Dune Dynasty - an enhanced Dune II port for Windows & Linux

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MrFlibble
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Dune Dynasty - an enhanced Dune II port for Windows & Linux

Post by MrFlibble »

Today a guy dropped by at FED2k Forums and announced a port of Dune II: The Building of A Dynasty called Dune Dynasty. This is an enhanced Windows & Linux port of OpenDUNE, which in turn is a very faithful recreation of the Dune II engine based on reverse-engineering of the original game.

Dune Dynasty offers to play in high resolution modes, adds multiple-unit selection, production queues and rally points, and also improves the AI and sound emulation. At the same time, the port stays as close to the original as possible.

Image

NOTE: You need the original files from Dune II v1.07 to play.
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MrFlibble
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Re: Dune Dynasty - an enhanced Dune II port for Windows & Li

Post by MrFlibble »

Following the feedback at FED2k Forums, Dune Dynasty v1.2 had been released:
dynasty wrote: Version 1.2 is released. It fixes a couple of crashes and performance issues on Windows.

Controls and Gameplay:
  • Fix crash when active unit dies while choosing a target.
  • Add starting from mid-way through a campaign.
  • Mouse wheel zooms viewport.
  • Fix keyboard scrolling.
  • Add refinery rally points.
  • Construction yard sidebar icon triggers placement mode.
  • Repair bay sidebar icon ejects unit.
  • Restore maximum saboteur and sandworm count to 3 each.
  • Remove unit slow-down when outside of viewport.
Graphics:
  • Fix crater graphics on rock.
  • Fix sandworm and sonic tank blur effect.
  • Improve blur effect on older video cards.
  • Restore screen shakes.
Sounds:
  • Fix crash when playing AUD files on Windows.
  • Add support for Sega Mega Drive music.
  • Add structure captured voice.
  • Fix infantry acknowledgement sound.
  • Restore soldier squishy sound.
  • Reduce cracking/choppy/poppy sounds.
Other:
  • Add reading configuration and saved games from executable directory.
  • Add introduction subtitles.
  • Faster startup time.
  • Improve game speed, menu lag.
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