomaze III CGA Shareware Episode (113k)

I have found no ordering information for this game.

Scorched Earth   1991
User rating: No rating DOS Shareware (partial game) Simulation
Developed by Wendell Hicken
Published by Wendell Hicken
Graphics:

The Mother of All Games! That's how the author describes this game, and when I was in high school, it was true. In this turn-based simulation, up to 10 humans or computers can use tanks to blow each other up with anything from small missiles to thermonuclear weapons. Shields and parachutes allow players to withstand the destruction from weapons, environmental damage and the occasional tank falling on top of you. Use guidance to seek and destroy your friends and enemies, or unleash multiple projectile weapons on everyone on the screen. Weapons and armor must be purchased, and money is awarded based on kills. Despite extremely simple concept and gameplay, you can customize settings for everything from the effect of the walls around the screen to gravity, wind and economics. One of the most addictive multiplayer games of all time. Originally a small freeware game, Wendell Hicken started distributing the game as shareware when he received an unsolicited payment for the game! The registered version enables the triple-turreted tanks for users, and adds 25 new scanned mountains.

Complete version history:

Scorched Earth v1.5 Shareware Version (691k) 3 June 1995   Play online
Scorched Earth v1.23 Shareware Version (197k) 11 January 1993
Scorched Earth v1.22 Shareware Version (197k) 17 December 1992
Scorched Earth v1.21 Shareware Version (175k) 25 November 1992
Scorched Earth v1.2 Shareware Version (195k) 9 November 1992
Scorched Earth v1.1 Shareware Version (215k) 23 November 1991
Scorched Earth v1.0 Shareware Version (125k) 20 July 1991
Scorched Earth v1.0b Freeware Version (87k) 14 March 1991

Wendell Hicken still sells the registered version of this game for $20 on CD-ROM only.

Sea Run   1994
User rating: No rating DOS Shareware (partial game) Puzzle
Developed by Soleau Software
Published by Soleau Software

Based on Ant Run and Spider Run, but with a lot more items on the grid. The game takes place in a grid maze made up of segments that can be rotated. The segments can contain a straight path, a corner, or a red or regular crossing path. The arrows represent wind direction, and will guide the boat. The boat enters the maze through a starting point inside the maze, and you have eight seconds before gameplay begins. The segments can be rotated during gameplay, but you have to ensure that the boat has a clear passage ahead of it at all times. Segments disappear as the boat passes over them, preventing it from using them again, except for red crossing paths. Red arrows represent strong winds and give bonus points. Treasure chests give bonus points, while hitting whales reduces your score. Island and whirlpools will sink the ship. The edges of the screen wrap around to the segment on the opposite side. A progress meter counts the distance the boat has sailed until it resets at 1 mile. Once it resets, the unusable segments of the maze will be reset the next time the boat re-enters the maze, and one segment of the maze will permanently become an island. A certain score must be achieved in each level in order to advance. Raising the spinnaker causes the boat to sail more quickly and doubles your score for the distance traveled, but you can no longer slow down or alter the maze until the boat re-enters the maze or crashes. As the levels get harder, multiple starting points appear at the beginning of the maze, and there's no way to know which boat will begin sailing. Some levels have an ending point which the boat must enter in order to advance to the next level. Suitable for gamers of all ages, the game also manages to be educational by listing naval trivia before each level. There are 30 levels in this game, with only the first 7 playable in the shareware version.

Complete version history:

Sea Run v1.0 Shareware (166k)

Soleau Software still sells the registered version of this game for $12 by download only.

Secret Agent   1992
User rating: 4 DOS Shareware (partial game) Platform
Developed by Apogee Software
Published by Apogee Software

Basically this is Crystal Caves, except that you're Agent 006 and you travel islands instead of planets. The Diabolical Villain Society has stolen blueprints to a satellite-based laser and you must stop them. Like Crystal Caves, you have infinite lives and a map screen that gives you some flexibility in the order you complete the levels. Some EGA games actually have good graphics and sound, but this game does not. It does have interesting enemies, cheesy James Bond references and puns, and fun gameplay. Another fun little diversion. Version 1.0 may cause your system clock to lose 100 years if run from Windows XP. There are 3 episodes in this game, with only the first episode playable in the shareware version.

Episode 1 - The Hunt for Red Rock Rover
Episode 2 - Kill Again Island
Episode 3 - Dr. No Body

Complete version history:

Secret Agent v1.0a Shareware Episode (265k) 24 October 2005   Play online
Secret Agent v1.0 Shareware Episode (265k) 1 February 1992

Apogee still sells the registered version of this game for $5.99 by download.

Secret of Monkey Island, The   1990
User rating: 10 DOS Shareware (partial game) Adventure
Developed by LucasFilm Games (LucasArts Entertainment)
Published by LucasFilm Games (LucasArts Entertainment)
Graphics: Hercules 720×348 mono  CGA 320×200×4c  EGA 320×200×16c 

Fate of Atlantis is a point-and-click adventure. Guybrush Threepwood always wanted to be a pirate, but didn't know how to get started. This humorous point-and-click adventure is the first in the Monkey Island series of games. Guybrush can talk to people and use objects to solve puzzles and advance through the game. A shareware demo was released as part of The Secret of Monkey Island Caribbean Summer Contest in Game Player's Guide, and your goal is to complete the demo and answer questions so that you can enter the contest. There are only five screens in the contest demo. A slightly different demo appeared in the Passport to Adventure three game sampler, which removed a cinematic sequence at the beginning and all references to the contest, but added a sixth screen and four extra unlockable doors, as well as people walking around in the city.

The Secret of Monkey Island Passport to Adventure Sampler v1.0 (687k) 10 September 1990   Play online
The Secret of Monkey Island Shareware Demo (225k) 23 August 1990   Play online

LucasArts no longer sells this game. It can be ordered from Amazon: The Secret of Monkey Island or The Secret of Monkey Island: Enhanced CD-ROM Edition with Digital Music, or as part of LucasArts Classic Adventures.

Seek and Destroy   1995
User rating: No rating DOS Shareware (partial game) Shooter
Developed by Vision Software
Published by Safari Software (Epic MegaGames)

Seek and Destroy is a combat game with 360° movement and an aerial view. In most levels you can use either an Apache helicopter or a tank to complete objectives such as recovering hostages, stealing information, or just destroying stuff. Weapons can be purchased with the money you find after destroying some buildings. The game has decent graphics and sound, including voice, and using the mouse to control your direction and speed becomes easy fairly quickly. Published by Safari Software (then a division of Epic MegaGames). There are 20 levels in this game, with only the first 8 playable in the shareware version.

Seek and Destroy v1.0 Shareware Episode (3736k)

The registered version of this game is still sold through www.epicclassics.com for $15 on CD-ROM only.

Silverball   1993
User rating: 7 DOS Shareware (partial game) Pinball
Developed by Epic MegaGames
Published by MicroLeague Interactive Software, Team17 Software
Graphics: VGA 320×240×256c 

Silverball is basically a retail version of Epic Pinball with new tables. Silverball has the same realistic graphics, sound, physics and gameplay. The shareware demo lets you preview four tables, but only one table is playable. The registered version included a fifth table. There are 5 tables in this game, with only the first table playable in the shareware version.

Fantasy
Blood
Snooker Champ
Odyssey
Nova

Silverball Shareware Episode (1106k)

I have found no ordering information for this game.

Shadow Warrior   1997
User rating: 6.5 DOS Shareware (partial game) 3D Shooter
Developed by 3D Realms (Apogee Software)
Published by 3D Realms (Apogee Software)

Based on the Build engine, Shadow Warrior improves on Duke Nukem 3D by adding features like voxels and transparent water. The game is a first person shooter in which Lo Wang is the protagonist. Formerly a body guard, his employer is attempting to conquer Japan with evil creatures from "the dark side". When he resigned, those creatures were sent to kill him. He can fight with his fists, guns, kitana, shurikens, and other Asian weapons. The game is full of voice clips, and Lo Wang makes funny comments throughout the game, usually based on Chinese or Japanese contributions to American culture. Although every bit as violent as other first person shooters, Shadow Warrior is supposed to be a humorous take on the genre. Much of the environment can be damaged or destroyed, and shurikens and bullet casings remain in the environment where they land. The graphics and realism are very impressive. There are 18 levels in this game, with only the first 4 playable in the shareware version.

Complete version history:

Shadow Warrior v1.2 Shareware Episode (12987k) 3 September 1997
Shadow Warrior v1.1 Shareware Episode (12809k) 26 May 1997
Shadow Warrior v1.0 Shareware Episode (12556k) 13 May 1997
Source Code for Shadow Warrior (4652k)

Apogee still sells the registered version of this game for $10 by download.

Sherlock   1991
User rating: No rating DOS Shareware (partial game) Puzzle
Developed by Everett Kaser Software
Published by Everett Kaser Software
Graphics: EGA 640×350×16c 

If you like Sudoku, but find it too easy, Sherlock is the game for you. The game is played on a 6×6 grid, and each row has a different set of six pictures that have to be arranged within the row. You get two sets of hints that tell you what relationship the pictures have to each other: one for to their vertical relationship and one for their horizontal relationship. There are two kinds of vertical hints and five kinds of horizontal hints. For column hints, you might be told that the H and the 6 are in the same column, or that red house and the banana are not in the same column. For row hints, you might be told that the strawberry is an adjacent column to the baby, the L is not in an adjacent column to the orange, the stop sign is in a column between the apple and the pear, there is one space between the old man and the hospital sign that does not contain the speed limit sign, or the 4 is one or more rows to the left of the 2. Through the process of deduction, you eliminate possibilities until you know what's in each square. Every puzzle can be solved with the hints that are given, but if you ask for a hint, the game will explain to you in plain English how one of the hints helped you to eliminate one of the possibilities. Getting a hint will cost you 30 seconds on your clock. When you no longer need one of the clues, you can send it to a holding bin, where you can still see it if you change your mind. You will always be told what a few of the squares are, but you can make the game easier by increasing the handicap level to get more free squares. Originally all of the puzzles were playable in the shareware version, but it was reduced to 200 in v2.0 and to 100 by v2.07. There are 65 536 puzzles in this game, with only the first 100 playable in the shareware version.

Complete version history:

Sherlock v2.07 Shareware (120k) 20 January 1996   Play online
Sherlock v2.06 Shareware (Still searching) 2 September 1994
Sherlock v2.05 Shareware (Still searching) 27 March 1994
Sherlock v2.04 Shareware (Still searching) 2 March 1994
Sherlock v2.03 Shareware (Still searching) 28 February 1994
Sherlock v2.02 Shareware (Still searching) 22 January 1994
Sherlock v2.01 Shareware (Still searching) 16 January 1994
Sherlock v2.00 Shareware (125k) 14 July 1993
Sherlock v1.50 Shareware (100k) 6 June 1992
Sherlock v1.42 Shareware (137k) 26 March 1992
Sherlock v1.41 Shareware (Still searching) 10 March 1992
Sherlock v1.4 Shareware (Still searching) 29 February 1992
Sherlock v1.3 Shareware (Still searching) 22 February 1992
Sherlock v1.2 Shareware (90k) 24 November 1991
Sherlock v1.1 Shareware (75k) 11 May 1991

Everett Kaser Software still sells the registered version of this game for $15 by download or CD-ROM.

Sherlock for Windows   1995
User rating: No rating Win16 Shareware (partial game) Puzzle
Developed by Everett Kaser Software
Published by Everett Kaser Software
Screenshot

The Windows version of Sherlock increased the color depth from 16 to 256, and hovering the mouse over the hints triggers a pop-up explanation, which was replaced with a less intrusive dedicated explanation area in v4.0. Sherlock is a game of logic played on a 6×6 grid, and each row has a different set of six pictures that have to be arranged within the row. You get two sets of hints that tell you what relationship the pictures have to each other: one for to their vertical relationship and one for their horizontal relationship. Through the process of deduction, you eliminate possibilities until you know what's in each square. Every puzzle can be solved with the hints that are given, but if you ask for a hint, the game will explain to you in plain English how one of the hints helped you to eliminate one of the possibilities. Getting a hint will cost you 30 seconds on your clock. When you no longer need one of the clues, you can send it to a holding bin, where you can still see it if you change your mind. In the first 65 536 puzzles, you will always be told what a few of the squares are, while the second 65 536 will never complete any of the squares for you unless you increase the handicap. There are 131 072 puzzles in this game, with only 100 playable in the shareware version.

Sherlock for Windows v4.0 Shareware (614k) 12 April 2000
Sherlock for Windows v3.4 Shareware (Still searching) 15 September 1997
Sherlock for Windows v3.3 Shareware (Still searching) 23 April 1997
Sherlock for Windows v3.2c Shareware (Still searching) October 1996
Sherlock for Windows v3.2b Shareware (Still searching) 7 March 1996
Sherlock for Windows v3.2a Shareware (Still searching) 3 March 1996
Sherlock for Windows v3.2 Shareware (Still searching) 2 March 1996
Sherlock for Windows v3.0d Shareware (Still searching) 23 January 1996
Sherlock for Windows v3.0c Shareware (363k) 14 January 1996
Sherlock for Windows v3.0b Shareware (Still searching) 3 December 1995
Sherlock for Windows v3.0a Shareware (361k) 25 November 1995

Everett Kaser Software still sells v5.0, a Win32 version of this game, for $19.95 by download or CD-ROM.

Shooting Gallery   1990
User rating: No rating DOS Shareware (partial game) Simulation
Developed by Arcanum Computing
Published by Arcanum Computing
Graphics: VGA 320×200×256c 

A surprisingly well-rounded shooting simulation. There are seven rounds of shooting, two each of a traditional carnival "duck shoot" game, skeet shooting, and target practice, and it concludes with a western-style shootout mode. The graphics are quite nice, and there are SoundBlaster sound effects. The registered version includes a much larger sound effects library.

Shooting Gallery v3.3 Shareware (212k) 7 February 1995   Play online
Shooting Gallery v3.2 Shareware (211k) 1 September 1994
Shooting Gallery v3.1 Shareware (202k) 9 March 1994
Shooting Gallery v3.0 Shareware (178k) 8 December 1993
Shooting Gallery v2.3 Shareware (116k) 16 December 1991
Shooting Gallery v2.2 Shareware (114k) 28 October 1990
Shooting Gallery v2.1 Shareware (116k) 13 June 1990
Shooting Gallery v2.0 Shareware (107k) 15 May 1990
Shooting Gallery v1.1 Shareware (77k) 23 February 1990
Shooting Gallery v1.0 Shareware (76k) 29 January 1990

Arcanum Computing still sells the registered version of this game for $16 on floppy disk only.

SimCity   1989
User rating: No rating DOS Shareware (partial game) Simulation
Developed by Maxis
Published by Broderbund, Interplay
Graphics: Hercules 720×348 mono  CGA 640×200 mono  Tandy 320×200×16c  EGA 320×200×16c  EGA 640×350 mono  EGA 640×350×16c 

The original city-building simulator from this legendary series, later sold as SimCity Classic. In SimCity, you create residential, commercial and industrial zones and watch them develop. To be successful, they need roads and power. Industry does better when there is a sea port, and commerce improves when there's an airport. Create police departments to reduce crime and fire departments to put out fires when disasters occur. A map screen allows you to see where there is crime, pollution, traffic, police coverage, fire coverage, and see the land value, population density and population growth throughout the city. You determine the rate of taxation, and how well funded your police, fire and transportation departments are. All of these things determine how successful each neighborhood is, and creating a thriving city can be quite addictive. As in life, there are no goals. You may want to get the largest possible population, or perhaps a smaller community that has no pollution or crime. There are also eight scenarios that can be played with specific goals to achieve. You can't run power lines over roads in the demo for some reason. The game can only be played for 3 minutes in the shareware demo.

SimCity Shareware Demo (568k)   Play online

Copyright holder Electronic Arts no longer sells this game. It can be ordered from Amazon: SimCity or SimCity for Windows 3.0 or SimCity Classic or SimCity Enhanced for CD-ROM or SimCity Enhanced Multimedia Edition, or as part of Sim Classics 3-in-1 Pack or Maxis Collections 1 or Maxis Collections 2 or Maxis Collections 3 or SimMania Pack or Interplay All-Nighter Collection.

SimCity 2000   1994
User rating: No rating DOS Shareware (partial game) Simulation
Developed by Maxis
Published by Maxis
Graphics: SVGA 640×480×256c 

SimCity 2000 is a huge upgrade over SimCity. It is vastly more complex, but still very easy to play. Whereas zones in SimCity had to be 3×3, 4×4, or 6×6, zones can be created with any dimensions in SimCity 2000, and you can specify light or heavy development. The landscape has become three dimensional, allowing hills and valleys, and land can be raised or lowered. You can create connections to neighboring cities. There are a lot more types of power plant, there are highways and subways, you can build schools, universities, libraries, hospitals, prisons, military bases, bus stops and subway terminals. In addition to power, zones need water. Water pumps draw water, while water towers can hold excess water during wet months and supply water during dry months. There is an underground view that lets you create water pipes and subways. Some items don't become available until they are invented (unlike SimCity, there are no nuclear power plants in 1900). In the future, massive self-contained cities called arcologies can be added that can hold up to 65 000 people. New graphs allow you to see your city's life expectancy and education. Your city has a credit rating and you can take out loans. There are also a number of scenarios that can be played with specific goals to achieve. The game can only be played for 20 minutes in the shareware demo, and many items, including power plants, are unavailable.

SimCity 2000 Shareware Demo (1055k)   Play online

Copyright holder Electronic Arts no longer sells this game. It can be ordered from Amazon: SimCity 2000 or SimCity 2000 Special Edition, or as part of The Kids Fun Pack or Family Mega Hits.

Sink'em   1990
User rating: No rating DOS Shareware (partial game) Traditional
Developed by Soleau Software
Published by Soleau Software
Graphics: CGA 320×200×4c 

Sink'em is Hangman, except that every wrong guess causes a man in a boat to sink deeper into shark-infested waters. The man congratulates you for correct guesses and insults you for incorrect guesses. The registered version has more words and more quips for the man in the boat.

Sink'em v1.01 Shareware (74k)

Soleau Software no longer sells this game.

SinkSub   1993
User rating: No rating Win16 Shareware (partial game) Shooter
Developed by Anders Wihlborg (Wihlborg Entertainment)
Published by Anders Wihlborg (Wihlborg Entertainment)
Screenshot

SinkSub is a very simple game where you take control of a Swedish naval vessel and try to hit submarines with sinkbombs, while they try to hit you with floatbombs. It's just that simple! Originally distributed independently by Anders Wihlborg, it remained a part of their catalog after Wihlborg Entertainment came along. Only the first 8 levels are playable in the shareware version.

SinkSub v1.1 Shareware (341k)

Wihlborg Entertainment still sells SinkSub Pro v2.03, a Win32 version of this game, for $19.95 by download only.

Skunny: Back to the Forest   1993
User rating: No rating DOS Shareware (partial game) Platform
Developed by Copysoft
Published by Copysoft

Skunny: Back to the Forest is a speedy sidescroller that attempts to be the PC version of Sonic the Hedgehog. You can play as either Skunny or Rosie, who seem to differ only in their gender. Rather than health, there is a time limit. Time is removed from the clock when you are hurt by enemies, and replaced when you eat food. Skunny and Rosie have no weapons and can only kill enemies by jumping on them. Your goal in each level is to find a nut that makes you invincible and allows you to fly and destroy everything in your path, landscape and all. Once invincible, you can defeat the evil toad in each level and save your friend. There are 10 episodes in this game, with only the first 2 episodes playable in the shareware version.

Skunny: Back to the Forest v1.0 Shareware (570k)   Play online

Copysoft still sells the full version of this game for $30.

Skunny: Desert Raid   1993
User rating: No rating DOS Shareware (partial game) Shooter
Developed by Copysoft
Published by Copysoft

A sidescrolling shooter starring Skunny the squirrel. Desert Raid is so ridiculously difficult that no one in their right mind would play it. It's so awful that it's famous which, unfortunately, make it classic. In the most political and offensive game of the Skunny series, Desert Raid is based on the Gulf War. Skunny flies an airplane that has unlimited bullets and limited bombs and must defeat the evil Sadman Insane for possessing weapons of mass destruction. Skunny's plane can take several missiles and bullets, but is destroyed instantly if it touches a palm tree. Play it to appreciate how lucky we are to live in the modern gaming era and bask in its awfulness. The registered version has more and longer levels.

Skunny: Desert Raid v1.0 Shareware (499k)   Play online

Copysoft still sells the full version of this game for $20.

Skunny: Lost in Space   1993
User rating: No rating DOS Shareware (partial game) Shooter
Developed by Copysoft
Published by Copysoft

Based on the classic Moon Patrol game, Skunny drives a space buggy that fires two shots forward and upward simultaneously and can jump over holes. It's ridiculously hard and, along with Desert Raid, is one of the two games in the Skunny series that gives the series a bad name and puts people off of trying the others. The registered version has more and longer levels.

Skunny: Lost in Space v1.0 Shareware (424k)   Play online

Copysoft still sells the full version of this game for $20.

Skunny: Save Our Pizzas   1993
User rating: No rating DOS Shareware (partial game) Platform
Developed by Copysoft
Published by Copysoft

An evil chef has caused everyone in the world to forget how to make pizza and only a squirrel named Skunny can restore pizza to the world by going back in time to ancient Rome to recover the recipe and ingredients. I am not making this up. In this platformer, Skunny can jump on mindless Roman soldiers or blow them up with bombs, which apparently were plentiful at the time. There are 10 episodes in this game, with only the first 2 episodes playable in the shareware version.

Skunny: Save Our Pizzas v1.1 Shareware (470k)   Play online

Copysoft still sells the full version of this game for $30.

Skunny: Wild West   1994
User rating: No rating DOS Shareware (partial game) Platform
Developed by Copysoft
Published by Copysoft

A western platform game starring Skunny the squirrel. Attempting to return from ancient Rome following Skunny: Save Our Pizzas, Skunny's time machine takes him to the wild west in 1909 where his parents are living. His father's sheep have been stolen and Skunny must save every single one of them. Skunny can carry and drop items, and the background moves when Skunny jumps, to create the illusion of depth. The registered version has more and longer levels.

Skunny: Wild West v2.0 Shareware (644k)   Play online
Skunny: Wild West v1.1 Shareware (752k)

Copysoft still sells the full version of this game for $20.

Skunny Kart   1994
User rating: No rating DOS Shareware (partial game) Racing
Developed by Copysoft
Published by Copysoft

Skunny Kart is a go-kart racing game with similarities to Mario Kart and Wacky Wheels. Skunny and a cast of other animals race in various cups on tracks that are littered with power-ups and items that can help you or hurt you. There are practice and battle modes and everything you would expect from the genre. The registered version comes with 6 extra episodes and 10 extra battle arenas.

Skunny Kart v1.4 Shareware (1412k)   Play online
Skunny Kart v1.2 Shareware (1233k)

Copysoft still sells the full version of this game for $29.95.

Solar Winds   1993
User rating: No rating DOS Shareware (partial game) RPG
Developed by Epic MegaGames
Published by Epic MegaGames

This is not a typical RPG. The game takes place in a far away galaxy, where humans live in a solar system orbiting a star called Enigma. You are Jake Stone, a notorious smuggler, and you have a cool space ship. It's an odd premise for an RPG, but a story unfolds as you talk to people throughout the solar system, and you have a lot of freedom in the decisions you make. You can do some things out of order, and decide whether to negotiate with people, or just kill them. The game goes on regardless of what decision you make. Defeating enemy space ships increases the energy available for you to allocate to your ship's attributes, such as shields and weapons, and you get new items to improve your ship as you progress. Other than a lack of swords, magic and dragons, this really is an RPG. The first episode is a little shorter than I expected, but otherwise I find it engrossing and original. The second episode was originally known as "Solar Winds: Galaxy", but was renamed to "Solar Winds: Universe" in v2.0. There are 2 episodes in this game, with only the first episode playable in the shareware version. NOTE: Solar Winds v2.0 lists as v2.0 in the documentation by Tim Sweeney, but v1.1 in the configuration screen.

Episode I: The Escape
Episode II: Universe

Solar Winds v2.0 Shareware Episode (499k)   Play online
Solar Winds v1.1 Shareware Episode (555k)
Solar Winds v1.0 Shareware Episode (553k)

The registered version of this game is still sold through www.epicclassics.com for $25 on floppy disk only.

Solitile for Windows   1997
User rating: No rating Win16 Shareware (partial game) Traditional
Developed by Everett Kaser Software
Published by Everett Kaser Software
Screenshot

Everett Kaser's mahjongg tiles game updated for Windows 3.1. The default layout isn't the one most people will be familiar with, and the default tileset uses English letters and numbers instead of Chinese symbols. The color depth increased to 256 colors at resolutions up to 1024×768. There are 131 072 puzzles for each of over 400 layouts in this game, with only 10 puzzles for each of 4 layouts playable in the shareware version.

Solitile for Windows v4.5a Shareware (524k) 13 May 1999
Solitile for Windows v4.5 Shareware (Still searching) 17 March 1999
Solitile for Windows v4.4a Shareware (Still searching) 29 September 1997
Solitile for Windows v4.4 Shareware (Still searching) 15 September 1997
Solitile for Windows v4.3 Shareware (Still searching)
Solitile for Windows v4.2 Shareware (443k) 8 April 1997
Solitile for Windows v4.0 Shareware (439k) 8 February 1997

Everett Kaser Software still sells v5.1, a Win32 version of this game, for $19.95 by download or CD-ROM.

Space Chase   1993
User rating: No rating DOS Shareware (partial game) Platform
Developed by Safari Software
Published by Safari Software

The graphics, sound and engine should remind you a lot of Crystal Caves and Secret Agent in this simple EGA platformer. There's no map screen, though; this game is linear. In Space Chase you play Jason Storm, a former marine who can really jump. Your mission is to defeat the leaders of Evil Guys, Inc. Levels are full of jewels and other bonuses, as well as monsters and robots. Ammunition is limited, so it's sometimes wiser to avoid enemies rather than shoot everything that moves. The graphics and sound aren't the greatest, but they're better than some EGA games I've played, and the fun factor makes the game worth playing through. Prior to the June 1993 release of the game, Safari software released a shareware demo of the game, which was then known as "Space Chase: The Wild Adventures of Jason Storm". Part one was called "Hero for Hire!", before being renamed to "City Under Siege" in the official release two months later. There are 3 episodes in this game, with only the first episode playable in the shareware version.

Episode 1: City Under Siege
Episode 2: Fortress of Doom
Episode 3: Showdown in Orbit

Space Chase v2.02D Shareware Episode (410k)   Play online
Space Chase v2.00D Shareware Episode (418k)
Space Chase: The Wild Adventures of Jason Storm v1.03b (167k)

I have found no ordering information for this game, and it is not listed at www.epicclassics.com.

Space Nightmare   1994
User rating: No rating DOS Shareware (partial game) Shooter
Developed by Microdem
Published by Microdem
Graphics: VGA 320×240×256c 

Despite the name, Space Nightmare isn't remotely scary. The game is a typical shooter, with the usual goal of destroying invading alien space ships. Besides your standard weapon, you also have a limited supply of rockets. There are plenty of weapon upgrades, you have a hit meter, and all weapon upgrades are lost when you get hit. A couple of things set Space Nightmare apart. The first is that you have a choice of three different ships, which each have different characteristics. One ship gets particularly heavy firepower, but is quite slow. Another ship can shoot in four directions when the weapons are upgraded. The other interesting thing about this game is that it supports VESA SVGA graphics in 640×480×256 color mode, although it can operate in 640×480×16 color mode if you only have a VGA graphics card. SVGA mode allows for very detailed title and menu screens, but the graphics are reduced to 320×240×16 colors in either video mode once the game starts, so it's more or less flashy dressing for a tweaked resolution VGA game. There are 10 levels in the registered version.

Space Nightmare v1.0 Shareware (757k)

I have found no ordering information for this game.

Spear of Destiny   1992
User rating: 7 DOS Shareware (partial game) 3D Shooter
Developed by id Software
Published by FormGen Corporation

In this prequel to Wolfenstein 3D, the Nazis have stolen the Spear of Destiny, a relic that was used to pierce the side of Jesus Christ and is said to make the bearer invincible, from Versailles in the early days of the Blitzkrieg in World War II. As B.J. Blazkowicz, your mission is to recover the Spear from Hitler before it's too late. Developed by id Software and published by FormGen Corporation, Spear of Destiny added some new graphics, but was essentially a collection of new levels for Wolfenstein 3D. Spear of Destiny uses the same engine (and source code) as Wolfenstein 3D, and the two games are virtually indistinguishable from each other, other than new wall textures and new bosses and enemies. Originally a single episode, two new missions were released in 1994. There are 3 missions in this game, with only the first two levels of the first mission playable in the shareware demo.

Mission 1 - Spear of Destiny
Mission 2 - Return to Danger
Mission 3 - Ultimate Challenge

Spear of Destiny v1.0 Shareware Demo (687k) 22 October 1992
Data files for use with Wolfenstein 3D source code (545k)

id Software still sells the registered version of this game for $10 by download only.

Spider Run   1994
User rating: No rating DOS Shareware (partial game) Puzzle
Developed by Soleau Software
Published by Soleau Software
Graphics: EGA 640×350×16c 

The sequel to Ant Run, Spider Run is identical except that the grid is no longer rectangular (the corners have been removed), and a fly will occasionally land on the web, which will award bonus points if the spider can cross its path. The game takes place in a grid maze made up of segments that can be rotated. The segments can contain a straight path, a corner, or a crossing path. The spider enters the maze through a starting point inside the maze, and you have ten seconds before gameplay begins. The segments can be rotated during gameplay, but you have to ensure that the spider has a clear passage ahead of it at all times. Segments turn blue as the spider passes through them, preventing it from using them again, except for the crossing paths. Strands around the edge of the web wrap around to the strand on the opposite side. A progress meter counts the distance the spider has moved until it resets at 20 inches. Once it resets, the unusable segments of the path will be reset the next time the spider re-enters the web, and one segment of the maze will disappear. A certain score must be achieved in each level in order to advance. A "Fast" button causes the spider to move more quickly and doubles your score for the distance traveled, but you can no longer slow down or alter the maze until the spider re-enters the web or crashes. As the levels get harder, multiple starting points appear at the beginning of the maze, and there's no way to know which one the spider will come out of. Some levels have an ending point which the spider must enter in order to advance to the next level. Suitable for gamers of all ages, the game also manages to be educational by listing trivia about spiders before each level. There are 30 levels in this game, with only the first 7 playable in the shareware version.

Spider Run v2.1 Shareware (146k)
Spider Run v1.1 Shareware (135k)
Spider Run v1.0 Shareware (125k)

Soleau Software still sells the registered version of this game for $12 by download only.

Star Wars: Dark Forces   1994
User rating: 7.5 DOS Shareware (partial game) 3D Shooter
Developed by LucasArts Entertainment
Published by LucasArts Entertainment
Graphics: VGA 320×200×256c 

In this first-person shooter set in the Star Wars universe, you play Commander Kyle Katarn during Operation Skyhook. Mon Mothma has ordered you to a secret Imperial base on Danuta to steal the plans for the Death Star, which were ultimately delivered to Princess Leia Organa before her capture in Star Wars: A New Hope. Levels are fully three-dimensional, and Kyle can jump and duck. The game is full of familiar enemies, voices and sound effects, and includes some of the score from the Star Wars movies. A transparent map can be superimposed onto the screen to help you navigate. The demo is impressive, but short. LucasArts created separate archives for the opening and closing cutscenes, which are optional. Only one level is playable in the shareware demo.

Star Wars: Dark Forces v0.163D Shareware Demo (3254k)
Opening cutscenes (1080k)
Closing cutscenes (5730k)

I have found no ordering information for this game, and it is not listed on LucasArts's website. It can be ordered from Amazon: Star Wars: Dark Forces or Star Wars: Dark Forces with 3 levels of Jedi Knight.

Strife   1996
User rating: 7.7 DOS Shareware (partial game) 3D Shooter
Developed by Rogue Entertainment
Published by Velocity
Graphics: VGA 320×200×256c 

The last commercial game to use the Doom engine, Strife differentiates itself in a number of ways. Besides have beautiful graphics and full voice acting, you don't just kill everything that moves. The world is full of people you can interact with, and you have to complete a number of objectives while trying to avoid killing any of the mutant soldiers who roam the castle. The castle serves as a hub that connects the various levels. Weapons range from medieval to futuristic. Many areas are unavailable in the shareware demo.

Strife: Quest for the Sigil v1.1 Shareware Episode (4738k) 15 March 1996   Play online
Strife: Quest for the Sigil v1.0 Shareware Episode (4811k) 23 February 1996

I have found no ordering information for this game.

Super Angelo   1997
User rating: No rating DOS Shareware (partial game) Platform
Developed by Wiering Software
Published by Wiering Software

Angelo is a guy with a big nose and a mustache who must save a princess from a dragon in a world that has a lot of pipes and blocks in it. Yes, it's a Super Mario Bros. clone, including enemies that look like Goomba, Koopa Troopa, Spiny, Cheep-Cheep and Podoboo. Angelo becomes Super Angelo when he eats a strawberry, and can shoot bullets in a straight line when he gets a gun. If he gets another gun power-up, he can shoot three shots at once and run much faster. There are no mid-way save points, so dying requires you to start at the beginning, although you can save at any level. The game is short, but everything Wiering Software makes is kid-friendly, so this is a good diversion for younger gamers. There are 3 worlds in this game, with only the first world playable in the shareware version.

Super Angelo v2.2 Shareware (231k) 1 January 2004
Super Angelo v2.1 Shareware (230k) 9 September 2001

This game has been discontinued, but registered users of Charlie the Duck can use their code to register Super Angelo.

Super Street Fighter II Turbo   1995
User rating: No rating DOS Shareware (partial game) Fighting
Developed by Capcom, Eurocom
Published by GameTek
Graphics: VGA 320×200×256c 

DOS ports of arcade games are notoriously bad, but Super Street Fighter II Turbo turned out impressively well. When the game starts, you're greeted with the same ultra-realistic view of Ryu in his fighter's stance as in the arcades. Super Street Fighter II Turbo is enhanced version of the original classic fighting game. The four boss characters became playable in the Championship Edition, and Super Street Fighter II added four new playable characters. The graphics look great and the game recognizes a number of joysticks, including a 6-button joystick designed specifically for the game. The audio is a bit disappointing, but that's because the shareware demo is based on the floppy disk and generates SoundBlaster music, whereas the CD-ROM version of the game uses CD audio tracks to sound perfectly like the arcade game. Only Ryu and Chun Li are playable in the shareware version, and Russia is the only locale.

Super Street Fighter II Turbo v1.0 Shareware Demo (3135k) 14 April 1995

I have found no ordering information for this game. It can be ordered from Amazon: Super Street Fighter II Turbo.

Super Worms   1995
User rating: No rating DOS Shareware (partial game) Racing
Developed by Wiering Software
Published by Wiering Software
Graphics: VGA 320×200×256c 

Another Mario Kart clone, except that the racers are worms. While the graphics are reasonably nice, you don't get to choose between different worms that have different attributes (i.e. acceleration, top speed, handling). The tracks and power-ups are generally less imaginative than similar games for consoles, and the sound track is just bad. Still, the game is very small and may be entertaining for younger gamers. There are 15 tracks and 6 battle areans in the registered version, with only 5 tracks adn 1 battle arena in the shareware version.

Super Worms v1.62 Shareware (80k) 11 November 2003
Super Worms v1.61 Shareware (696k) 14 August 2001
Super Worms v1.60 Shareware (Still searching) 16 July 2001

Wiering Software still sells the registered version of this game for $12.50 by download.

Superfrog   1995
User rating: 7 DOS Shareware (partial game) Platform
Developed by Team17 Software
Published by Team17 Software
Graphics: VGA 320×240×256c 

As the old fairy tale goes, a witch turns a prince into a frog and kidnaps his girlfriend. Superfrog is a pretty standard platformer with deliberately cartoony graphics. Superfrog must collect a certain number of coins in each level before he can leave through the exit, like Charlie the Duck. And, like many platformers by smaller game publishers, the control feels very loose, and much of the challenge comes from preventing the hero from sliding off of ledges. Superfrog can jump on some enemies, like Mario. Team17 created a demo that only included World 1, and another that only included World 2. There are 5 worlds in this game, with only one playable in each of the shareware versions.

Superfrog World 2 Shareware Episode (896k) 17 May 1995
Superfrog World 1 Shareware Episode (1044k) 2 February 1995

Copyright holder Team17 Software no longer sells this game. It can be ordered from Amazon: Superfrog.

Syndicate   1993
User rating: 9.5 DOS Shareware (partial game) Simulation
Developed by Bullfrog Productions
Published by Electronic Arts
Graphics: VGA 640×480×16c 

Syndicate is a real-time tactical simulation in which you control cyborgs to conquer the world. In the future, corporations have become as wealthy as nations, and have divided the world between syndicates. People have microchips attached to their necks that allow them to be controlled. Using cybernetically enhanced agents, you fight against the agents of other syndicates to steal their territory, and embark on a number of missions with goals such as assassination and sabotage. Money earned from successful missions can be used to upgrade the bodies of your agents and buy better weapons. Any items found on agents you kill can be collected, and there is a mind control device which can be used to brainwash massive numbers of people to use as human shields, or bring back with you to turn into additional agents. Police officers will only fire on your agents when their weapons are drawn, and the police can also be brainwashed and used to add to your firepower. A maximum of four agents can be sent on each mission, and you switch between and control them with the mouse. A fantastically violent but addictive game. A radar screen indicates the location of the target and enemy agents. High resolution VGA graphics enable highly detailed cities with futuristic hover vehicles, and the graphics are so good that there appears to be way more than the 16 colors that are actually present. An expansion pack called American Revolt was released, and they were also sold together as Syndicate Plus. There are over 50 levels in the full version of the game. Only the first level is playable in the shareware version.

Syndicate Shareware Demo (773k)

I have found no ordering information for this game, and it is not listed on Electronic Arts' website. It can be ordered from Amazon: Syndicate, or with expansion pack, Syndicate Plus.

Teenagent   1995
User rating: No rating DOS Shareware (partial game) Adventure
Developed by Metropolis Software House
Published by Union Logic Software Publishing
Graphics: VGA 320×200×256c 

Teenagent is a very humorous point-and-click adventure. As teenager Mark Hopper, you've been enlisted by the RGB to solve the mystery of money that's been disappearing from safes. You can talk to people, use items in your inventory, and even combine items. Left click on things to look at them, and right click to use them. There is a lot of dialog in the game, and it's witty and sarcastic. Teenagent is basically a parody of its own genre, and it's nice to play a game that doesn't take itself too seriously. The music is decent and the graphics are often very detailed. The backgrounds were hand painted and there are over 20 000 frames of animation in the registered version. The music and voices are also pretty good. The registered version is 10 times longer than the shareware version.

Teenagent Shareware Episode (1419k)

I have found no ordering information for this game.

Terminal Velocity   1995
User rating: 6.5 DOS Shareware (partial game) 3D Shooter
Developed by Terminal Reality
Published by 3D Realms (Apogee Software)

Aliens have broken a 70 year peaceful alliance and attacked Earth. You must use a special space ship to go to their planets and destroy their defenses. The ship can move in all directions in true 3D. The graphics are quite good and the dogfights make for a fun challenge. There are 3 episodes in this game, with only the first episode playable in the shareware version.

Episode 1: Tactical Strike
Episode 2: Heavy Fire
Episode 3: The Mad God

Complete version history:

Terminal Velocity v1.2 Shareware Episode (3706k) 7 July 1995
Terminal Velocity v1.1 Shareware Episode (3773k) 30 May 1995
Terminal Velocity v1.0 Shareware Episode (3550k) 1 May 1995

Apogee still sells the registered version of this game for $5.99 by download.

Tile Match   1992
User rating: No rating DOS Shareware (partial game) Traditional
Developed by Arcanum Computing
Published by Arcanum Computing
Graphics: EGA 640×350×16c 

The traditional memory game with many customizable options. Tiles can be arranged in three sizes, with one or two pairs of each tile, played by one to four humans or against a computer of three different difficulty levels. Tiles can be imported from Mahjong games. The registered version includes more tile sets and more background pictures.

Tile Match v1.2 Shareware (243k) 1 September 1994   Play online
Tile Match v1.1 Shareware (221k) 17 September 1993
Tile Match v1.0 Shareware (220k) 17 April 1992

Arcanum Computing still sells the registered version of this game for $15 on floppy disk only.

Tomb Raider   1996
User rating: 7 DOS Shareware (partial game) 3D Shooter
Developed by Core Design (Eidos Interactive)
Published by Eidos Interactive
Graphics: VGA 320×200×256c  SVGA 640×480×256c 

One of the first 3D shooters to feature a female hero, Tomb Raider is popular for more than just the beautiful Lara Croft. Far from being a mindless First Person Shooter, Tomb Raider requires exploration and technique. Tomb Raider has auto-aiming, sophisticated lighting, and features exceptional level design. Lara Croft can leap across a gap and grab onto a ledge, or safety drop to get to the bottom of a drop that would otherwise kill her. There was a pre-release demo version that included the first half of the City of Vilcabamba, and a post-release demo in PC Zone magazine that included the second half of the same level, making it possible to play an entire level before buying. There are 15 levels in this game, with only the two halves of the second level playable in each of the shareware versions.

Tomb Raider City of Vilcabamba Part 2 Demo (2045k) 11 February 1997
Tomb Raider City of Vilcabamba Part 1 Demo (2144k) 12 November 1996   Play online

Eidos Interactive still sells Lara Croft Tomb Raider: Anniversary, a Windows 2000+ version of this game.

Tribolo   1991
User rating: 10 DOS Shareware (partial game) Traditional
Developed by Soleau Software
Published by Soleau Software
Graphics: EGA 640×350×16c 

Based on Doubolo, Tribolo is a Reversi game played with three players on a 16×11 grid, and there are unplayable squares scattered across the board which block capturing and create additional opportunities for groups of pieces to become uncapturable. As in Reversi, players take turns placing a piece on the board, which must sandwich opponent's pieces between another of their own pieces, causing all of the pieces in between to switch to the capturing player's color. Players earn one point for each piece they have on the board. When capturing in Tribolo, all of the pieces in the middle must belong to a single opponent. That means that blue must sandwich pieces belonging to red or green, but not both. There are 7 board setups in this game, with only 1 available in the shareware version.

Complete version history:

Tribolo v1.1 (94k) 1992
Tribolo v1.0 (86k) April 1991

Soleau Software no longer sells this game.

Trugg   1995
User rating: No rating DOS Shareware (partial game) Puzzle
Developed by Digital Workshop
Published by Digital Workshop
Graphics: VGA 320×240×256c 

Trugg is a Boulder Dash type game, like Heartlight PC. You play a robot who can move up, down, left and right, through levels with gems, boulders, bombs, and other objects are suspended in a mesh. You must tunnel a path through the mesh to get to the gems, and rearrange the boulders, or drop the bombs to gain access to areas behind walls. All gems must be collected in order to reach the next level, and you must avoid being crushed or trapped by boulders, or destroying yourself or the exit with explosives. The soundtrack is excellent. There are 4 zones in this game, with only the first zone playable in the shareware version.

Cyberium
Conquistador
Nebulari
Spirithouse

Trugg v1.0 Shareware Edition (680k)   Play online

I have found no ordering information for this game, and it is not listed on Digital Workshop's website.

Tubes   1994
User rating: 8 DOS Shareware (partial game) Puzzle
Developed by Absolute Magic
Published by Software Creations (Impulse Software)
Graphics: VGA 320×200×256c 

Dr. Lanny B. Brilliant had just created eight new elements (Redium, Greenium, Bluium, Cyanium, Purplium, Yellowium, Pinkium, and Flashium) which turned out to be highly unstable and scattered everywhere. At the most basic level, the game is like Columns in that the goal is to form molecules (chains) by getting three or more atoms of the same color in a row in any direction. That's where the similarities to any other puzzle game end. The atoms travel one at a time through six tubes. You have a test tube that you can move beneath the tubes to catch and hold up to five atoms at a time. If you fail to catch an atom by missing it, or trying to catch it while the test tube is full, you lose a "drop". You can dump one atom at a time into the beaker below, which can hold five atoms high in six columns. Atoms fall out of the test tube from the top, so the last atom in is the first atom out. You can manipulate the order in which atoms fall out of the tubes by speeding up one of the tubes. There are special atoms: Flashium is a wildcard that can used to create a chain of any color, Xenon won't react with any color atom, AntiMatter destroys the surrounding atoms, Bonus turns into Flashium when caught and gives you a bonus drop, Multiplier will fill your test tube with atoms, Evil Multiplier fills the test tube with Xenons, Convertor changes all of the atoms it lands on into Xenons, Blocker will fill the beaker column it lands in with Xenons, and Filler permanently reduces the number of atoms the test tube can hold by one atom (let this one drop if you can afford to). The game can be played in either Endurance Mode (play until you lose) or in Waves where you have to accomplish specific objectives. Developed by Absolute Magic, v1.0 was distributed by Software Creations, and v1.1 was distributed by its successor, Impulse Software. The registered version has 50 more waves, 5 new backgrounds, and adds the Anti-Matter and Bonus atoms.

Tubes v1.1 Shareware (535k) 7 November 1994   Play online
Tubes v1.0 Shareware (543k) 21 June 1994

I have found no ordering information for this game.

VGA Concentrate   1990
User rating: No rating DOS Shareware (partial game) Traditional
Developed by Alive Software
Published by Alive Software

Originally known as VGA Concentration, this is the traditional memory concentration game we all played as kids. Difficulty can be adjusted to determine how many cards you have to match. Some of the sets are interesting, like the European flags set. The registered version comes with additional sets.

VGA Concentrate v4.0 Shareware (482k) 1 April 1996   Play online
VGA Concentrate v2.1 Shareware (272k) 1 August 1993
VGA Concentration v1.2 Shareware (146k) 24 October 1990
VGA Concentration v1.1 Shareware (143k) 3 May 1990
VGA Concentration v1.0 Shareware (Still searching) 1 April 1990

Alivesoft still sells the registered version of this game for $20 on floppy disk or CD-ROM, or $10 as a registered download.

Vinyl Goddess From Mars   1995
User rating: No rating DOS Shareware (partial game) Platform
Developed by Six Pound Sledge Studios
Published by Union Logic Software Publishing

Originally developed for Epic to be Jill of the Jungle II, the game became Vinyl Goddess From Mars when Union Logic decided to publish games independently. Gameplay is certainly reminiscent of Jill of the Jungle, but the graphics look more like Xargon, especially the identical overhead map system. This game takes place in the year 200 billion, when Vinyl's spaceship crashed on a strange planet while she was on her way to the esteemed intergalactic B Movie convention. Vinyl can jump very high and use a variety of weapons to fight monsters during her quest to gather pieces of her spaceship so that she can make it to the convention on time. There are a lot of secret areas, making exploration important. Controls are generally good, although Vinyl slides a bit when she stops running. The graphics, music and voices are also pretty good. There are 3 episodes in this game, with only the first episode playable in the shareware version.

Episode 1 - Forests of Old
Episode 2 - Caverns of Chaos
Episode 3 - The Return

Vinyl Goddess From Mars v1.1 Shareware Episode (1372k) 28 April 1995   Play online
Vinyl Goddess From Mars v1.0 Shareware Episode (1319k) 27 February 1995

I have found no ordering information for this game.

Wacky Wheels   1994
User rating: 7 DOS Shareware (partial game) Racing
Developed by Beavis-Soft
Published by Apogee Software
Graphics: VGA 320×200×256c 

Wacky Wheels is a first person go-kart game with everything you would expect. The drivers are different animals and there are power-ups you can use to attack the other cars. Most of the weapons are hedgehogs who are sitting on the track, doing some pretty strange things. When you hit them with your car, you get hedgehogs which you can shoot at other players. There are a number of different modes of play, including a mode in which you shoot ducks on go-karts and a versus mode. There are 42 tracks in the complete version.

Complete version history:

Wacky Wheels v1.1 Shareware Episode (1616k)   Play online

Apogee still sells the registered version of this game for $5.99 by download.

Warheads for Windows   1991
User rating: No rating Win16 Shareware (partial game) Shooter
Developed by Warped Software NQI
Published by Warped Software NQI
Screenshot

Warheads for Windows is a clone of Atari's popular 1980 arcade game, Missile Command. Originally it was pretty much a straight rip-off of the classic "intercept the falling missles" game, where you had two missile launchers (instead of three) that you could use to shoot down incoming missiles (the left and right mouse buttons fire from the left and right missile launchers, respectively) to prevent them from destroying six cities below. The missile launchers have a finite number of missiles and can be destroyed by missiles. You earn points for shooting down missiles, nukes and airplanes, and for each city that survives each round, which can earn bonus cities which replace destroyed cities. When you have no cities left, the game is over. Version 2.0 added sound card support; a large number of configurable options; a display of how many missiles each launcher has remaining; branching missiles (MIRVs), and "blossoming" explosions, in which the destroyed missiles blow up and can destroy the other missiles, causing a chain reaction of destructions. Most of the configurable options are only available in the registered version.

Warheads for Windows v2.02 Shareware (386k) 11 February 1995
Warheads for Windows v2.00 Shareware (377k) 18 September 1994
Warheads for Windows v1.01 Shareware (111k) 11 September 1991
Warheads for Windows v1.00 Shareware (110k) 13 August 1991

I have found no ordering information for this game.

Wolfenstein 3D   1992
User rating: 7.8 DOS Shareware (partial game) 3D Shooter
Developed by id Software
Published by Apogee Software

Gee, what can I possibly say about this game? It's only the game that revolutionized gaming and brought the 3D Shooter genre to computers around the world! You are B.J. Blazkowicz and you have to escape Castle Wolfenstein and kill as many Nazis as you can. Programmed for Apogee by id Software, Apogee released the game to the shareware market, and id later released it to the retail market. Version 1.2 lists a v1.1 on the title screen, but it is actually v1.2. It was released 4 days after v1.1 to correct a bug that caused the secret elevator to go to level 2 instead of level 10. There are 6 episodes in this game, with only the first episode playable in the shareware version.

Episode 1 - Escape from Wolfenstein
Episode 2 - Operation: Eisenfaust
Episode 3 - Die, Fuhrer, Die!
Episode 4 - A Dark Secret
Episode 5 - Trail of the Madman
Episode 6 - Confrontation

Complete version history:

Wolfenstein 3D v1.4 Shareware Episode (836k) 1 January 1993
Wolfenstein 3D v1.2 Shareware Episode (627k) 29 June 1992
Wolfenstein 3D v1.1 Shareware Episode (655k) 25 June 1992
Wolfenstein 3D v1.0 Shareware Episode (636k) 5 May 1992
Wolfenstein 3D Super Upgrades Add-on (1754k)
Source Code for Wolfenstein 3D in Borland C++ 3.0/3.1 (564k)

Apogee still sells the registered version of this game for $5.99 by download. id Software still sells the registered version of this game for $20 by download.

Wordle   1993
User rating: No rating DOS Shareware (partial game) Puzzle
Developed by Soleau Software
Published by Soleau Software
Graphics: EGA 640×350×16c 

Wordle is a Boggle game where your goal is to create as many words as possible from a grid of letters. You create words from a string of letters that must be connected to the previous letter vertically, horizontally, or diagonally. Words must be have at least four letters. Using a dictionary of 80 000 words, Wordle automatically accepts a word as soon as it matches a word in the dictionary. The registered version allows words to be added or removed from the dictionary

Complete version history:

Wordle v1.1 Shareware (230k) 1 August 1995
Wordle v1.0 Shareware (227k) 1 November 1993

Soleau Software still sells the registered version of this game for $12 by download only.

WordMax   1994
User rating: No rating DOS Shareware (partial game) Puzzle
Developed by Soleau Software
Published by Soleau Software
Graphics: EGA 640×350×16c 

WordMax is an anagram game where your goal is to create as many words as possible from a "master word". WordMax uses a dictionary of 80 000 words to create a list of valid words and tells you not only how many words there are, but how many are of each word length. There are 100 master words in this game, with only the first 35 playable in the shareware version.

Complete version history:

WordMax v1.1 Shareware (267k) 1 July 1994
WordMax v1.0 Shareware (267k) 1 May 1994

Soleau Software still sells the registered version of this game for $12 by download only.

WordMix   1995
User rating: No rating Win16 Shareware (partial game) Puzzle
Developed by Soleau Software
Published by Soleau Software
Screenshot

WordMix is the Win16 version of WordMax, an anagram game where your goal is to create as many words as possible from a "master word". Other than being Windows software, the main difference is that WordMix uses Macromedia to add slideshow-style transitions between screens. WordMix uses a dictionary of 80 000 words to create a list of valid words and tells you not only how many words there are, but how many are of each word length. There are over 150 master words in this game, with only the first 30 playable in the shareware version.

WordMix v2.1b Shareware (1456k) 1 November 1997
WordMix v2.1 Shareware (1011k) 1 September 1996
WordMix v2.0 Shareware (1039k) 1 April 1996
WordMix v1.2 Shareware (971k) 19 August 1995

Soleau Software still sells v2.1c, a Win32 version of this game, for $18 by download.

Word Rescue   1992
User rating: No rating DOS Shareware (partial game) Educational
Developed by Redwood Games
Published by Apogee Software

A spelling adventure game. Apogee continues to distribute v2.0, while Redwood Games distributes v3.0, which has a Win32 installer but is still a DOS game. The most obvious difference is that the title screen lists the game as a Redwood Games production rather than a Karen Crowther and Bud Pembroke production. There are 3 episodes in this game, with only the first episode playable in the shareware version.

Episode 1 - Visit Gruzzleville and the Castle
Episode 2 - Explore GruzzleBad Caverns
Episode 3 - See the spooky Haunted House

Complete version history:

Word Rescue v3.0 Shareware Episode (362k) 29 July 1995
Word Rescue v2.0 Shareware Episode (410k) 1 August 1993   Play online
Word Rescue v1.0 Shareware Episode (347k) May 1992

Apogee still sells the registered version of this game for $5.99 by download. Redwood Games still sells the registered version of this game for $12 by download.

World Empire   1991
User rating: No rating DOS Shareware (partial game) Strategy
Developed by Viable Software Alternatives
Published by Viable Software Alternatives
Graphics: EGA 320×200×16c 

World Empire is a game of global domination, like Risk, except that there are no cards to award bonus armies. The key difference is the introduction of "ideologies". Each player chooses an ideology to support: Populist, Militarist, Socialist or Realist. The world is divided into 71 nations, each of which supports one of the players' ideologies. When you conquer a nation that supports your ideology, they greet you as liberators and require only 1 army to hold them, whereas nations that support rival ideologies need additional armies to remain in order to prevent a revolution. When a nation revolts, the player whose ideology they support receives 5 armies in that country. Otherwise combat is similar to other games in the genre, with invisible dice being thrown to determine the outcome of each battle. Ties go to the defender but, starting in v1.50, ties go to the attacker if the defending nation supports the attacker's ideology. Armies are awarded at the beginning of each turn based on the number of nations held, plus bonus armies for holding an entire continent. The overall progress can be viewed on the world map, while combat takes place on detailed continent maps that also show each nation's ideology. The shareware version can be played by one to four players, with the computer serving as the opponent in a one player game. The registered version can be played against up to six computer opponents.

World Empire v2.00 (Member of Star) Shareware (235k) 15 October 1993
World Empire v2.00 (Ultimate Software) Shareware (235k) 1 September 1992
World Empire v1.50 Shareware (220k) 4 March 1992
World Empire v1.00 Shareware (202k) 5 December 1991

Viable Software Alternatives still sells World Empire V Deluxe, a Win32 version of the game, for $18 by download or CD-ROM.

World Empire II Deluxe   1992
User rating: No rating Win16 Shareware (partial game) Strategy
Developed by Viable Software Alternatives
Published by Viable Software Alternatives
Screenshot

The World Empire series moved to Windows in the second game of the series. It's a game of global domination, like Risk, except that there are no cards to award bonus armies. Each player represents an ideology – Populist, Militarist, Socialist or Realist. The world is divided into 139 nations, each of which supports one of the players' ideologies. When you conquer a nation that supports your ideology, they greet you as liberators and require only 1 army to hold them, whereas nations that support rival ideologies need additional armies to remain in order to prevent a revolution. Armies are awarded at the beginning of each turn based on the number of nations held, plus bonus armies for holding an entire continent. World Empire II adds an "all nations conquered" option, in addition to the "all nations neutral" starting position of the original. Populations and national capitals are now listed for each country. Starting with v1.5, the game became "Deluxe" because it adds a real world simulation mode to the registered version, in which population and development are taken into account. Version 1.5 also adds an option to have all sides start with 30 armies instead of 56, and to check the status of all countries on the continent. The shareware version can be played by one to four players, with up to two computer players (one in v1.0). The registered version can be played against up to seven computer opponents, and adds three new ideologies.

World Empire II Deluxe v1.5 Shareware (360k) 28 October 1993
World Empire II v1.0 Shareware (336k) 18 December 1992

Viable Software Alternatives still sells World Empire V Deluxe, a Win32 version of the game, for $18 by download or CD-ROM.

World Empire III   1994
User rating: No rating Win16 Shareware (partial game) Strategy
Developed by Viable Software Alternatives
Published by Viable Software Alternatives
Screenshot

The third game in the popular world domination series, World Empire III improves on World Empire II by adding a lot of new images and graphics, more attractive maps, and MIDI music, some of which is pretty catchy. It's also possible to see how many armies are in each nation on the map screen during gameplay, instead of having to check the Status screen. Otherwise the game is the same, except that you can no longer play against two computer opponents in the shareware version, and the "expert" option that starts players with 30 armies instead of 56 is now reserved for the registered version. The world is still divided into 139 nations, each of which supports one of the players' ideologies. Version numbers continue from where they left off in World Empire II, starting with v2.0 in World Empire III. The shareware version can be played by one to four players, with the computer serving as the opponent in a one player game. The registered version can be played against up to seven computer opponents, and adds four new ideologies.

World Empire III v2.0 Shareware (360k) 5 July 1994

Viable Software Alternatives still sells World Empire V Deluxe, a Win32 version of the game, for $18 by download or CD-ROM.

World Empire IV   1996
User rating: No rating Win16 Shareware (partial game) Strategy
Developed by Viable Software Alternatives
Published by Viable Software Alternatives
Screenshot

The fourth game in the popular world domination series, World Empire IV improves on World Empire III by adding online play. It's also possible to see how many armies are in each nation by hovering the mouse pointer over a nation, and there are buttons for both regular and blitz (continuous) attacks instead of having to toggle between attack modes. Player images have been replaced with photographs. The world is still divided into 139 nations, each of which supports one of the players' ideologies. Version numbers continue from where they left off in World Empire III, starting with v3.01 in World Empire IV. The shareware version can be played by one to four players, with the computer serving as the opponent in a one player game. The registered version can be played against up to seven computer opponents, and adds four new ideologies.

World Empire IV v3.01 Shareware (635k) 12 June 1996

Viable Software Alternatives still sells World Empire V Deluxe, a Win32 version of the game, for $18 by download or CD-ROM.

World Rally Fever   1996
User rating: No rating DOS Shareware (partial game) Racing
Developed by Team17 Software
Published by Ocean Software
Graphics: VGA 320×200×256c 

One of the most impressive DOS racing games ever. World Rally Fever has incredibly realistic graphics and a three dimensional track with layer up layer of background objects. You simply have to see it to get a sense for how awesome the graphics are. Objects can be collected to use as weapons against other drivers, but this not another Mario Kart clone. You can choose from eight different manga-like drivers and take control of professional racing vehicles that can jump. There are some fun gameplay elements, like the sound when you hit a sheep that has wandered onto the track. One demo was released before the May 1996 release of the full CD-ROM version and has no sound, while a second demo adds sound and a new title screen with the subtitle, "Born on the Road". Only one driver can be used in the demo. There are four circuits of four races each in the full version, with only the first race playable in the shareware version.

World Rally Fever Shareware Demo (1073k) 30 May 1996
World Rally Fever Shareware Preview (734k) 20 March 1996

Copyright holder Team17 Software no longer sells this game.

Worms   1995
User rating: 8 DOS Shareware (partial game) Simulation
Developed by Team17 Software
Published by Ocean Software
Graphics: VGA 320×200×256c 

The first game in the famous Worms series. Two to four teams command units of heavily armed worms and try to blow up all of the enemy worms. Each worm has 60 seconds to move as far it can, and select and fire a weapon. The worms have bazookas, grenades, cluster bombs, uzis, homing missiles, and they can call in air strikes, among many other lethal attacks. The worms are killed if they run out of hit points or get knocked off of the playing field, such as being blown into the water or lava that surrounds the terrain. Far from being reprehensibly violent, the cute little worms say funny things when they die. It's the kind of cartoon violence that made it so much fun to blow up lemmings or let them splatter after a great fall. An expansion pack called Worms Reinforcements was released, and they were also sold together as Worms and Reinforcements United. There are only two landscapes, and a number of weapons are missing, in the preview demo.

Worms v2 Shareware Demo (1668k) October 1995

Copyright holder Team17 Software no longer sells this game. It can be ordered from Amazon: Worms, or with expansion pack, Worms and Reinforcements United.

Xatax   1994
User rating: No rating DOS Shareware (partial game) Shooter
Developed by Pixel Painters
Publis