Hero's Heart is a pure puzzle game that looks a bit like an adventure game. The hero must collect all of the hearts in a level by solving the puzzle. The game is turn-based rather than real time, which means that when you move and cause an action, you can't move again until the reaction is finished. If you cause a boulder to fall or an arrow to fire, you can't move out of the way to avoid it! You can cause boulders to fall, balloons to rise, and arrows to fire in any direction. There are hazards such as fire and water, Worms that head directly towards you with each step you take, and Creepers that simply move in circles around any barriers they find. Some hearts can't be collected until they have been changed from blue to red by a Creeper. Some puzzles involve figuring out how to use a raft or push a ball, you can use earth to fill up some water or put out a fire, or you can use a fire extinguisher. The hero normally moves one space at a time, although you can make the hero take several steps by clicking on where you want him to go with your mouse. Walking or pushing something over ice will slide it all the way to the other side in one turn. There are 25 levels in this game. The non-shareware version is called Hero GOLD, which has 80 levels and 10 new types of objects.
Review by DOSGuy
Complete version history:
|Hero's Heart v1.52 Shareware (Still searching)||28 September 1996||DOS|
|Hero's Heart v1.51 Shareware (Still searching)||13 June 1995||DOS|
|Hero's Heart v1.50 Shareware (Still searching)||24 December 1994||DOS|
|Hero's Heart v1.31 (125,790 bytes)||9 March 1994||DOS||Play online|
|Hero's Heart v1.3 (132,257 bytes)||30 December 1993||DOS|
|Hero's Heart v1.2 (123,808 bytes)||21 December 1992||DOS|
|Hero's Heart v1.1 (124,170 bytes)||21 November 1992||DOS|
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Everett Kaser Software still sells the registered version of this game for $20 by download or CD-ROM.