Source ports vs. emulation

Discuss classic PC games
developertn
9-bit ubernerd
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Joined: March 23rd, 2015, 4:23 pm

God, Jesus Christ, is number one!hehe

Post by developertn » April 9th, 2015, 11:33 am

Jesus Christ!hehe

For obvious reasons, or maybe not, a source for me is meant to be a highly personal prize. If I am giving away my source code I am doing it seriously. I do not take it lightly that my code is being analyzed by potential competitors and such. So I make it my business to ask God for graces all the time. In fact, did you know that I pray 20 minutes each day or more. It is a private time where I give my THANKS to Jesus Christ!

If you read my regular posts compared to my source you can tell that I am a serious coder. It just doesn't carry over into my real life. However I have concerns like everyone else. I worry about my mother being happy all the time. Although I am on government support, I still worry if I have enough to support my family through welfare. I have to confess we live what seems to be a luxurious lifestyle for someone who is on welfare. I never wonder about the costs.

So as a programmer who gives freely my entire works just like someone who works for charity organizations depend on a certain percentage for their living! Anyways, I have to THANK God for sending Jesus Christ and Mary into my life. God has given me two good wonderful parents who have taught me to work and study hard. It is because of their support that I am cared for by my family and friends.

Anyways, I try to go by the principle of The Holy Bible, which is God's words: "Give for free and you shall receive for free."

developertn
9-bit ubernerd
Posts: 833
Joined: March 23rd, 2015, 4:23 pm

God, Jesus Christ, is number one!hehe

Post by developertn » April 10th, 2015, 11:36 am

Jesus Christ!hehe

Emulations can be good especially for programming.

I remember when I was in school, teachers would show example programs.

We, students, would study and learn their way first.

Then when we have grasp all the basic principles we are able to do it our way.

So emulations is not a bad thing.

You may be surprise that I learned much of my programming through looking at examples.

Now I can do basic things however I still need to study more.

For instance, I need to see if I can break the 64K memory model.

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MrFlibble
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Re: Source ports vs. emulation

Post by MrFlibble » April 10th, 2015, 3:43 pm

By "emulation" here I meant system/platform emulation, like DOSBox.

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MrFlibble
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Re: Source ports vs. emulation

Post by MrFlibble » December 25th, 2016, 10:14 am

I would like to amend my earlier views stated in this thread, after playing recently some very conservative source ports like DXX-Rebirth, ECWolf or BStone that very successfully address all the issues that bother me in this regard (like aspect correction). I'm convinced that there is no reason to play first-person games at the original low resolution if other options are available.

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