DOSBox

Rate and discuss compatibility utilities

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85%
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Total votes: 13

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MrFlibble
Forum Administrator
Posts: 1608
Joined: December 9th, 2010, 7:19 am

Re: DOSBox

Post by MrFlibble » February 15th, 2011, 1:02 pm

I've been using DOSBox since v0.63. It allowed me to play Dune II with sound and music, for which I'm very thankful :)

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deathshadow
Classic Game Author
Posts: 35
Joined: February 8th, 2011, 5:42 pm

Re: DOSBox

Post by deathshadow » April 11th, 2011, 12:19 am

Probably one of the best bits of software in ages -- though I took one point off because it doesn't have an opcode-timer accurate mode, so I still need a 4.77mhz machine for testing.

But then I'm the nut using it as a development testing platform.
If everyone is thinking the same, somebody isn't thinking.

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DOSGuy
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Re: DOSBox

Post by DOSGuy » April 11th, 2011, 7:03 am

Console emulators have to be cycle accurate. Perfect accuracy may be expensive from a performance perspective, but it's the surest way to get 100% compatibility.

The point of DOSBox is to have a DOS emulator that "just works". It's not bloated by emulating every last piece of hardware in a PC, so it has always been faster and had lower system requirements than complete PC emulators. I appreciate that, but part of the goal has to be to not just play DOS games, but to have them run exactly the way they would on a real PC with a real copy of DOS. I fully support the inclusion of cycle accurate emulation of specific CPUs, or a cycle accurate core for developers.
Today entirely the maniac there is no excuse with the article.

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leilei
File Contributor
Posts: 465
Joined: August 16th, 2007, 2:45 pm

Re: DOSBox

Post by leilei » April 11th, 2011, 6:20 pm

That's where this emulator comes in. emulates XT, AT, 286, 386, 486 (up to 40mhz) including BIOS

it's nice seeing an emulator run the old '93 AMIBIOS :)

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