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SimCity   1989
User rating: No rating DOS Shareware (partial game) Simulation
Developed by Maxis
Published by Broderbund, Interplay
Graphics: Hercules 720×348 mono  CGA 640×200 mono  Tandy 320×200×16c  EGA 320×200×16c  EGA 640×350 mono  EGA 640×350×16c 

The original city-building simulator from this legendary series, later sold as SimCity Classic. In SimCity, you create residential, commercial and industrial zones and watch them develop. To be successful, they need roads and power. Industry does better when there is a sea port, and commerce improves when there's an airport. Create police departments to reduce crime and fire departments to put out fires when disasters occur. A map screen allows you to see where there is crime, pollution, traffic, police coverage, fire coverage, and see the land value, population density and population growth throughout the city. You determine the rate of taxation, and how well funded your police, fire and transportation departments are. All of these things determine how successful each neighborhood is, and creating a thriving city can be quite addictive. As in life, there are no goals. You may want to get the largest possible population, or perhaps a smaller community that has no pollution or crime. There are also eight scenarios that can be played with specific goals to achieve. You can't run power lines over roads in the demo for some reason. The game can only be played for 3 minutes in the shareware demo.

SimCity Shareware Demo (568k)   Play online

Copyright holder Electronic Arts no longer sells this game. It can be ordered from Amazon: SimCity or SimCity for Windows 3.0 or SimCity Classic or SimCity Enhanced for CD-ROM or SimCity Enhanced Multimedia Edition, or as part of Sim Classics 3-in-1 Pack or Maxis Collections 1 or Maxis Collections 2 or Maxis Collections 3 or SimMania Pack or Interplay All-Nighter Collection.

SimCity 2000   1994
User rating: No rating DOS Shareware (partial game) Simulation
Developed by Maxis
Published by Maxis
Graphics: SVGA 640×480×256c 

SimCity 2000 is a huge upgrade over SimCity. It is vastly more complex, but still very easy to play. Whereas zones in SimCity had to be 3×3, 4×4, or 6×6, zones can be created with any dimensions in SimCity 2000, and you can specify light or heavy development. The landscape has become three dimensional, allowing hills and valleys, and land can be raised or lowered. You can create connections to neighboring cities. There are a lot more types of power plant, there are highways and subways, you can build schools, universities, libraries, hospitals, prisons, military bases, bus stops and subway terminals. In addition to power, zones need water. Water pumps draw water, while water towers can hold excess water during wet months and supply water during dry months. There is an underground view that lets you create water pipes and subways. Some items don't become available until they are invented (unlike SimCity, there are no nuclear power plants in 1900). In the future, massive self-contained cities called arcologies can be added that can hold up to 65 000 people. New graphs allow you to see your city's life expectancy and education. Your city has a credit rating and you can take out loans. There are also a number of scenarios that can be played with specific goals to achieve. The game can only be played for 20 minutes in the shareware demo, and many items, including power plants, are unavailable.

SimCity 2000 Shareware Demo (1055k)   Play online

Copyright holder Electronic Arts no longer sells this game. It can be ordered from Amazon: SimCity 2000 or SimCity 2000 Special Edition, or as part of The Kids Fun Pack or Family Mega Hits.


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